From 6af912a200130523c3e65435685b695a4ee14fe3 Mon Sep 17 00:00:00 2001 From: Wargog Date: Tue, 25 Nov 2014 09:00:13 -0500 Subject: [PATCH 1/3] Fixed a sound error and organized file more --- SQF/redryder/config.cpp | 25 +++++++++++++------------ 1 file changed, 13 insertions(+), 12 deletions(-) diff --git a/SQF/redryder/config.cpp b/SQF/redryder/config.cpp index c4c133771..0302e4cc4 100644 --- a/SQF/redryder/config.cpp +++ b/SQF/redryder/config.cpp @@ -23,18 +23,18 @@ class CfgPatches }; class CfgModels { - class Default{}; - class Weapon: Default{}; + class Default {}; + class Weapon : Default {}; class RedRyder : Weapon{}; }; class CfgAmmo { class BulletBase; - class 177_BB: BulletBase { + class 177_BB : BulletBase { model = "z\addons\redryder\models\BB_Round.p3d"; simulation = shotShell; - soundHit[] = {0,1}; + soundHit[] = {0, 1}; hit = 3.7; indirectHit = 0; indirectHitRange = 0; @@ -53,7 +53,8 @@ class CfgAmmo class CfgMagazines { class CA_Magazine; - class 350Rnd_BB_Magazine: CA_Magazine { + class 350Rnd_BB_Magazine : CA_Magazine + { scope = 2; model = "z\addons\redryder\models\bb_magazine.p3d"; picture = "z\addons\redryder\textures\bb_magazine_picture.paa"; @@ -61,16 +62,16 @@ class CfgMagazines count = 350; ammo = 177_BB; initSpeed = 175; - sound[] = {"z\addons\redryder\M9SD_S1", db+8, 1,60}; - reloadMagazineSound[] = {"Ca\sounds\Weapons\rifles\M1014-reload", db-40, 1, 20}; + sound[] = {"z\addons\redryder\M9SD_S1", db + 8, 1,60}; + reloadMagazineSound[] = {"Ca\sounds\Weapons\rifles\M1014-reload", db - 40, 1, 20}; descriptionShort = "350 Zinc Coated .177, 4.5mm BBs"; -}; + }; }; class CfgWeapons { class Default {}; - class Rifle: Default {}; - class RedRyder: Rifle { + class Rifle : Default {}; + class RedRyder : Rifle { scope = 2; model = "z\addons\redryder\models\RedRyder.p3d"; displayName = "RedRyder BB Gun"; @@ -79,7 +80,7 @@ class CfgWeapons recoil = "recoil_single_pistol_2outof3"; recoilProne = "recoil_single_pistol_prone_2outof3"; reloadTime = 0.45; - sound[] = {"z\addons\redryder\RedRyder\M9SD_S1", db8, 1,60}; + sound[] = {"z\addons\redryder\RedRyder\M9SD_S1", db + 8, 1, 60}; dispersion = 0.00045; minRange = 0; minRangeProbab = 0.30; @@ -88,6 +89,6 @@ class CfgWeapons maxRange = 75; maxRangeProbab = 0.05; picture = "z\addons\redryder\textures\redryder_picture.paa"; - handAnim[] = {"OFP2_ManSkeleton","\Ca\weapons\data\Anim\M24.rtm"}; + handAnim[] = {"OFP2_ManSkeleton", "\Ca\weapons\data\Anim\M24.rtm"}; }; }; From 92a14789ae375266b7088c6753b3b5e795324af7 Mon Sep 17 00:00:00 2001 From: Wargog Date: Tue, 25 Nov 2014 09:02:26 -0500 Subject: [PATCH 2/3] Create $PBOPREFIX$ --- SQF/redryder/$PBOPREFIX$ | 1 + 1 file changed, 1 insertion(+) create mode 100644 SQF/redryder/$PBOPREFIX$ diff --git a/SQF/redryder/$PBOPREFIX$ b/SQF/redryder/$PBOPREFIX$ new file mode 100644 index 000000000..cfd56a211 --- /dev/null +++ b/SQF/redryder/$PBOPREFIX$ @@ -0,0 +1 @@ +\z\addons\redryder From d8105936e56a34fa8fcba865e8b7a47d0fbf4857 Mon Sep 17 00:00:00 2001 From: Wargog Date: Tue, 25 Nov 2014 09:08:13 -0500 Subject: [PATCH 3/3] Added RedRyder to loot --- SQF/dayz_code/Configs/CfgLoot/CfgLoot.hpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/SQF/dayz_code/Configs/CfgLoot/CfgLoot.hpp b/SQF/dayz_code/Configs/CfgLoot/CfgLoot.hpp index 375f49244..04746456e 100644 --- a/SQF/dayz_code/Configs/CfgLoot/CfgLoot.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/CfgLoot.hpp @@ -26,6 +26,8 @@ class CfgLoot { ,{"FoodBioMeat",0.01} ,{"8Rnd_9x18_MakarovSD",0.01} ,{"ItemDocument",0.03} + ,{"RedRyder",0.06} + ,{"350Rnd_BB_Magazine",0.07} }; office2[] = { {"FoodCanUnlabeled",0.07} @@ -47,6 +49,7 @@ class CfgLoot { ,{"8Rnd_9x18_MakarovSD",0.01} ,{"ItemBriefcaseEmpty",0.01} ,{"ItemDocument",0.02} + ,{"350Rnd_BB_Magazine",0.09} }; food[] = { {"TrashTinCan",0.09} @@ -121,6 +124,7 @@ class CfgLoot { ,{"HandChemBlue",0.03} ,{"HandChemRed",0.03} ,{"ItemHeatPack",0.04} + ,{"350Rnd_BB_Magazine",0.09} }; medical[] = { {"ItemBandage",0.4} @@ -252,6 +256,8 @@ class CfgLoot { ,{"FoodNutmix",0.02} ,{"ItemDocument",0.01} ,{"ItemMixOil",0.01} + ,{"RedRyder",0.06} + ,{"350Rnd_BB_Magazine",0.09} }; worker[] = { {"FoodCanUnlabeled",0.09} @@ -380,6 +386,7 @@ class CfgLoot { ,{"Crossbow_DZ",0.07} ,{"huntingrifle",0.05} ,{"Chainsaw",0.01} + ,{"RedRyder",0.06} }; sniperrifles[] = { {"AK_107_PSO",0.1}