Increase max allowed loot piles around a player.

The default number for dayz_maxMaxWeaponHolders is for DayZ Mod. Since Epoch has the addition of small loot spawn points, it should have slightly higher allowed loot spawns around the player.
This commit is contained in:
worldwidesorrow authored and GitHub committed 2020-01-09 17:19:03 -06:00
1 parent b73b2d2fa5
commit 32851d432d
1 file changed
+1 -1
+1 -1
View File
@@ -481,7 +481,7 @@ if (!isDedicated) then {
DZE_maintainRange = ((DZE_PlotPole select 0)+20); // Default: maintain building objects within plot radius + 20 meters.
dayz_maxGlobalAnimals = 50; // Maximum number of animals allowed on the map simultaneously.
dayz_maxGlobalPlants = 500; // Maximum number of plants to be spawned on the map.
dayz_maxMaxWeaponHolders = 80; // Maximum number of loot piles that can spawn within 200 meters of a player.
dayz_maxMaxWeaponHolders = 120; // Maximum number of loot piles that can spawn within 200 meters of a player.
dayz_maxLocalZombies = 15; // max quantity of Z controlled by local gameclient, used by player_spawnCheck. Below this limit we can spawn Z
dayz_maxNearByZombies = 30; // max quantity of Z controlled by local gameclient, used by player_spawnCheck. Below this limit we can spawn Z
dayz_maxAnimals = 5; // Used to calculate the max number of animals to spawn per player.