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Increase max allowed loot piles around a player.
The default number for dayz_maxMaxWeaponHolders is for DayZ Mod. Since Epoch has the addition of small loot spawn points, it should have slightly higher allowed loot spawns around the player.
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@@ -481,7 +481,7 @@ if (!isDedicated) then {
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DZE_maintainRange = ((DZE_PlotPole select 0)+20); // Default: maintain building objects within plot radius + 20 meters.
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dayz_maxGlobalAnimals = 50; // Maximum number of animals allowed on the map simultaneously.
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dayz_maxGlobalPlants = 500; // Maximum number of plants to be spawned on the map.
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dayz_maxMaxWeaponHolders = 80; // Maximum number of loot piles that can spawn within 200 meters of a player.
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dayz_maxMaxWeaponHolders = 120; // Maximum number of loot piles that can spawn within 200 meters of a player.
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dayz_maxLocalZombies = 15; // max quantity of Z controlled by local gameclient, used by player_spawnCheck. Below this limit we can spawn Z
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dayz_maxNearByZombies = 30; // max quantity of Z controlled by local gameclient, used by player_spawnCheck. Below this limit we can spawn Z
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dayz_maxAnimals = 5; // Used to calculate the max number of animals to spawn per player.
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