Move HALO spawn below enableSimulation in player_monitor.fsm #1809

Fixes stuck floating in air on Napf when dayz_paraspawn = true; Should
also fix #1809.

Fixes #1809
This commit is contained in:
ebaydayz
2016-12-11 13:44:01 -05:00
parent 46355aed38
commit 3257d0fd88
2 changed files with 5 additions and 11 deletions

View File

@@ -20,5 +20,6 @@
[FIXED] Swimming in ground glitch when relogging at certain positions on certain maps like Napf and Tavi. @ebayShopper
[FIXED] No damage from hitting ground after HALO jump when DZE_HaloOpenChuteHeight was set to -1. @ebayShopper
[FIXED] Added back missing call to Epoch player_antiWall function for preventing base glitching. #1817 @ndavalos @ebayShopper
[FIXED] HALO fresh spawns stuck in air or failing to start correctly sometimes due to player simulation disabled. #1809 @oiad @ebayShopper
[INFO] See Documents\CHANGE LOG 1.0.6.txt for the full list of 1.0.5.1 --> 1.0.6 changes.