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Remove some unused setVariables
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@@ -17,13 +17,12 @@ _method = _this select 9;
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//Mark player as dead so we bypass the ghost system
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dayz_died set [count dayz_died, _playerID];
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_newObject setVariable ["processedDeath",diag_tickTime];
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_newObject setVariable ["bodyName",_playerName,true];
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_pos = getPosATL _newObject;
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// force to follow the terrain slope in sched_corpses.sqf
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if (_pos select 2 < 0.1) then {_pos set [2,0];};
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_newObject setVariable ["deathPos",_pos];
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//if (_pos select 2 < 0.1) then {_pos set [2,0];};
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//_newObject setVariable ["deathPos",_pos];
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if (typeName _minutes == "STRING") then {_minutes = parseNumber _minutes;};
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