+ Added variable pricing to traders. Stock under 5 will be sold at the
buy price and over 50 will be bought at the sell price.
+ Fixed trades not forcing a gear save and added more forced gear saves.
+ Added test for time based UID for purchased vehicles.
+ Reduced humanity gained by using a blood bag to 100 down from 250.
+ Added 5 minute penalty knockout for combat loggers.
+ Added prevention to logging out in a trader city. fixes #171
+ Changed cargo check to only show on alive vehicles. Fixes #176
+ Potential fix for gunner on armored SUV. Fixes #172
+ Fixes for refueling and repairing that was broken by 1.7.61
+ Removed taming of dogs for now. fixes #162
This commit is contained in:
vbawol
2013-03-03 13:41:35 -06:00
parent 598cb62a26
commit 320046779b
32 changed files with 266 additions and 87 deletions

View File

@@ -19,6 +19,8 @@
"dayzHumanity" addPublicVariableEventHandler {(_this select 1) spawn player_humanityChange};
"dayz_serverObjectMonitor" addPublicVariableEventHandler {dayz_serverObjectMonitor = dayz_safety};
"usecBreakLegs" addPublicVariableEventHandler {(_this select 1) call player_breaklegs};
"dayzSetFuel" addPublicVariableEventHandler {(_this select 1) spawn local_setFuel};
"dayzSetFix" addPublicVariableEventHandler {(_this select 1) call object_setFixServer};
//Both
@@ -37,8 +39,7 @@ if (isServer) then {
"dayzLoginRecord" addPublicVariableEventHandler {_id = (_this select 1) spawn dayz_recordLogin};
"dayzCharSave" addPublicVariableEventHandler {_id = (_this select 1) spawn server_playerSync};
//Checking
"dayzSetFuel" addPublicVariableEventHandler {(_this select 1) spawn local_setFuel};
"dayzSetFix" addPublicVariableEventHandler {(_this select 1) call object_setFixServer};
"dayzDeleteObj" addPublicVariableEventHandler {(_this select 1) spawn server_deleteObj};
"atp" addPublicVariableEventHandler { _array = _this select 1; diag_log format["TELEPORT REVERT: %1 (%2) from %3 to %4 now at %5", _array select 0, _array select 1, _array select 2, _array select 3, _array select 4];};