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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
fixed typo
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@@ -1,4 +1,4 @@
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private["_characterID","_minutes","_newObject","_playerID","_playerName","_infected","_victim","_victimName","_killer","_killerName","_weapon","_distance","_message","_loc_message","_key","_eh","_body","_method","_name"];
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private ["_characterID","_minutes","_newObject","_playerID","_playerName","_infected","_victim","_victimName","_killer","_killerName","_weapon","_distance","_message","_loc_message","_key","_death_record","_sound"];
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//[unit, weapon, muzzle, mode, ammo, magazine, projectile]
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_characterID = _this select 0;
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_minutes = _this select 1;
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@@ -45,7 +45,7 @@ if (_killerName != "nil") then
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customRemoteMessage = ['globalChat', _message, _killer];
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publicVariable "customRemoteMessage";
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};
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/*
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*/
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if(DZE_DeathMsgSide) then {
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[nil, nil, rspawn, [_killer, _message], { (_this select 0) sideChat (_this select 1) }] call RE;
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};
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