Update intro heli crash name

This commit is contained in:
ebaydayz
2016-03-29 20:53:57 -04:00
parent c3360efc1d
commit 30b29c541e
2 changed files with 2 additions and 2 deletions

View File

@@ -727,7 +727,7 @@ class Intro
position[]={5210.0571,0,7646.0366}; position[]={5210.0571,0,7646.0366};
id=16; id=16;
side="WEST"; side="WEST";
vehicle="UH1Wreck_DZ"; vehicle="CrashSite_US";
leader=1; leader=1;
skill=0.60000002; skill=0.60000002;
}; };

View File

@@ -13,7 +13,7 @@ _maxLootRadius = 4;
_spawnRoll = random 1; _spawnRoll = random 1;
if (_spawnRoll <= _spawnChance) then { if (_spawnRoll <= _spawnChance) then {
_crashModel = ["UH60Wreck_DZ","UH1Wreck_DZ","UH60_NAVY_Wreck_DZ","UH60_ARMY_Wreck_DZ","UH60_NAVY_Wreck_burned_DZ","UH60_ARMY_Wreck_burned_DZ","Mass_grave_DZ"] call BIS_fnc_selectRandom; _crashModel = ["UH60Wreck_DZ","CrashSite_US","UH60_NAVY_Wreck_DZ","UH60_ARMY_Wreck_DZ","UH60_NAVY_Wreck_burned_DZ","UH60_ARMY_Wreck_burned_DZ","Mass_grave_DZ"] call BIS_fnc_selectRandom;
if(_crashModel == "Mass_grave_DZ") then { if(_crashModel == "Mass_grave_DZ") then {
_lootTable = "MassGrave"; _lootTable = "MassGrave";