UAZ with AGS and SPG

Normal, Rusty and Winter
This commit is contained in:
Schalldampfer
2021-01-18 16:36:55 +09:00
parent 193aa9bab0
commit 306b87c17a
4 changed files with 749 additions and 0 deletions

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class UAZ_AGS30_RU;
class UAZ_AGS30_RU_DZ: UAZ_AGS30_RU
{
scope = 2;
displayName = "$STR_VEH_NAME_UAZ_AGS";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
class Turrets;
class MainTurret;
supplyRadius = 1.3;
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
};
class UAZ_AGS30_RU_DZE: UAZ_AGS30_RU_DZ
{
class Turrets: Turrets
{
class MainTurret: MainTurret
{
magazines[] = {};
};
};
class Upgrades {
ItemORP[] = {"UAZ_AGS30_RU_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class UAZ_AGS30_RU_DZE1: UAZ_AGS30_RU_DZE {
displayName = "$STR_VEH_NAME_UAZ_AGS+";
original = "UAZ_AGS30_RU_DZE";
maxspeed = 190;
terrainCoef = 1;
class Upgrades {
ItemAVE[] = {"UAZ_AGS30_RU_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
};
};
class UAZ_AGS30_RU_DZE2: UAZ_AGS30_RU_DZE1 {
displayName = "$STR_VEH_NAME_UAZ_AGS++";
armor = 75; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine: HitEngine {
armor = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"UAZ_AGS30_RU_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
class UAZ_AGS30_RU_DZE3: UAZ_AGS30_RU_DZE2 {
displayName = "$STR_VEH_NAME_UAZ_AGS+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 9; // car 2, UAZ 7
class Upgrades {
ItemTNK[] = {"UAZ_AGS30_RU_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
class UAZ_AGS30_RU_DZE4: UAZ_AGS30_RU_DZE3 {
displayName = "$STR_VEH_NAME_UAZ_AGS++++";
fuelCapacity = 210; // car 100
};
class UAZ_AGS30_RUST_DZ: UAZ_AGS30_RU
{
scope = 2;
displayName = "$STR_VEH_NAME_UAZ_AGS_RUST";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_main_wrecked_co.paa","\ca\wheeled\data\uaz_mount_002_co.paa"};
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
class Turrets;
class MainTurret;
supplyRadius = 1.3;
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
};
class UAZ_AGS30_RUST_DZE: UAZ_AGS30_RUST_DZ
{
class Turrets: Turrets
{
class MainTurret: MainTurret
{
magazines[] = {};
};
};
class Upgrades {
ItemORP[] = {"UAZ_AGS30_RUST_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class UAZ_AGS30_RUST_DZE1: UAZ_AGS30_RUST_DZE {
displayName = "$STR_VEH_NAME_UAZ_AGS_RUST+";
original = "UAZ_AGS30_RUST_DZE";
maxspeed = 190;
terrainCoef = 1;
class Upgrades {
ItemAVE[] = {"UAZ_AGS30_RUST_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
};
};
class UAZ_AGS30_RUST_DZE2: UAZ_AGS30_RUST_DZE1 {
displayName = "$STR_VEH_NAME_UAZ_AGS_RUST++";
armor = 75; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine: HitEngine {
armor = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"UAZ_AGS30_RUST_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
class UAZ_AGS30_RUST_DZE3: UAZ_AGS30_RUST_DZE2 {
displayName = "$STR_VEH_NAME_UAZ_AGS_RUST+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 9; // car 2, UAZ 7
class Upgrades {
ItemTNK[] = {"UAZ_AGS30_RUST_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
class UAZ_AGS30_RUST_DZE4: UAZ_AGS30_RUST_DZE3 {
displayName = "$STR_VEH_NAME_UAZ_AGS_RUST++++";
fuelCapacity = 210; // car 100
};
class UAZ_AGS30_WINTER_DZ: UAZ_AGS30_RU
{
scope = 2;
displayName = "$STR_VEH_NAME_UAZ_WINTER_AGS";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_winter.paa","\ca\wheeled\data\uaz_mount_002_co.paa"};
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
class Turrets;
class MainTurret;
supplyRadius = 1.3;
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
};
class UAZ_AGS30_WINTER_DZE: UAZ_AGS30_WINTER_DZ
{
class Turrets: Turrets
{
class MainTurret: MainTurret
{
magazines[] = {};
};
};
class Upgrades {
ItemORP[] = {"UAZ_AGS30_WINTER_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class UAZ_AGS30_WINTER_DZE1: UAZ_AGS30_WINTER_DZE {
displayName = "$STR_VEH_NAME_UAZ_WINTER_AGS+";
original = "UAZ_AGS30_WINTER_DZE";
maxspeed = 190;
terrainCoef = 1;
class Upgrades {
ItemAVE[] = {"UAZ_AGS30_WINTER_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
};
};
class UAZ_AGS30_WINTER_DZE2: UAZ_AGS30_WINTER_DZE1 {
displayName = "$STR_VEH_NAME_UAZ_WINTER_AGS++";
armor = 75; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine: HitEngine {
armor = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"UAZ_AGS30_WINTER_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
class UAZ_AGS30_WINTER_DZE3: UAZ_AGS30_WINTER_DZE2 {
displayName = "$STR_VEH_NAME_UAZ_WINTER_AGS+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 9; // car 2, UAZ 7
class Upgrades {
ItemTNK[] = {"UAZ_AGS30_WINTER_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
class UAZ_AGS30_WINTER_DZE4: UAZ_AGS30_WINTER_DZE3 {
displayName = "$STR_VEH_NAME_UAZ_WINTER_AGS++++";
fuelCapacity = 210; // car 100
};

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class UAZ_SPG9_INS;
class UAZ_SPG9_INS_DZ: UAZ_SPG9_INS
{
scope = 2;
displayName = "$STR_VEH_NAME_UAZ_SPG";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
class Turrets;
class MainTurret;
supplyRadius = 1.3;
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
};
class UAZ_SPG9_INS_DZE: UAZ_SPG9_INS_DZ
{
class Turrets: Turrets
{
class MainTurret: MainTurret
{
magazines[] = {};
};
};
class Upgrades {
ItemORP[] = {"UAZ_SPG9_INS_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class UAZ_SPG9_INS_DZE1: UAZ_SPG9_INS_DZE {
displayName = "$STR_VEH_NAME_UAZ_SPG+";
original = "UAZ_SPG9_INS_DZE";
maxspeed = 190;
terrainCoef = 1;
class Upgrades {
ItemAVE[] = {"UAZ_SPG9_INS_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
};
};
class UAZ_SPG9_INS_DZE2: UAZ_SPG9_INS_DZE1 {
displayName = "$STR_VEH_NAME_UAZ_SPG++";
armor = 75; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine: HitEngine {
armor = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"UAZ_SPG9_INS_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
class UAZ_SPG9_INS_DZE3: UAZ_SPG9_INS_DZE2 {
displayName = "$STR_VEH_NAME_UAZ_SPG+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 9; // car 2, UAZ 7
class Upgrades {
ItemTNK[] = {"UAZ_SPG9_INS_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
class UAZ_SPG9_INS_DZE4: UAZ_SPG9_INS_DZE3 {
displayName = "$STR_VEH_NAME_UAZ_SPG++++";
fuelCapacity = 210; // car 100
};
class UAZ_SPG9_RUST_DZ: UAZ_SPG9_INS
{
scope = 2;
displayName = "$STR_VEH_NAME_UAZ_SPG_RUST";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_main_wrecked_co.paa","\ca\wheeled\data\uaz_mount_002_co.paa"};
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
class Turrets;
class MainTurret;
supplyRadius = 1.3;
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
};
class UAZ_SPG9_RUST_DZE: UAZ_SPG9_RUST_DZ
{
class Turrets: Turrets
{
class MainTurret: MainTurret
{
magazines[] = {};
};
};
class Upgrades {
ItemORP[] = {"UAZ_SPG9_RUST_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class UAZ_SPG9_RUST_DZE1: UAZ_SPG9_RUST_DZE {
displayName = "$STR_VEH_NAME_UAZ_SPG_RUST+";
original = "UAZ_SPG9_RUST_DZE";
maxspeed = 190;
terrainCoef = 1;
class Upgrades {
ItemAVE[] = {"UAZ_SPG9_RUST_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
};
};
class UAZ_SPG9_RUST_DZE2: UAZ_SPG9_RUST_DZE1 {
displayName = "$STR_VEH_NAME_UAZ_SPG_RUST++";
armor = 75; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine: HitEngine {
armor = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"UAZ_SPG9_RUST_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
class UAZ_SPG9_RUST_DZE3: UAZ_SPG9_RUST_DZE2 {
displayName = "$STR_VEH_NAME_UAZ_SPG_RUST+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 9; // car 2, UAZ 7
class Upgrades {
ItemTNK[] = {"UAZ_SPG9_RUST_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
class UAZ_SPG9_RUST_DZE4: UAZ_SPG9_RUST_DZE3 {
displayName = "$STR_VEH_NAME_UAZ_SPG_RUST++++";
fuelCapacity = 210; // car 100
};
class UAZ_SPG_WINTER_DZ: UAZ_SPG9_INS
{
scope = 2;
displayName = "$STR_VEH_NAME_UAZ_WINTER_SPG";
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_winter.paa","\ca\wheeled\data\uaz_mount_002_co.paa"};
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
class Turrets;
class MainTurret;
supplyRadius = 1.3;
class HitPoints;
class HitLFWheel;
class HitLBWheel;
class HitRFWheel;
class HitRBWheel;
class HitFuel;
class HitEngine;
class HitGlass1;
class HitGlass2;
class HitGlass3;
class HitGlass4;
};
class UAZ_SPG_WINTER_DZE: UAZ_SPG_WINTER_DZ
{
class Turrets: Turrets
{
class MainTurret: MainTurret
{
magazines[] = {};
};
};
class Upgrades {
ItemORP[] = {"UAZ_SPG_WINTER_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class UAZ_SPG_WINTER_DZE1: UAZ_SPG_WINTER_DZE {
displayName = "$STR_VEH_NAME_UAZ_WINTER_SPG+";
original = "UAZ_SPG_WINTER_DZE";
maxspeed = 190;
terrainCoef = 1;
class Upgrades {
ItemAVE[] = {"UAZ_SPG_WINTER_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
};
};
class UAZ_SPG_WINTER_DZE2: UAZ_SPG_WINTER_DZE1 {
displayName = "$STR_VEH_NAME_UAZ_WINTER_SPG++";
armor = 75; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine: HitEngine {
armor = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"UAZ_SPG_WINTER_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
class UAZ_SPG_WINTER_DZE3: UAZ_SPG_WINTER_DZE2 {
displayName = "$STR_VEH_NAME_UAZ_WINTER_SPG+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 9; // car 2, UAZ 7
class Upgrades {
ItemTNK[] = {"UAZ_SPG_WINTER_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
class UAZ_SPG_WINTER_DZE4: UAZ_SPG_WINTER_DZE3 {
displayName = "$STR_VEH_NAME_UAZ_WINTER_SPG++++";
fuelCapacity = 210; // car 100
};

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@@ -648,6 +648,8 @@ class CfgVehicles
#include "Car\S1203.hpp"
#include "Car\Tractor.hpp"
#include "Car\UAZ_MG.hpp"
#include "Car\UAZ_AGS.hpp"
#include "Car\UAZ_SPG.hpp"
#include "Car\Volha.hpp"
#include "Car\VWGolf.hpp"
#include "Car\Skoda.hpp"

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@@ -11604,6 +11604,95 @@
<English>UAZ Winter (DSHKM)++++</English>
<Russian>UAZ Зимний (ДШКМ)++++</Russian>
</Key>
<Key ID="str_veh_name_uaz_ags">
<English>UAZ (AGS-30)</English>
</Key>
<Key ID="str_veh_name_uaz_ags+">
<English>UAZ (AGS-30)+</English>
</Key>
<Key ID="str_veh_name_uaz_ags++">
<English>UAZ (AGS-30)++</English>
</Key>
<Key ID="str_veh_name_uaz_ags+++">
<English>UAZ (AGS-30)+++</English>
</Key>
<Key ID="str_veh_name_uaz_ags++++">
<English>UAZ (AGS-30)++++</English>
</Key>
<Key ID="str_veh_name_uaz_ags_RUST">
<English>UAZ rusty (AGS-30)</English>
</Key>
<Key ID="str_veh_name_uaz_ags_RUST+">
<English>UAZ rusty (AGS-30)+</English>
</Key>
<Key ID="str_veh_name_uaz_ags_RUST++">
<English>UAZ rusty (AGS-30)++</English>
</Key>
<Key ID="str_veh_name_uaz_ags_RUST+++">
<English>UAZ rusty (AGS-30)+++</English>
</Key>
<English>UAZ rusty (AGS-)++++</English>
</Key>
<Key ID="STR_VEH_NAME_UAZ_WINTER_AGS">
<English>UAZ Winter (AGS-30)</English>
</Key>
<Key ID="STR_VEH_NAME_UAZ_WINTER_AGS+">
<English>UAZ Winter (AGS-30)+</English>
</Key>
<Key ID="STR_VEH_NAME_UAZ_WINTER_AGS++">
<English>UAZ Winter (AGS-30)++</English>
</Key>
<Key ID="STR_VEH_NAME_UAZ_WINTER_AGS+++">
<English>UAZ Winter (AGS-30)+++</English>
</Key>
<Key ID="STR_VEH_NAME_UAZ_WINTER_AGS++++">
<English>UAZ Winter (AGS-30)++++</English>
</Key>
<Key ID="STR_VEH_NAME_UAZ_SPG">
<English>UAZ (SPG-9)</English>
</Key>
<Key ID="STR_VEH_NAME_UAZ_SPG+">
<English>UAZ (SPG-9)+</English>
</Key>
<Key ID="STR_VEH_NAME_UAZ_SPG++">
<English>UAZ (SPG-9)++</English>
</Key>
<Key ID="STR_VEH_NAME_UAZ_SPG+++">
<English>UAZ (SPG-9)+++</English>
</Key>
<Key ID="STR_VEH_NAME_UAZ_SPG++++">
<English>UAZ (SPG-9)++++</English>
</Key>
<Key ID="STR_VEH_NAME_UAZ_SPG_RUST">
<English>UAZ rusty (SPG-9)</English>
</Key>
<Key ID="STR_VEH_NAME_UAZ_SPG_RUST+">
<English>UAZ rusty (SPG-9)+</English>
</Key>
<Key ID="STR_VEH_NAME_UAZ_SPG_RUST++">
<English>UAZ rusty (SPG-9)++</English>
</Key>
<Key ID="STR_VEH_NAME_UAZ_SPG_RUST+++">
<English>UAZ rusty (SPG-9)+++</English>
</Key>
<Key ID="STR_VEH_NAME_UAZ_SPG_RUST++++">
<English>UAZ rusty (SPG-9)++++</English>
</Key>
<Key ID="STR_VEH_NAME_UAZ_WINTER_SPG">
<English>UAZ Winter (SPG-9)</English>
</Key>
<Key ID="STR_VEH_NAME_UAZ_WINTER_SPG+">
<English>UAZ Winter (SPG-9)+</English>
</Key>
<Key ID="STR_VEH_NAME_UAZ_WINTER_SPG++">
<English>UAZ Winter (SPG-9)++</English>
</Key>
<Key ID="STR_VEH_NAME_UAZ_WINTER_SPG+++">
<English>UAZ Winter (SPG-9)+++</English>
</Key>
<Key ID="STR_VEH_NAME_UAZ_WINTER_SPG++++">
<English>UAZ Winter (SPG-9)++++</English>
</Key>
<Key ID="STR_VEH_NAME_URAL_TK">
<English>Ural (TK)</English>
</Key>