mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
UAZ with AGS and SPG
Normal, Rusty and Winter
This commit is contained in:
329
SQF/dayz_code/Configs/CfgVehicles/Car/UAZ_AGS.hpp
Normal file
329
SQF/dayz_code/Configs/CfgVehicles/Car/UAZ_AGS.hpp
Normal file
@@ -0,0 +1,329 @@
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class UAZ_AGS30_RU;
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class UAZ_AGS30_RU_DZ: UAZ_AGS30_RU
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{
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scope = 2;
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displayName = "$STR_VEH_NAME_UAZ_AGS";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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class Turrets;
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class MainTurret;
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supplyRadius = 1.3;
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class HitPoints;
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class HitLFWheel;
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class HitLBWheel;
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class HitRFWheel;
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class HitRBWheel;
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class HitFuel;
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class HitEngine;
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class HitGlass1;
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class HitGlass2;
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class HitGlass3;
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class HitGlass4;
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};
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class UAZ_AGS30_RU_DZE: UAZ_AGS30_RU_DZ
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{
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class Turrets: Turrets
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{
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class MainTurret: MainTurret
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{
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magazines[] = {};
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};
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};
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class Upgrades {
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ItemORP[] = {"UAZ_AGS30_RU_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class UAZ_AGS30_RU_DZE1: UAZ_AGS30_RU_DZE {
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displayName = "$STR_VEH_NAME_UAZ_AGS+";
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original = "UAZ_AGS30_RU_DZE";
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maxspeed = 190;
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terrainCoef = 1;
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class Upgrades {
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ItemAVE[] = {"UAZ_AGS30_RU_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
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};
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};
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class UAZ_AGS30_RU_DZE2: UAZ_AGS30_RU_DZE1 {
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displayName = "$STR_VEH_NAME_UAZ_AGS++";
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armor = 75; // UAZ 40
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damageResistance = 0.02099;
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel {
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armor = 0.3;
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};
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class HitRFWheel: HitRFWheel {
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armor = 0.3;
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};
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel: HitFuel {
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armor = 0.5;
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};
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class HitEngine: HitEngine {
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armor = 1;
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};
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class HitGlass1: HitGlass1 {
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armor = 0.3;
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};
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class HitGlass2: HitGlass2 {
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armor = 0.3;
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};
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class HitGlass3: HitGlass3 {
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armor = 0.3;
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};
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class HitGlass4: HitGlass4 {
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armor = 0.3;
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};
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};
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class Upgrades {
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ItemLRK[] = {"UAZ_AGS30_RU_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
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};
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};
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class UAZ_AGS30_RU_DZE3: UAZ_AGS30_RU_DZE2 {
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displayName = "$STR_VEH_NAME_UAZ_AGS+++";
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transportMaxWeapons = 20; // car 10
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transportMaxMagazines = 100; // car 50
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transportmaxbackpacks = 9; // car 2, UAZ 7
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class Upgrades {
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ItemTNK[] = {"UAZ_AGS30_RU_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
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};
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};
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class UAZ_AGS30_RU_DZE4: UAZ_AGS30_RU_DZE3 {
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displayName = "$STR_VEH_NAME_UAZ_AGS++++";
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fuelCapacity = 210; // car 100
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};
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class UAZ_AGS30_RUST_DZ: UAZ_AGS30_RU
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{
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scope = 2;
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displayName = "$STR_VEH_NAME_UAZ_AGS_RUST";
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hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_main_wrecked_co.paa","\ca\wheeled\data\uaz_mount_002_co.paa"};
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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class Turrets;
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class MainTurret;
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supplyRadius = 1.3;
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class HitPoints;
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class HitLFWheel;
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class HitLBWheel;
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class HitRFWheel;
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class HitRBWheel;
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class HitFuel;
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class HitEngine;
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class HitGlass1;
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class HitGlass2;
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class HitGlass3;
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class HitGlass4;
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};
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class UAZ_AGS30_RUST_DZE: UAZ_AGS30_RUST_DZ
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{
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class Turrets: Turrets
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{
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class MainTurret: MainTurret
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{
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magazines[] = {};
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};
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};
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class Upgrades {
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ItemORP[] = {"UAZ_AGS30_RUST_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class UAZ_AGS30_RUST_DZE1: UAZ_AGS30_RUST_DZE {
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displayName = "$STR_VEH_NAME_UAZ_AGS_RUST+";
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original = "UAZ_AGS30_RUST_DZE";
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maxspeed = 190;
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terrainCoef = 1;
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class Upgrades {
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ItemAVE[] = {"UAZ_AGS30_RUST_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
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};
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};
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class UAZ_AGS30_RUST_DZE2: UAZ_AGS30_RUST_DZE1 {
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displayName = "$STR_VEH_NAME_UAZ_AGS_RUST++";
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armor = 75; // UAZ 40
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damageResistance = 0.02099;
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel {
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armor = 0.3;
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};
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class HitRFWheel: HitRFWheel {
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armor = 0.3;
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};
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel: HitFuel {
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armor = 0.5;
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};
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class HitEngine: HitEngine {
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armor = 1;
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};
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class HitGlass1: HitGlass1 {
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armor = 0.3;
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};
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class HitGlass2: HitGlass2 {
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armor = 0.3;
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};
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class HitGlass3: HitGlass3 {
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armor = 0.3;
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};
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class HitGlass4: HitGlass4 {
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armor = 0.3;
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};
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};
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class Upgrades {
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ItemLRK[] = {"UAZ_AGS30_RUST_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
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};
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};
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class UAZ_AGS30_RUST_DZE3: UAZ_AGS30_RUST_DZE2 {
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displayName = "$STR_VEH_NAME_UAZ_AGS_RUST+++";
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transportMaxWeapons = 20; // car 10
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transportMaxMagazines = 100; // car 50
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transportmaxbackpacks = 9; // car 2, UAZ 7
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class Upgrades {
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ItemTNK[] = {"UAZ_AGS30_RUST_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
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};
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};
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class UAZ_AGS30_RUST_DZE4: UAZ_AGS30_RUST_DZE3 {
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displayName = "$STR_VEH_NAME_UAZ_AGS_RUST++++";
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fuelCapacity = 210; // car 100
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};
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class UAZ_AGS30_WINTER_DZ: UAZ_AGS30_RU
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{
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scope = 2;
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displayName = "$STR_VEH_NAME_UAZ_WINTER_AGS";
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hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_winter.paa","\ca\wheeled\data\uaz_mount_002_co.paa"};
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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class Turrets;
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class MainTurret;
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supplyRadius = 1.3;
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class HitPoints;
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||||
class HitLFWheel;
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class HitLBWheel;
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class HitRFWheel;
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class HitRBWheel;
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class HitFuel;
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class HitEngine;
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class HitGlass1;
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class HitGlass2;
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class HitGlass3;
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class HitGlass4;
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};
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class UAZ_AGS30_WINTER_DZE: UAZ_AGS30_WINTER_DZ
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{
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class Turrets: Turrets
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{
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class MainTurret: MainTurret
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{
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magazines[] = {};
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};
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};
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class Upgrades {
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ItemORP[] = {"UAZ_AGS30_WINTER_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class UAZ_AGS30_WINTER_DZE1: UAZ_AGS30_WINTER_DZE {
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displayName = "$STR_VEH_NAME_UAZ_WINTER_AGS+";
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original = "UAZ_AGS30_WINTER_DZE";
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maxspeed = 190;
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terrainCoef = 1;
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class Upgrades {
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ItemAVE[] = {"UAZ_AGS30_WINTER_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
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};
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};
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class UAZ_AGS30_WINTER_DZE2: UAZ_AGS30_WINTER_DZE1 {
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displayName = "$STR_VEH_NAME_UAZ_WINTER_AGS++";
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armor = 75; // UAZ 40
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damageResistance = 0.02099;
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel {
|
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armor = 0.3;
|
||||
};
|
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class HitRFWheel: HitRFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRBWheel: HitRBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitFuel: HitFuel {
|
||||
armor = 0.5;
|
||||
};
|
||||
class HitEngine: HitEngine {
|
||||
armor = 1;
|
||||
};
|
||||
class HitGlass1: HitGlass1 {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass2: HitGlass2 {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass3: HitGlass3 {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass4: HitGlass4 {
|
||||
armor = 0.3;
|
||||
};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"UAZ_AGS30_WINTER_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class UAZ_AGS30_WINTER_DZE3: UAZ_AGS30_WINTER_DZE2 {
|
||||
displayName = "$STR_VEH_NAME_UAZ_WINTER_AGS+++";
|
||||
transportMaxWeapons = 20; // car 10
|
||||
transportMaxMagazines = 100; // car 50
|
||||
transportmaxbackpacks = 9; // car 2, UAZ 7
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"UAZ_AGS30_WINTER_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
|
||||
};
|
||||
};
|
||||
|
||||
class UAZ_AGS30_WINTER_DZE4: UAZ_AGS30_WINTER_DZE3 {
|
||||
displayName = "$STR_VEH_NAME_UAZ_WINTER_AGS++++";
|
||||
fuelCapacity = 210; // car 100
|
||||
};
|
||||
329
SQF/dayz_code/Configs/CfgVehicles/Car/UAZ_SPG.hpp
Normal file
329
SQF/dayz_code/Configs/CfgVehicles/Car/UAZ_SPG.hpp
Normal file
@@ -0,0 +1,329 @@
|
||||
class UAZ_SPG9_INS;
|
||||
class UAZ_SPG9_INS_DZ: UAZ_SPG9_INS
|
||||
{
|
||||
scope = 2;
|
||||
displayName = "$STR_VEH_NAME_UAZ_SPG";
|
||||
vehicleClass = "DayZ Epoch Vehicles";
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
class TransportMagazines {};
|
||||
class TransportWeapons {};
|
||||
class Turrets;
|
||||
class MainTurret;
|
||||
supplyRadius = 1.3;
|
||||
class HitPoints;
|
||||
class HitLFWheel;
|
||||
class HitLBWheel;
|
||||
class HitRFWheel;
|
||||
class HitRBWheel;
|
||||
class HitFuel;
|
||||
class HitEngine;
|
||||
class HitGlass1;
|
||||
class HitGlass2;
|
||||
class HitGlass3;
|
||||
class HitGlass4;
|
||||
};
|
||||
|
||||
class UAZ_SPG9_INS_DZE: UAZ_SPG9_INS_DZ
|
||||
{
|
||||
class Turrets: Turrets
|
||||
{
|
||||
class MainTurret: MainTurret
|
||||
{
|
||||
magazines[] = {};
|
||||
};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemORP[] = {"UAZ_SPG9_INS_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class UAZ_SPG9_INS_DZE1: UAZ_SPG9_INS_DZE {
|
||||
displayName = "$STR_VEH_NAME_UAZ_SPG+";
|
||||
original = "UAZ_SPG9_INS_DZE";
|
||||
maxspeed = 190;
|
||||
terrainCoef = 1;
|
||||
|
||||
class Upgrades {
|
||||
ItemAVE[] = {"UAZ_SPG9_INS_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
|
||||
};
|
||||
};
|
||||
|
||||
class UAZ_SPG9_INS_DZE2: UAZ_SPG9_INS_DZE1 {
|
||||
displayName = "$STR_VEH_NAME_UAZ_SPG++";
|
||||
armor = 75; // UAZ 40
|
||||
damageResistance = 0.02099;
|
||||
class HitPoints: HitPoints {
|
||||
class HitLFWheel: HitLFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitLBWheel: HitLBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRFWheel: HitRFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRBWheel: HitRBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitFuel: HitFuel {
|
||||
armor = 0.5;
|
||||
};
|
||||
class HitEngine: HitEngine {
|
||||
armor = 1;
|
||||
};
|
||||
class HitGlass1: HitGlass1 {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass2: HitGlass2 {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass3: HitGlass3 {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass4: HitGlass4 {
|
||||
armor = 0.3;
|
||||
};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"UAZ_SPG9_INS_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class UAZ_SPG9_INS_DZE3: UAZ_SPG9_INS_DZE2 {
|
||||
displayName = "$STR_VEH_NAME_UAZ_SPG+++";
|
||||
transportMaxWeapons = 20; // car 10
|
||||
transportMaxMagazines = 100; // car 50
|
||||
transportmaxbackpacks = 9; // car 2, UAZ 7
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"UAZ_SPG9_INS_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
|
||||
};
|
||||
};
|
||||
|
||||
class UAZ_SPG9_INS_DZE4: UAZ_SPG9_INS_DZE3 {
|
||||
displayName = "$STR_VEH_NAME_UAZ_SPG++++";
|
||||
fuelCapacity = 210; // car 100
|
||||
};
|
||||
|
||||
class UAZ_SPG9_RUST_DZ: UAZ_SPG9_INS
|
||||
{
|
||||
scope = 2;
|
||||
displayName = "$STR_VEH_NAME_UAZ_SPG_RUST";
|
||||
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_main_wrecked_co.paa","\ca\wheeled\data\uaz_mount_002_co.paa"};
|
||||
vehicleClass = "DayZ Epoch Vehicles";
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
class TransportMagazines {};
|
||||
class TransportWeapons {};
|
||||
class Turrets;
|
||||
class MainTurret;
|
||||
supplyRadius = 1.3;
|
||||
class HitPoints;
|
||||
class HitLFWheel;
|
||||
class HitLBWheel;
|
||||
class HitRFWheel;
|
||||
class HitRBWheel;
|
||||
class HitFuel;
|
||||
class HitEngine;
|
||||
class HitGlass1;
|
||||
class HitGlass2;
|
||||
class HitGlass3;
|
||||
class HitGlass4;
|
||||
};
|
||||
|
||||
class UAZ_SPG9_RUST_DZE: UAZ_SPG9_RUST_DZ
|
||||
{
|
||||
class Turrets: Turrets
|
||||
{
|
||||
class MainTurret: MainTurret
|
||||
{
|
||||
magazines[] = {};
|
||||
};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemORP[] = {"UAZ_SPG9_RUST_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class UAZ_SPG9_RUST_DZE1: UAZ_SPG9_RUST_DZE {
|
||||
displayName = "$STR_VEH_NAME_UAZ_SPG_RUST+";
|
||||
original = "UAZ_SPG9_RUST_DZE";
|
||||
maxspeed = 190;
|
||||
terrainCoef = 1;
|
||||
|
||||
class Upgrades {
|
||||
ItemAVE[] = {"UAZ_SPG9_RUST_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
|
||||
};
|
||||
};
|
||||
|
||||
class UAZ_SPG9_RUST_DZE2: UAZ_SPG9_RUST_DZE1 {
|
||||
displayName = "$STR_VEH_NAME_UAZ_SPG_RUST++";
|
||||
armor = 75; // UAZ 40
|
||||
damageResistance = 0.02099;
|
||||
class HitPoints: HitPoints {
|
||||
class HitLFWheel: HitLFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitLBWheel: HitLBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRFWheel: HitRFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRBWheel: HitRBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitFuel: HitFuel {
|
||||
armor = 0.5;
|
||||
};
|
||||
class HitEngine: HitEngine {
|
||||
armor = 1;
|
||||
};
|
||||
class HitGlass1: HitGlass1 {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass2: HitGlass2 {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass3: HitGlass3 {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass4: HitGlass4 {
|
||||
armor = 0.3;
|
||||
};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"UAZ_SPG9_RUST_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class UAZ_SPG9_RUST_DZE3: UAZ_SPG9_RUST_DZE2 {
|
||||
displayName = "$STR_VEH_NAME_UAZ_SPG_RUST+++";
|
||||
transportMaxWeapons = 20; // car 10
|
||||
transportMaxMagazines = 100; // car 50
|
||||
transportmaxbackpacks = 9; // car 2, UAZ 7
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"UAZ_SPG9_RUST_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
|
||||
};
|
||||
};
|
||||
|
||||
class UAZ_SPG9_RUST_DZE4: UAZ_SPG9_RUST_DZE3 {
|
||||
displayName = "$STR_VEH_NAME_UAZ_SPG_RUST++++";
|
||||
fuelCapacity = 210; // car 100
|
||||
};
|
||||
|
||||
class UAZ_SPG_WINTER_DZ: UAZ_SPG9_INS
|
||||
{
|
||||
scope = 2;
|
||||
displayName = "$STR_VEH_NAME_UAZ_WINTER_SPG";
|
||||
hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\uaz\uaz_winter.paa","\ca\wheeled\data\uaz_mount_002_co.paa"};
|
||||
vehicleClass = "DayZ Epoch Vehicles";
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
class TransportMagazines {};
|
||||
class TransportWeapons {};
|
||||
class Turrets;
|
||||
class MainTurret;
|
||||
supplyRadius = 1.3;
|
||||
class HitPoints;
|
||||
class HitLFWheel;
|
||||
class HitLBWheel;
|
||||
class HitRFWheel;
|
||||
class HitRBWheel;
|
||||
class HitFuel;
|
||||
class HitEngine;
|
||||
class HitGlass1;
|
||||
class HitGlass2;
|
||||
class HitGlass3;
|
||||
class HitGlass4;
|
||||
};
|
||||
|
||||
class UAZ_SPG_WINTER_DZE: UAZ_SPG_WINTER_DZ
|
||||
{
|
||||
class Turrets: Turrets
|
||||
{
|
||||
class MainTurret: MainTurret
|
||||
{
|
||||
magazines[] = {};
|
||||
};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemORP[] = {"UAZ_SPG_WINTER_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class UAZ_SPG_WINTER_DZE1: UAZ_SPG_WINTER_DZE {
|
||||
displayName = "$STR_VEH_NAME_UAZ_WINTER_SPG+";
|
||||
original = "UAZ_SPG_WINTER_DZE";
|
||||
maxspeed = 190;
|
||||
terrainCoef = 1;
|
||||
|
||||
class Upgrades {
|
||||
ItemAVE[] = {"UAZ_SPG_WINTER_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
|
||||
};
|
||||
};
|
||||
|
||||
class UAZ_SPG_WINTER_DZE2: UAZ_SPG_WINTER_DZE1 {
|
||||
displayName = "$STR_VEH_NAME_UAZ_WINTER_SPG++";
|
||||
armor = 75; // UAZ 40
|
||||
damageResistance = 0.02099;
|
||||
class HitPoints: HitPoints {
|
||||
class HitLFWheel: HitLFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitLBWheel: HitLBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRFWheel: HitRFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRBWheel: HitRBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitFuel: HitFuel {
|
||||
armor = 0.5;
|
||||
};
|
||||
class HitEngine: HitEngine {
|
||||
armor = 1;
|
||||
};
|
||||
class HitGlass1: HitGlass1 {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass2: HitGlass2 {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass3: HitGlass3 {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass4: HitGlass4 {
|
||||
armor = 0.3;
|
||||
};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"UAZ_SPG_WINTER_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class UAZ_SPG_WINTER_DZE3: UAZ_SPG_WINTER_DZE2 {
|
||||
displayName = "$STR_VEH_NAME_UAZ_WINTER_SPG+++";
|
||||
transportMaxWeapons = 20; // car 10
|
||||
transportMaxMagazines = 100; // car 50
|
||||
transportmaxbackpacks = 9; // car 2, UAZ 7
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"UAZ_SPG_WINTER_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
|
||||
};
|
||||
};
|
||||
|
||||
class UAZ_SPG_WINTER_DZE4: UAZ_SPG_WINTER_DZE3 {
|
||||
displayName = "$STR_VEH_NAME_UAZ_WINTER_SPG++++";
|
||||
fuelCapacity = 210; // car 100
|
||||
};
|
||||
@@ -648,6 +648,8 @@ class CfgVehicles
|
||||
#include "Car\S1203.hpp"
|
||||
#include "Car\Tractor.hpp"
|
||||
#include "Car\UAZ_MG.hpp"
|
||||
#include "Car\UAZ_AGS.hpp"
|
||||
#include "Car\UAZ_SPG.hpp"
|
||||
#include "Car\Volha.hpp"
|
||||
#include "Car\VWGolf.hpp"
|
||||
#include "Car\Skoda.hpp"
|
||||
|
||||
@@ -11604,6 +11604,95 @@
|
||||
<English>UAZ Winter (DSHKM)++++</English>
|
||||
<Russian>UAZ Зимний (ДШКМ)++++</Russian>
|
||||
</Key>
|
||||
<Key ID="str_veh_name_uaz_ags">
|
||||
<English>UAZ (AGS-30)</English>
|
||||
</Key>
|
||||
<Key ID="str_veh_name_uaz_ags+">
|
||||
<English>UAZ (AGS-30)+</English>
|
||||
</Key>
|
||||
<Key ID="str_veh_name_uaz_ags++">
|
||||
<English>UAZ (AGS-30)++</English>
|
||||
</Key>
|
||||
<Key ID="str_veh_name_uaz_ags+++">
|
||||
<English>UAZ (AGS-30)+++</English>
|
||||
</Key>
|
||||
<Key ID="str_veh_name_uaz_ags++++">
|
||||
<English>UAZ (AGS-30)++++</English>
|
||||
</Key>
|
||||
<Key ID="str_veh_name_uaz_ags_RUST">
|
||||
<English>UAZ rusty (AGS-30)</English>
|
||||
</Key>
|
||||
<Key ID="str_veh_name_uaz_ags_RUST+">
|
||||
<English>UAZ rusty (AGS-30)+</English>
|
||||
</Key>
|
||||
<Key ID="str_veh_name_uaz_ags_RUST++">
|
||||
<English>UAZ rusty (AGS-30)++</English>
|
||||
</Key>
|
||||
<Key ID="str_veh_name_uaz_ags_RUST+++">
|
||||
<English>UAZ rusty (AGS-30)+++</English>
|
||||
</Key>
|
||||
<English>UAZ rusty (AGS-)++++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_UAZ_WINTER_AGS">
|
||||
<English>UAZ Winter (AGS-30)</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_UAZ_WINTER_AGS+">
|
||||
<English>UAZ Winter (AGS-30)+</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_UAZ_WINTER_AGS++">
|
||||
<English>UAZ Winter (AGS-30)++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_UAZ_WINTER_AGS+++">
|
||||
<English>UAZ Winter (AGS-30)+++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_UAZ_WINTER_AGS++++">
|
||||
<English>UAZ Winter (AGS-30)++++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_UAZ_SPG">
|
||||
<English>UAZ (SPG-9)</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_UAZ_SPG+">
|
||||
<English>UAZ (SPG-9)+</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_UAZ_SPG++">
|
||||
<English>UAZ (SPG-9)++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_UAZ_SPG+++">
|
||||
<English>UAZ (SPG-9)+++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_UAZ_SPG++++">
|
||||
<English>UAZ (SPG-9)++++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_UAZ_SPG_RUST">
|
||||
<English>UAZ rusty (SPG-9)</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_UAZ_SPG_RUST+">
|
||||
<English>UAZ rusty (SPG-9)+</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_UAZ_SPG_RUST++">
|
||||
<English>UAZ rusty (SPG-9)++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_UAZ_SPG_RUST+++">
|
||||
<English>UAZ rusty (SPG-9)+++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_UAZ_SPG_RUST++++">
|
||||
<English>UAZ rusty (SPG-9)++++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_UAZ_WINTER_SPG">
|
||||
<English>UAZ Winter (SPG-9)</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_UAZ_WINTER_SPG+">
|
||||
<English>UAZ Winter (SPG-9)+</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_UAZ_WINTER_SPG++">
|
||||
<English>UAZ Winter (SPG-9)++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_UAZ_WINTER_SPG+++">
|
||||
<English>UAZ Winter (SPG-9)+++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_UAZ_WINTER_SPG++++">
|
||||
<English>UAZ Winter (SPG-9)++++</English>
|
||||
</Key>
|
||||
<Key ID="STR_VEH_NAME_URAL_TK">
|
||||
<English>Ural (TK)</English>
|
||||
</Key>
|
||||
|
||||
Reference in New Issue
Block a user