mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
Remove vanilla generator fill actions
This commit is contained in:
@@ -593,7 +593,7 @@ class CfgVehicles {
|
||||
supplyRadius = 1;
|
||||
};
|
||||
#include "gathered_plants.hpp"
|
||||
class Generator_Base: BuiltItems //SkodaBase
|
||||
class Generator_Base: BuiltItems //Vanilla generator uses SkodaBase but is currently not functional
|
||||
{
|
||||
model = "\dayz_equip\models\generator_gear.p3d";
|
||||
picture = "\dayz_equip\textures\equip_generator_ca.paa";
|
||||
@@ -601,23 +601,11 @@ class CfgVehicles {
|
||||
};
|
||||
class Generator_DZ: Generator_Base
|
||||
{
|
||||
scope = public;
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model = "\dayz_equip\models\generator.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 400;
|
||||
displayName = "Generator";
|
||||
vehicleClass = "Fortifications";
|
||||
constructioncount = 1;
|
||||
removeoutput[] = {{"ItemGenerator",1}};
|
||||
requireplot = 0;
|
||||
nounderground = 0;
|
||||
scope = public; // vanilla uses protected
|
||||
transportMaxWeapons=0;
|
||||
transportmaxbackpacks = 0;
|
||||
transportMaxMagazines=10;
|
||||
displayName = "Generator";
|
||||
weapons[] = {};
|
||||
magazines[] = {};
|
||||
class TransportBackpacks{};
|
||||
@@ -629,11 +617,24 @@ class CfgVehicles {
|
||||
memoryPointSupply = "";
|
||||
|
||||
soundengineoffext[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-stop-1", 0.398107, 1, 250};
|
||||
soundengineonext[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-start-1", 0.398107, 1, 250};
|
||||
soundengineonext[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-start-1", 0.398107, 1, 250};
|
||||
// Epoch values
|
||||
destrType = "DestructNo";
|
||||
cost = 100;
|
||||
offset[] = {0,1.5,0};
|
||||
model = "\dayz_equip\models\generator.p3d";
|
||||
icon = "\ca\data\data\Unknown_object.paa";
|
||||
mapSize = 2;
|
||||
armor = 400;
|
||||
vehicleClass = "Fortifications";
|
||||
constructioncount = 1;
|
||||
removeoutput[] = {{"ItemGenerator",1}};
|
||||
requireplot = 0;
|
||||
nounderground = 0;
|
||||
|
||||
class Turrets {};
|
||||
|
||||
/* //Let's remove this because it apparently doesn't do anything
|
||||
/* // Vanilla generator actions below are currently not functional, Epoch has these in fn_selfActions
|
||||
class UserActions
|
||||
{
|
||||
class EngineOn
|
||||
|
||||
Reference in New Issue
Block a user