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https://github.com/EpochModTeam/DayZ-Epoch.git
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Update comments for POI spawning
Vanilla commits:1f89bcfb980defa2af1e
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@@ -16,7 +16,6 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -33,6 +32,7 @@ if (dayz_presets == "Custom") then {
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dayz_OpenTarget_TimerTicks = 60 * 10; //how long can a player be freely attacked for after attacking someone unprovoked
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dayz_nutritionValuesSystem = true; //true, Enables nutrition system, false, disables nutrition system.
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dayz_classicBloodBagSystem = true; // disable blood types system and use the single classic ItemBloodbag
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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};
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//Temp settings
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@@ -100,8 +100,8 @@ progressLoadingScreen 0.15;
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
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progressLoadingScreen 0.25;
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call compile preprocessFileLineNumbers "server_traders.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\caribou.sqf"; //Add trader city objects locally on each machine early
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if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";}; //Add POI objects locally on each machine early
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\caribou.sqf"; //Add trader city objects locally on every machine early
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if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";}; //Add POI objects locally on every machine early
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initialized = true;
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setTerrainGrid 25;
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