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fixes plus podagorsk support
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@@ -2,6 +2,8 @@ disableSerialization;
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_display = (_this select 0);
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_close = {locked _x} count (nearestObjects [player, ["AllVehicles"], 5]) > 0;
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cutText ["Cannot access gear on a locked vehicle." , "PLAIN DOWN"];
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if(_close) then {
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_display closeDisplay 1;
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};
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