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Move sharpen action to ItemKnifeBlunt
Avoids confusing message "Missing ItemKnifeBlunt to do this"
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@@ -21,8 +21,8 @@ if (isNil "_waterUsed") exitWith {
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};
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// item is missing or tools are missing
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if (!(_item IN items player)) exitWith {
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_displayName = getText (configFile >> "CfgWeapons" >> _item >> "displayName");
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if !("equip_brick" IN magazines player) exitWith {
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_displayName = getText (configFile >> "CfgMagazines" >> "equip_brick" >> "displayName");
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format [localize "str_missing_to_do_this",_displayName] call dayz_rollingMessages;
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};
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