mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Disable auto refuel, repair and rearm at WarfareBVehicleServicePoint
Vanilla commit:
53bfc597d6
This commit is contained in:
@@ -9,6 +9,7 @@
|
|||||||
[FIXED] Rare publicVariable value restrictions for AuthKey due to RNG with basic Latin characters (d48c907) @oiad @AirwavesMan
|
[FIXED] Rare publicVariable value restrictions for AuthKey due to RNG with basic Latin characters (d48c907) @oiad @AirwavesMan
|
||||||
[FIXED] Freeze when iterating through CfgWeapons in A2OA 1.64 due to conflict with ItemKeys in dayz_epoch_b.pbo #2010 @S-fly
|
[FIXED] Freeze when iterating through CfgWeapons in A2OA 1.64 due to conflict with ItemKeys in dayz_epoch_b.pbo #2010 @S-fly
|
||||||
[FIXED] 45Rnd_545x39_RPK error after it was removed with the 2018-04-05 A2OA CorePatch (d249227)
|
[FIXED] 45Rnd_545x39_RPK error after it was removed with the 2018-04-05 A2OA CorePatch (d249227)
|
||||||
|
[FIXED] Disabled Arma's automatic vehicle refuel, repair and rearm at WarfareBVehicleServicePoint buildings. @dihan48
|
||||||
|
|
||||||
[UPDATED] Spawning of Zombies and Loot in Safe Zones can now be toggled, disabled by default, see configVariables.sqf/DZE_SafeZoneZombieLoot (6248add, 141b25e) @oiad @_Lance_
|
[UPDATED] Spawning of Zombies and Loot in Safe Zones can now be toggled, disabled by default, see configVariables.sqf/DZE_SafeZoneZombieLoot (6248add, 141b25e) @oiad @_Lance_
|
||||||
[UPDATED] Added notification when status icons are disabled
|
[UPDATED] Added notification when status icons are disabled
|
||||||
|
|||||||
@@ -0,0 +1,9 @@
|
|||||||
|
class WarfareBBaseStructure;
|
||||||
|
|
||||||
|
class Base_WarfareBVehicleServicePoint: WarfareBBaseStructure
|
||||||
|
{
|
||||||
|
//Disable Arma's automatic vehicle rearm, refuel and repair. Also needed on Refuel, Repair and Reammo trucks
|
||||||
|
transportAmmo = 0;
|
||||||
|
transportFuel = 0;
|
||||||
|
transportRepair = 0;
|
||||||
|
};
|
||||||
@@ -495,6 +495,7 @@ class CfgVehicles
|
|||||||
#include "Buildings\Land_telek1.hpp"
|
#include "Buildings\Land_telek1.hpp"
|
||||||
#include "Buildings\Land_VASICore.hpp"
|
#include "Buildings\Land_VASICore.hpp"
|
||||||
#include "Buildings\Land_Vysilac_FM.hpp"
|
#include "Buildings\Land_Vysilac_FM.hpp"
|
||||||
|
#include "Buildings\WarfareBBaseStructure.hpp"
|
||||||
#include "Buildings\WaterSources.hpp"
|
#include "Buildings\WaterSources.hpp"
|
||||||
#include "Buildings\Land_houseV_2T2.hpp"
|
#include "Buildings\Land_houseV_2T2.hpp"
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user