more localization work (#1689)

This commit is contained in:
Anton
2016-05-02 20:31:13 +03:00
committed by ebaydayz
parent 765b035764
commit 2a99cf8a63
12 changed files with 1689 additions and 234 deletions

View File

@@ -1,122 +1,122 @@
class Skin_Rocket_DZ: SkinBase {
scope = public;
displayName = "Officer Suit";
descriptionShort = "Officer Suit";
displayName = $STR_EPOCH_SKINS_OFFICERSUIT;
descriptionShort = $STR_EPOCH_SKINS_OFFICERSUIT;
};
class Skin_RU_Policeman_DZ: SkinBase {
scope = public;
displayName = "Sergei";
descriptionShort = "Police Officer Uniform";
displayName = $STR_EPOCH_SKINS_SERGEI;
descriptionShort = $STR_EPOCH_SKINS_SERGEI_DESC;
};
class Skin_Pilot_EP1_DZ: SkinBase {
scope = public;
displayName = "Ethan";
descriptionShort = "Pilot Uniform";
displayName = $STR_EPOCH_SKINS_ETHAN;
descriptionShort = $STR_EPOCH_SKINS_ETHAN_DESC;
};
class Skin_Haris_Press_EP1_DZ: SkinBase {
scope = public;
displayName = "Harry";
descriptionShort = "Press Uniform";
displayName = $STR_EPOCH_SKINS_HARRY;
descriptionShort = $STR_EPOCH_SKINS_HARRY_DESC;
};
class Skin_Ins_Soldier_GL_DZ: SkinBase {
scope = public;
displayName = "Terrorist Uniform";
descriptionShort = "Terrorist Uniform";
displayName = $STR_EPOCH_SKINS_TERRORISTUNIFORM;
descriptionShort = $STR_EPOCH_SKINS_TERRORISTUNIFORM;
};
class Skin_GUE_Commander_DZ: SkinBase {
scope = public;
displayName = "Rebel Uniform";
descriptionShort = "Rebel Uniform";
displayName = $STR_EPOCH_SKINS_REBELUNIFORM;
descriptionShort = $STR_EPOCH_SKINS_REBELUNIFORM;
};
class Skin_Functionary1_EP1_DZ: SkinBase {
scope = public;
displayName = "Donald";
descriptionShort = "Business Suit";
displayName = $STR_EPOCH_SKINS_DONALD;
descriptionShort = $STR_EPOCH_SKINS_DONALD_DESC;
};
class Skin_Priest_DZ: SkinBase {
scope = public;
displayName = "James";
descriptionShort = "Priest Outfit";
displayName = $STR_EPOCH_SKINS_JAMES;
descriptionShort = $STR_EPOCH_SKINS_JAMES_DESC;
};
class Skin_Rocker1_DZ: SkinBase {
scope = public;
displayName = "Duane";
descriptionShort = "Rocker (black)";
displayName = $STR_EPOCH_SKINS_DUANE;
descriptionShort = $STR_EPOCH_SKINS_DUANE_DESC;
};
class Skin_Rocker2_DZ: SkinBase {
scope = public;
displayName = "Rod";
descriptionShort = "Rocker (brown)";
displayName = $STR_EPOCH_SKINS_ROD;
descriptionShort = $STR_EPOCH_SKINS_ROD_DESC;
};
class Skin_Rocker3_DZ: SkinBase {
scope = public;
displayName = "Van";
descriptionShort = "Rocker (blue)";
displayName = $STR_EPOCH_SKINS_VAN;
descriptionShort = $STR_EPOCH_SKINS_VAN_DESC;
};
class Skin_Rocker4_DZ: SkinBase {
scope = public;
displayName = "Bruce";
descriptionShort = "Rocker (green)";
displayName = $STR_EPOCH_SKINS_BRUCE;
descriptionShort = $STR_EPOCH_SKINS_BRUCE_DESC;
};
class Skin_Bandit1_DZ: SkinBase {
scope = public;
displayName = "Bandit Outfit";
descriptionShort = "Bandit Outfit";
displayName = $STR_EPOCH_SKINS_BANDITOUTFIT;
descriptionShort = $STR_EPOCH_SKINS_BANDITOUTFIT;
};
class Skin_Bandit2_DZ: SkinBase {
scope = public;
displayName = "Bandit Camo";
descriptionShort = "Bandit Camo Outfit";
displayName = $STR_EPOCH_SKINS_BANDITCAMO;
descriptionShort = $STR_EPOCH_SKINS_BANDITCAMO_DESC;
};
class Skin_GUE_Soldier_MG_DZ: SkinBase {
scope = public;
displayName = "Bandit Gunner";
descriptionShort = "Bandit Gunner Outfit";
displayName = $STR_EPOCH_SKINS_BANDITGUNNER;
descriptionShort = $STR_EPOCH_SKINS_BANDITGUNNER_DESC;
};
class Skin_GUE_Soldier_Sniper_DZ: SkinBase {
scope = public;
displayName = "Bandit Sniper";
descriptionShort = "Bandit Sniper Outfit";
displayName = $STR_EPOCH_SKINS_BANDITSNIPER;
descriptionShort = $STR_EPOCH_SKINS_BANDITSNIPER_DESC;
};
class Skin_GUE_Soldier_Crew_DZ: SkinBase {
scope = public;
displayName = "Bandit Baklava";
descriptionShort = "Bandit Baklava Outfit";
displayName = $STR_EPOCH_SKINS_BANDITBAKLAVA;
descriptionShort = $STR_EPOCH_SKINS_BANDITBAKLAVA_DESC;
};
class Skin_GUE_Soldier_CO_DZ: SkinBase {
scope = public;
displayName = "Bandit Mask";
descriptionShort = "Bandit Mask Outfit";
displayName = $STR_EPOCH_SKINS_BANDITMASK;
descriptionShort = $STR_EPOCH_SKINS_BANDITMASK_DESC;
};
class Skin_GUE_Soldier_2_DZ: SkinBase {
scope = public;
displayName = "Bandit Hat";
descriptionShort = "Bandit Hat with Baklava";
displayName = $STR_EPOCH_SKINS_BANDITHAT;
descriptionShort = $STR_EPOCH_SKINS_BANDITHAT_DESC;
};
class Skin_BanditW1_DZ: SkinBase {
scope = public;
displayName = "Bandit Annie";
descriptionShort = "Bandit wrap blue top with brown pants.";
displayName = $STR_EPOCH_SKINS_BANDITANNIE;
descriptionShort = $STR_EPOCH_SKINS_BANDITANNIE_DESC;
};
class Skin_BanditW2_DZ: SkinBase {
scope = public;
displayName = "Bandit Jane";
descriptionShort = "Bandit wrap grey top with brown camo pants.";
displayName = $STR_EPOCH_SKINS_BANDITJANE;
descriptionShort = $STR_EPOCH_SKINS_BANDITJANE_DESC;
};
class Skin_SurvivorW3_DZ: SkinBase {
scope = public;
displayName = "Jane";
descriptionShort = "Grey top with brown camo pants.";
displayName = $STR_EPOCH_SKINS_JANE;
descriptionShort = $STR_EPOCH_SKINS_JANE_DESC;
};
class Skin_SurvivorW2_DZ: SkinBase {
scope = public;
displayName = "Annie";
descriptionShort = "Civilian (female)";
displayName = $STR_EPOCH_SKINS_ANNIE;
descriptionShort = $STR_EPOCH_SKINS_ANNIE_DESC;
};
class Skin_SurvivorWpink_DZ: SkinBase {
scope = public;
displayName = "Melly (female)";
descriptionShort = "Purple top with blue pants.";
displayName = $STR_EPOCH_SKINS_MELLY;
descriptionShort = $STR_EPOCH_SKINS_MELLY_DESC;
};
/*
class Skin_SurvivorWsequisha_DZ: SkinBase {
@@ -132,117 +132,117 @@ class Skin_SurvivorWsequishaD_DZ: SkinBase {
*/
class Skin_SurvivorWcombat_DZ: SkinBase {
scope = public;
displayName = "Alejandria";
descriptionShort = "Blue camo top with brown camo pants.";
displayName = $STR_EPOCH_SKINS_ALEJANDRIA;
descriptionShort = $STR_EPOCH_SKINS_ALEJANDRIA_DESC;
};
class Skin_SurvivorWdesert_DZ: SkinBase {
scope = public;
displayName = "Savannah";
descriptionShort = "White top with brown pants.";
displayName = $STR_EPOCH_SKINS_SAVANNAH;
descriptionShort = $STR_EPOCH_SKINS_SAVANNAH_DESC;
};
class Skin_SurvivorWurban_DZ: SkinBase {
scope = public;
displayName = "Sophia";
descriptionShort = "Maroon top with grey pants.";
displayName = $STR_EPOCH_SKINS_SOPHIA;
descriptionShort = $STR_EPOCH_SKINS_SOPHIA_DESC;
};
class Skin_TK_INS_Warlord_EP1_DZ: SkinBase {
scope = public;
displayName = "Takistani Warlord";
descriptionShort = "Takistani Warlord";
displayName = $STR_EPOCH_SKINS_TAKISTANIWARLORD;
descriptionShort = $STR_EPOCH_SKINS_TAKISTANIWARLORD;
};
class Skin_TK_INS_Soldier_EP1_DZ: SkinBase {
scope = public;
displayName = "Takistani Soldier";
descriptionShort = "Takistani Soldier";
displayName = $STR_EPOCH_SKINS_TAKISTANISOLDIER;
descriptionShort = $STR_EPOCH_SKINS_TAKISTANISOLDIER;
};
class Skin_CZ_Special_Forces_GL_DES_EP1_DZ: SkinBase {
scope = public;
displayName = "Special Forces";
descriptionShort = "Special Forces";
displayName = $STR_EPOCH_SKINS_SPECIALFORCES;
descriptionShort = $STR_EPOCH_SKINS_SPECIALFORCES;
};
class Skin_Drake_Light_DZ: SkinBase {
scope = public;
displayName = "Desert Camo";
descriptionShort = "Desert Camo";
displayName = $STR_EPOCH_SKINS_DESERTCAMO;
descriptionShort = $STR_EPOCH_SKINS_DESERTCAMO;
};
class Skin_Soldier_Bodyguard_AA12_PMC_DZ: SkinBase {
scope = public;
displayName = "Bodyguard";
descriptionShort = "Bodyguard";
displayName = $STR_EPOCH_SKINS_BODYGUARD;
descriptionShort = $STR_EPOCH_SKINS_BODYGUARD;
};
class Skin_FR_OHara_DZ: SkinBase {
scope = public;
displayName = "Jungle Camo";
descriptionShort = "Jungle Camo";
displayName = $STR_EPOCH_SKINS_JUNGLECAMO;
descriptionShort = $STR_EPOCH_SKINS_JUNGLECAMO;
};
class Skin_FR_Rodriguez_DZ: SkinBase {
scope = public;
displayName = "Gunner Outfit";
descriptionShort = "Gunner Outfit";
displayName = $STR_EPOCH_SKINS_GUNNEROUTFIT;
descriptionShort = $STR_EPOCH_SKINS_GUNNEROUTFIT;
};
class Skin_CZ_Soldier_Sniper_EP1_DZ: SkinBase {
scope = public;
displayName = "Desert Ghillie";
descriptionShort = "Desert Ghillie";
displayName = $STR_EPOCH_SKINS_DESERTGHILLIE;
descriptionShort = $STR_EPOCH_SKINS_DESERTGHILLIE;
};
class Skin_Graves_Light_DZ: SkinBase {
scope = public;
displayName = "Urban Camo";
descriptionShort = "Urban Camo";
displayName = $STR_EPOCH_SKINS_URBANCAMO;
descriptionShort = $STR_EPOCH_SKINS_URBANCAMO;
};
class Skin_Soldier_Sniper_PMC_DZ: SkinBase {
scope = public;
displayName = "Marksman";
descriptionShort = "Marksman";
displayName = $STR_EPOCH_SKINS_MARKSMAN;
descriptionShort = $STR_EPOCH_SKINS_MARKSMAN;
};
class Skin_Soldier_TL_PMC_DZ: SkinBase {
scope = public;
displayName = "Team Leader";
descriptionShort = "Team Leader";
displayName = $STR_EPOCH_SKINS_TEAMLEADER;
descriptionShort = $STR_EPOCH_SKINS_TEAMLEADER;
};
// new
class Skin_TK_Special_Forces_MG_EP1_DZ: SkinBase {
scope = public;
displayName = "Smuggler";
descriptionShort = "Smuggler";
displayName = $STR_EPOCH_SKINS_SMUGGLER;
descriptionShort = $STR_EPOCH_SKINS_SMUGGLER;
};
class Skin_TK_Soldier_Sniper_EP1_DZ: SkinBase {
scope = public;
displayName = "Desert Sniper";
descriptionShort = "Desert Sniper";
displayName = $STR_EPOCH_SKINS_DESERTSNIPER;
descriptionShort = $STR_EPOCH_SKINS_DESERTSNIPER;
};
class Skin_TK_Commander_EP1_DZ: SkinBase {
scope = public;
displayName = "General";
descriptionShort = "General";
displayName = $STR_EPOCH_SKINS_GENERAL;
descriptionShort = $STR_EPOCH_SKINS_GENERAL;
};
class Skin_RU_Soldier_Crew_DZ: SkinBase {
scope = public;
displayName = "Crewman";
descriptionShort = "Crewman";
displayName = $STR_EPOCH_SKINS_CREWMAN;
descriptionShort = $STR_EPOCH_SKINS_CREWMAN;
};
class Skin_INS_Lopotev_DZ: SkinBase {
scope = public;
displayName = "Boss";
descriptionShort = "Team Leader";
displayName = $STR_EPOCH_SKINS_BOSS;
descriptionShort = $STR_EPOCH_SKINS_BOSS_DESC;
};
class Skin_INS_Soldier_AR_DZ: SkinBase {
scope = public;
displayName = "Cooper";
descriptionShort = "Cooper";
displayName = $STR_EPOCH_SKINS_COOPER;
descriptionShort = $STR_EPOCH_SKINS_COOPER;
};
class Skin_INS_Soldier_CO_DZ: SkinBase {
scope = public;
displayName = "Travis";
descriptionShort = "Travis";
displayName = $STR_EPOCH_SKINS_TRAVIS;
descriptionShort = $STR_EPOCH_SKINS_TRAVIS;
};
class Skin_INS_Bardak_DZ: SkinBase {
scope = public;
displayName = "Paulo";
descriptionShort = "Paulo";
displayName = $STR_EPOCH_SKINS_PAULO;
descriptionShort = $STR_EPOCH_SKINS_PAULO;
};
class Skin_INS_Worker2_DZ: SkinBase {
scope = public;
displayName = "Steve";
descriptionShort = "Steve";
displayName = $STR_EPOCH_SKINS_STEVE;
descriptionShort = $STR_EPOCH_SKINS_STEVE;
};