Updates refs #1109

This commit is contained in:
Florian Kinder
2014-02-16 22:38:15 +01:00
parent 2ed8ac27fd
commit 2a91d7d5bc
11 changed files with 413 additions and 526 deletions

View File

@@ -1,7 +1,7 @@
/*%FSM<COMPILE "D:\Programme\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, DayZ Player Monitor">*/
/*%FSM<COMPILE "C:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, DayZ Player Monitor">*/
/*%FSM<HEAD>*/
/*
item0[] = {"init",0,250,-75.000000,-350.000000,25.000000,-300.000000,0.000000,"init"};
item0[] = {"init",0,4346,-75.000000,-350.000000,25.000000,-300.000000,0.000000,"init"};
item1[] = {"isServer",4,218,50.000000,-350.000000,150.000000,-300.000000,0.000000,"isServer"};
item2[] = {"wait",2,250,50.000000,-275.000000,150.000000,-225.000000,0.000000,"wait"};
item3[] = {"Allow_Conn",4,218,50.000000,-200.000000,150.000000,-150.000000,0.000000,"Allow" \n "Conn"};
@@ -47,7 +47,7 @@ item42[] = {"New_Character",4,218,-325.000000,400.000000,-225.000000,450.000000,
item43[] = {"Gender_Selection",2,250,-575.000000,400.000000,-475.000000,450.000000,0.000000,"Gender Selection" \n "Dialog"};
item44[] = {"Selected",4,218,-575.000000,475.000000,-475.000000,525.000000,0.000000,"Selected"};
item45[] = {"Process",2,250,-575.000000,550.000000,-475.000000,600.000000,0.000000,"Process"};
item46[] = {"no_PlayerID",4,4314,50.000000,-100.000000,150.000000,-50.000000,2.000000,"no PlayerID"};
item46[] = {"no_PlayerID",4,218,50.000000,-100.000000,150.000000,-50.000000,2.000000,"no PlayerID"};
item47[] = {"ERROR__No_Player_1",2,250,175.000000,-100.000000,275.000000,-50.000000,0.000000,"ERROR:" \n "No PlayerID"};
item48[] = {"Too_Long",4,218,300.000000,-100.000000,400.000000,-50.000000,0.000000,"Too" \n "Long"};
item49[] = {"Stream",2,250,-75.000000,900.000000,25.000000,950.000000,0.000000,"Stream"};
@@ -169,8 +169,8 @@ link85[] = {75,57};
link86[] = {76,78};
link87[] = {77,76};
link88[] = {78,57};
globals[] = {25.000000,1,0,0,0,640,480,1,143,6316128,1,-400.773193,754.994873,294.455383,-631.582458,1137,911,1};
window[] = {2,-1,-1,-1,-1,958,200,1478,200,3,1155};
globals[] = {25.000000,1,0,0,0,640,480,1,143,6316128,1,-578.392273,577.375793,454.378448,-471.659088,1137,911,1};
window[] = {2,0,0,-1,-1,817,340,1618,59,3,1155};
*//*%FSM</HEAD>*/
class FSM
{
@@ -182,12 +182,11 @@ class FSM
{
name = "init";
init = /*%FSM<STATEINIT""">*/"dayz_versionNo = getText(configFile >> ""CfgMods"" >> ""DayZ"" >> ""version"");" \n
"diag_log (""DAYZ: CLIENT IS RUNNING DAYZ_CODE "" + str(dayz_versionNo));" \n
"" \n
"_AuthAttempt = 0;" \n
"" \n
"0 fadeSound 0;" \n
"//player setPosATL [-2148,6655,0];" \n
"//DayZ Mod 1.8.1;" \n
"" \n
"progressLoadingScreen 0.1;" \n
"0 cutText ["""",""BLACK""];" \n
@@ -195,10 +194,13 @@ class FSM
"_timeStart = diag_tickTime;" \n
"_readytoAuth = false;" \n
"_startCheck = 0;" \n
"//player enableSimulation false;" \n
"if(isNil ""DZEdebug"") then { DZEdebug = false; };" \n
"if(isNil ""DZEdebug"") then { DZEdebug = 1; };" \n
"_debug = DZEdebug;" \n
"" \n
"if (_debug == 1) then {" \n
"diag_log (""DAYZ: CLIENT IS RUNNING DAYZ_CODE "" + str(dayz_versionNo));" \n
"};" \n
"" \n
""/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links