tavi mission.sqf + fixes

This commit is contained in:
vbawol
2013-05-24 14:44:20 -05:00
parent 8139f3a490
commit 2903abd32e
7 changed files with 94 additions and 94 deletions

View File

@@ -136,7 +136,6 @@ if (_qty >= _qty_in) then {
_obj = _obj select 0;
//check to make sure vehicle has no more than 75% average tire damage
_hitpoints = _obj call vehicle_getHitpoints;
_okToSell = true;

View File

@@ -94,18 +94,18 @@ if (_qty >= _qty_in) then {
if(dayzTradeResult == "PASS") then {
if(_buy_o_sell == "buy") then {
for "_x" from 1 to _qty_in do {
player removeMagazine _part_in;
_num_removed = ([player,_part_in,_qty_in] call BIS_fnc_invRemove);
if(_num_removed == _qty_in) then {
removeBackpack player;
player addBackpack _part_out;
};
removeBackpack player;
player addBackpack _part_out;
} else {
// Sell
removeBackpack player;
for "_x" from 1 to _qty_out do {
player addMagazine _part_out;
};
removeBackpack player;
// player addBackpack _part_out;
};
};
cutText [format[("Traded %1 %2 for %3 %4"),_qty_in,_textPartIn,_qty_out,_textPartOut], "PLAIN DOWN"];

View File

@@ -112,8 +112,6 @@ if(!_cancel) then {
if(_removed == 1) then {
player removeMagazine _item;
//call dayz_forceSave;
_dir = round(direction player);