tavi mission.sqf + fixes

This commit is contained in:
vbawol
2013-05-24 14:44:20 -05:00
parent 8139f3a490
commit 2903abd32e
7 changed files with 94 additions and 94 deletions

View File

@@ -132,15 +132,6 @@ if (true) then
_this setPos [11904.381, 21054.619, 26.211685];
};
_vehicle_30 = objNull;
if (true) then
{
_this = createVehicle ["TK_GUE_WarfareBVehicleServicePoint_EP1", [11893.93, 21026.619, 1.2397766e-005], [], 0, "CAN_COLLIDE"];
_vehicle_30 = _this;
_this setDir -91.20948;
_this setPos [11893.93, 21026.619, 1.2397766e-005];
};
_vehicle_32 = objNull;
if (true) then
{
@@ -190,7 +181,7 @@ if (true) then
_this setDir -145.22078;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_42 = objNull;
@@ -199,7 +190,7 @@ if (true) then
_this = createVehicle ["Info_Board_EP1", [11886.055, 21036.699, -6.3896179e-005], [], 0, "CAN_COLLIDE"];
_vehicle_42 = _this;
_this setDir 50.418365;
_this setVehicleInit "this allowDammage false; this enableSimulation false";
_this setVehicleInit "this allowDammage false;";
_this setPos [11886.055, 21036.699, -6.3896179e-005];
};
@@ -238,7 +229,7 @@ if (true) then
_this setDir 113.89225;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_52 = objNull;
@@ -391,7 +382,7 @@ if (true) then
_this setDir -113.04073;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_88 = objNull;
@@ -501,7 +492,7 @@ if (true) then
_this setDir 176.94569;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_104 = objNull;
@@ -553,7 +544,7 @@ if (true) then
_unit_39 = _this;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_113 = objNull;
@@ -1056,7 +1047,7 @@ if (true) then
_this setDir 169.93163;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_45 = objNull;
@@ -1067,7 +1058,7 @@ if (true) then
_this setDir 266.48651;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_49 = objNull;
@@ -1078,7 +1069,7 @@ if (true) then
_this setDir 175.08258;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_243 = objNull;
@@ -1989,7 +1980,7 @@ if (true) then
_this setDir -92.519264;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_466 = objNull;
@@ -2193,7 +2184,7 @@ if (true) then
_this setDir 123.30173;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_510 = objNull;
@@ -2374,7 +2365,7 @@ if (true) then
_this setDir -81.309258;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_85 = objNull;
@@ -2385,7 +2376,7 @@ if (true) then
_this setDir -63.655689;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_548 = objNull;
@@ -2450,7 +2441,7 @@ if (true) then
_this setDir -64.708405;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_570 = objNull;
@@ -2478,7 +2469,7 @@ if (true) then
_this setDir 184.15884;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_117 = objNull;
@@ -2489,7 +2480,7 @@ if (true) then
_this setDir 79.300804;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_575 = objNull;
@@ -2596,7 +2587,7 @@ if (true) then
_vehicle_586 = _this;
_this setDir -86.933929;
_this setVehicleLock "LOCKED";
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
_this setVehicleInit "this allowDammage false;";
_this setPos [16160.226, 13579.342, 0.048036814];
};
@@ -3180,7 +3171,7 @@ if (true) then
_this setDir 173.20691;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_754 = objNull;
@@ -3324,7 +3315,7 @@ if (true) then
_this setDir 53.360485;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_777 = objNull;
@@ -3478,7 +3469,7 @@ if (true) then
_this setDir 128.78096;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_165 = objNull;
@@ -3489,7 +3480,7 @@ if (true) then
_this setDir 96.361519;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_806 = objNull;
@@ -3545,7 +3536,7 @@ if (true) then
_this setDir 170.22168;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_812 = objNull;
@@ -3869,7 +3860,7 @@ if (true) then
_this setDir 46.824566;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_173 = objNull;
@@ -3880,7 +3871,7 @@ if (true) then
_this setDir 26.874998;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_175 = objNull;
@@ -3891,7 +3882,7 @@ if (true) then
_this setDir 187.10107;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_176 = objNull;
@@ -3901,7 +3892,7 @@ if (true) then
_unit_176 = _this;
_this setDir 196.82994;
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_898 = objNull;
@@ -3992,7 +3983,7 @@ if (true) then
_this setDir -85.271355;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_918 = objNull;
@@ -4453,7 +4444,7 @@ if (true) then
_this setDir 3.3161948;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_195 = objNull;
@@ -4464,7 +4455,7 @@ if (true) then
_this setDir -174.58798;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_1010 = objNull;
@@ -4473,7 +4464,7 @@ if (true) then
_this = createVehicle ["Info_Board_EP1", [10172.08, 18716.92, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
_vehicle_1010 = _this;
_this setDir -29.006971;
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
_this setVehicleInit "this allowDammage false;";
_this setPos [10172.08, 18716.92, 3.8146973e-005];
};
@@ -4483,7 +4474,7 @@ if (true) then
_this = createVehicle ["Info_Board_EP1", [8125.7231, 21316.494, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
_vehicle_1012 = _this;
_this setDir -12.10274;
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
_this setVehicleInit "this allowDammage false;";
_this setPos [8125.7231, 21316.494, 4.5776367e-005];
};
@@ -4502,7 +4493,7 @@ if (true) then
_this = createVehicle ["Info_Board_EP1", [10399.53, 16856.883, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_1016 = _this;
_this setDir -4.3650527;
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
_this setVehicleInit "this allowDammage false;";
_this setPos [10399.53, 16856.883, -1.1444092e-005];
};
@@ -4530,7 +4521,7 @@ if (true) then
_this = createVehicle ["Info_Board_EP1", [16159.999, 13585.844, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_1021 = _this;
_this setDir -88.974411;
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
_this setVehicleInit "this allowDammage false;";
_this setPos [16159.999, 13585.844, 7.6293945e-006];
};
@@ -4549,7 +4540,7 @@ if (true) then
_this = createVehicle ["Info_Board_EP1", [16438.418, 11485.899, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_1025 = _this;
_this setDir 184.43353;
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
_this setVehicleInit "this allowDammage false;";
_this setPos [16438.418, 11485.899, 3.8146973e-006];
};
@@ -4568,7 +4559,7 @@ if (true) then
_this = createVehicle ["Info_Board_EP1", [15314.632, 9367.6123, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
_vehicle_1028 = _this;
_this setDir 92.250443;
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
_this setVehicleInit "this allowDammage false;";
_this setPos [15314.632, 9367.6123, 2.0980835e-005];
};
@@ -4587,7 +4578,7 @@ if (true) then
_this = createVehicle ["Info_Board_EP1", [16449.633, 8330.2139, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_1031 = _this;
_this setDir -0.3754791;
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
_this setVehicleInit "this allowDammage false;";
_this setPos [16449.633, 8330.2139, -1.5258789e-005];
};
@@ -4606,7 +4597,7 @@ if (true) then
_this = createVehicle ["Info_Board_EP1", [6995.0059, 8294.9717], [], 0, "CAN_COLLIDE"];
_vehicle_1034 = _this;
_this setDir 219.52061;
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
_this setVehicleInit "this allowDammage false;";
_this setPos [6995.0059, 8294.9717];
};
@@ -4616,7 +4607,7 @@ if (true) then
_this = createVehicle ["Info_Board_EP1", [5556.7646, 8750.1543], [], 0, "CAN_COLLIDE"];
_vehicle_1036 = _this;
_this setDir 217.35687;
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
_this setVehicleInit "this allowDammage false;";
_this setPos [5556.7646, 8750.1543];
};
@@ -4626,8 +4617,17 @@ if (true) then
_this = createVehicle ["Info_Board_EP1", [3223.3574, 7563.1914, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_1038 = _this;
_this setDir 64.711594;
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
_this setVehicleInit "this allowDammage false;";
_this setPos [3223.3574, 7563.1914, 3.8146973e-006];
};
processInitCommands;
_vehicle_1040 = objNull;
if (true) then
{
_this = createVehicle ["RU_WarfareBUAVterminal", [11893.605, 21028.477, -0.0001449585], [], 0, "CAN_COLLIDE"];
_vehicle_1040 = _this;
_this setDir 5.5085564;
_this setPos [11893.605, 21028.477, -0.0001449585];
};
processInitCommands;

View File

@@ -136,7 +136,6 @@ if (_qty >= _qty_in) then {
_obj = _obj select 0;
//check to make sure vehicle has no more than 75% average tire damage
_hitpoints = _obj call vehicle_getHitpoints;
_okToSell = true;

View File

@@ -94,18 +94,18 @@ if (_qty >= _qty_in) then {
if(dayzTradeResult == "PASS") then {
if(_buy_o_sell == "buy") then {
for "_x" from 1 to _qty_in do {
player removeMagazine _part_in;
_num_removed = ([player,_part_in,_qty_in] call BIS_fnc_invRemove);
if(_num_removed == _qty_in) then {
removeBackpack player;
player addBackpack _part_out;
};
removeBackpack player;
player addBackpack _part_out;
} else {
// Sell
removeBackpack player;
for "_x" from 1 to _qty_out do {
player addMagazine _part_out;
};
removeBackpack player;
// player addBackpack _part_out;
};
};
cutText [format[("Traded %1 %2 for %3 %4"),_qty_in,_textPartIn,_qty_out,_textPartOut], "PLAIN DOWN"];

View File

@@ -112,8 +112,6 @@ if(!_cancel) then {
if(_removed == 1) then {
player removeMagazine _item;
//call dayz_forceSave;
_dir = round(direction player);

View File

@@ -34,19 +34,20 @@ while {r_doLoop} do {
r_doLoop = false;
if (_finished) then {
if (_unit == player) then {
//Self Healing
_id = [player,player] execVM "\z\addons\dayz_code\medical\publicEH\medMorphine.sqf";
} else {
//dayzHumanity = [player,50];
[player,50] call player_humanityChange;
_num_removed = ([player,"ItemMorphine"] call BIS_fnc_invRemove);
if(_num_removed == 1) then {
if (_unit == player) then {
//Self Healing
_id = [player,player] execVM "\z\addons\dayz_code\medical\publicEH\medMorphine.sqf";
} else {
//dayzHumanity = [player,50];
[player,50] call player_humanityChange;
};
//["usecMorphine",[_unit,player]] call broadcastRpcCallAll;
usecMorphine = [_unit,player];
publicVariable "usecMorphine";
};
player removeMagazine "ItemMorphine";
//["usecMorphine",[_unit,player]] call broadcastRpcCallAll;
usecMorphine = [_unit,player];
publicVariable "usecMorphine";
} else {
r_interrupt = false;
[objNull, player, rSwitchMove,""] call RE;

View File

@@ -8,23 +8,25 @@ _unit setVariable ["USEC_inPain", false, true];
call fnc_usec_medic_removeActions;
r_action = false;
if (vehicle player == player) then {
//not in a vehicle
player playActionNow "Gear";
};
_num_removed = ([player,"ItemPainkiller"] call BIS_fnc_invRemove);
if(_num_removed == 1) then {
if (_unit == player) then {
//Self Healing
_id = [player,player] execVM "\z\addons\dayz_code\medical\publicEH\medPainkiller.sqf";
} else {
//dayzHumanity = [player,20];
[player,20] call player_humanityChange;
};
if (vehicle player == player) then {
//not in a vehicle
player playActionNow "Gear";
};
player removeMagazine "ItemPainkiller";
if (_unit == player) then {
//Self Healing
_id = [player,player] execVM "\z\addons\dayz_code\medical\publicEH\medPainkiller.sqf";
} else {
//dayzHumanity = [player,20];
[player,20] call player_humanityChange;
};
sleep 1;
//clear the healed player's vision
//["usecPainK",[_unit,player]] call broadcastRpcCallAll;
sleep 1;
//clear the healed player's vision
//["usecPainK",[_unit,player]] call broadcastRpcCallAll;
usecPainK = [_unit,player];
publicVariable "usecPainK";
};

View File

@@ -41,16 +41,16 @@ if (_finished) then {
_unit setVariable["LastTransfusion",time,true];
_unit setVariable["USEC_lowBlood",false,true];
player removeMagazine "ItemBloodbag";
//disableSerialization;
//call dayz_forceSave;
//["usecTransfuse",[_unit,player]] call broadcastRpcCallAll;
usecTransfuse = [_unit,player];
publicVariable "usecTransfuse";
_num_removed = ([player,"ItemBloodbag"] call BIS_fnc_invRemove);
if(_num_removed == 1) then {
//["usecTransfuse",[_unit,player]] call broadcastRpcCallAll;
usecTransfuse = [_unit,player];
publicVariable "usecTransfuse";
//dayzHumanity = [player,100];
[player,100] call player_humanityChange;
//dayzHumanity = [player,100];
[player,100] call player_humanityChange;
};
} else {
r_interrupt = false;
player switchMove "";