Building offset adjustments

Most items are now adjusted so you cannot rotate them and slide
backwards even while laying down. Also fixes full cinderwall build
height offset
This commit is contained in:
icomrade
2016-07-22 23:07:53 -04:00
parent 640e120590
commit 28f6260c16
3 changed files with 17 additions and 10 deletions

View File

@@ -13,6 +13,7 @@ class DZ_storage_base : Land_A_tent {
constructioncount = 1;
requireplot = 0;
nounderground = 0;
offset[] = {0,3,1};
};
class DomeTentStorage_base;
@@ -23,6 +24,7 @@ class DesertTentStorage: DomeTentStorage_base {
transportMaxMagazines = 75;
transportMaxWeapons = 15;
transportMaxBackpacks = 5;
offset[] = {0,3,1};
class Upgrade {
requiredTools[] = {"ItemToolbox"};
requiredParts[] = {"equip_crate","PartWoodPile"};
@@ -37,6 +39,7 @@ class DesertTentStorage0: DomeTentStorage_base {
transportMaxMagazines = 100;
transportMaxWeapons = 20;
transportMaxBackpacks = 6;
offset[] = {0,3,1};
class Upgrade {
requiredTools[] = {"ItemToolbox"};
requiredParts[] = {"equip_crate","PartWoodPile"};
@@ -51,6 +54,7 @@ class DesertTentStorage1: DomeTentStorage_base {
transportMaxMagazines = 125;
transportMaxWeapons = 25;
transportMaxBackpacks = 7;
offset[] = {0,3,1};
class Upgrade {
requiredTools[] = {"ItemToolbox"};
requiredParts[] = {"equip_crate","PartWoodPile"};
@@ -65,6 +69,7 @@ class DesertTentStorage2: DomeTentStorage_base {
transportMaxMagazines = 150;
transportMaxWeapons = 30;
transportMaxBackpacks = 8;
offset[] = {0,3,1};
class Upgrade {
requiredTools[] = {"ItemToolbox"};
requiredParts[] = {"equip_crate","PartWoodPile"};
@@ -79,6 +84,7 @@ class DesertTentStorage3: DomeTentStorage_base {
transportMaxMagazines = 175;
transportMaxWeapons = 35;
transportMaxBackpacks = 9;
offset[] = {0,3,1};
class Upgrade {
requiredTools[] = {"ItemToolbox"};
requiredParts[] = {"equip_crate","PartWoodPile"};
@@ -93,4 +99,5 @@ class DesertTentStorage4 : DomeTentStorage_base {
transportMaxMagazines = 200; //same as ural
transportMaxWeapons = 40;
transportMaxBackpacks = 10;
offset[] = {0,3,1};
};