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Revert corepatch AS50 ammo
Let AS50 spawn with the normal 5Rnd_127x99_as50 mag no longer with the 5Rnd_127x99_as50_CP with less damage. Thx to Mishaaa from discord for letting me know.
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@@ -212,7 +212,7 @@ AmmoEU[] =
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//Sniper rifle
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{Loot_MAGAZINE, 3, 5Rnd_86x70_L115A1},
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{Loot_MAGAZINE, 1, 5Rnd_127x99_as50_CP},
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{Loot_MAGAZINE, 1, 5Rnd_127x99_as50},
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{Loot_MAGAZINE, 1, 20Rnd_762x51_RSASS},
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{Loot_MAGAZINE, 1, 10Rnd_86x70_MRAD},
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@@ -130,7 +130,7 @@ CrashSiteEUPile[] =
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{Loot_GROUP, 5, ToolsMilitary},
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{Loot_MAGAZINE, 10, FoodMRE},
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{Loot_GROUP, 15, AmmoEU},
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{Loot_MAGAZINE, 3, 5Rnd_127x99_as50_CP},
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{Loot_MAGAZINE, 3, 5Rnd_127x99_as50},
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{Loot_MAGAZINE, 3, 6Rnd_762x51_WA2000},
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{Loot_GROUP, 10, MedicalLow}
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};
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@@ -3,6 +3,9 @@ class BAF_AS50_scoped_DZ : BAF_AS50_scoped {
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displayname = "AS50";
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type = 1;
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canlock = 0;
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//cursor = "RifleCursor";
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//cursoraim = "Foresight";
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};
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magazines[] = {
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"5Rnd_127x99_as50",
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"10Rnd_127x99_m107",
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"5Rnd_127x99_as50_CP"
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};
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};
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