mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-19 10:02:02 +03:00
fixed typo, added some tests
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@@ -1106,7 +1106,7 @@ class Citizen1; // External class reference
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};
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class CZ_Soldier_Sniper_EP1;
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class CZ_Soldier_Sniper_EP1_DZ: CZ_Soldier_Sniper_EP1 {
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displayName = "Desert Guille";
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displayName = "Desert Ghillie";
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side = 1;
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weapons[] = {"Throw","Put"};
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backpack = "";
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@@ -1345,6 +1345,7 @@ class Citizen1; // External class reference
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{
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displayName = "Mass Grave W/ Zombies";
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};
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class UH1Wreck_DZ: SpawnableWreck
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{
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model = "\ca\air2\UH1Y\UH1Y_Crashed.p3d";
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@@ -1364,6 +1365,45 @@ class Citizen1; // External class reference
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class Strategic;
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class NonStrategic;
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class Garage_DZ: NonStrategic
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{
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scope = 2;
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model = "\z\addons\dayz_epoch\models\garage.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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displayName = "Garage";
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vehicleClass = "Wrecks";
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class AnimationSources
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{
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class garageDoor {
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source = "User";
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animPeriod = 1;
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initPhase = 0;
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};
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};
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class UserActions
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{
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class CloseDoor
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{
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position = "";
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displayName = "Close Door";
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radius = 1.5;
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onlyForPlayer = 0;
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condition = "this animationPhase 'garageDoor' == 1";
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statement = "this animate ['garageDoor', 0];";
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};
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class OpenDoor
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{
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position = "";
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displayName = "Open Door";
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radius = 1.5;
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onlyForPlayer = 0;
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condition = "this animationPhase 'garageDoor' == 0";
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statement = "this animate ['garageDoor', 1];";
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};
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};
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};
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class Land_A_FuelStation_Feed: Strategic
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{
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model = "\ca\structures\House\A_FuelStation\A_FuelStation_Feed";
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@@ -1572,5 +1612,31 @@ class Citizen1; // External class reference
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fuelCapacity = 10000;
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};
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// Vehicle Upgrades
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// Performance 1
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class Offroad_DSHKM_Gue;
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class Offroad_DSHKM_Gue_DZE1: Offroad_DSHKM_Gue
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{
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maxspeed = 110;
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};
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// Armmor 2
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class Offroad_DSHKM_Gue_DZE2: Offroad_DSHKM_Gue_DZE1
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{
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armor = 100;
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};
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// Cargo 3
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class Offroad_DSHKM_Gue_DZE3: Offroad_DSHKM_Gue_DZE2
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{
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transportMaxWeapons = 10;
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transportMaxMagazines = 200;
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transportmaxbackpacks = 5;
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};
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// Fuel 4
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class Offroad_DSHKM_Gue_DZE4: Offroad_DSHKM_Gue_DZE3
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{
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fuelCapacity = 210;
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};
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};
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