From 2857bbcadc4bb80fe230c9bc55db229047f05103 Mon Sep 17 00:00:00 2001 From: vbawol Date: Thu, 20 Jun 2013 08:51:16 -0500 Subject: [PATCH] fixed typo, added some tests --- dayz_code/cfgVehicles.hpp | 68 ++++++++++++++++++++++++++++++++++++++- 1 file changed, 67 insertions(+), 1 deletion(-) diff --git a/dayz_code/cfgVehicles.hpp b/dayz_code/cfgVehicles.hpp index 491c7a695..7af21d91c 100644 --- a/dayz_code/cfgVehicles.hpp +++ b/dayz_code/cfgVehicles.hpp @@ -1106,7 +1106,7 @@ class Citizen1; // External class reference }; class CZ_Soldier_Sniper_EP1; class CZ_Soldier_Sniper_EP1_DZ: CZ_Soldier_Sniper_EP1 { - displayName = "Desert Guille"; + displayName = "Desert Ghillie"; side = 1; weapons[] = {"Throw","Put"}; backpack = ""; @@ -1345,6 +1345,7 @@ class Citizen1; // External class reference { displayName = "Mass Grave W/ Zombies"; }; + class UH1Wreck_DZ: SpawnableWreck { model = "\ca\air2\UH1Y\UH1Y_Crashed.p3d"; @@ -1364,6 +1365,45 @@ class Citizen1; // External class reference class Strategic; class NonStrategic; + class Garage_DZ: NonStrategic + { + scope = 2; + model = "\z\addons\dayz_epoch\models\garage.p3d"; + icon = "\ca\data\data\Unknown_object.paa"; + mapSize = 2; + displayName = "Garage"; + vehicleClass = "Wrecks"; + class AnimationSources + { + class garageDoor { + source = "User"; + animPeriod = 1; + initPhase = 0; + }; + }; + class UserActions + { + class CloseDoor + { + position = ""; + displayName = "Close Door"; + radius = 1.5; + onlyForPlayer = 0; + condition = "this animationPhase 'garageDoor' == 1"; + statement = "this animate ['garageDoor', 0];"; + }; + class OpenDoor + { + position = ""; + displayName = "Open Door"; + radius = 1.5; + onlyForPlayer = 0; + condition = "this animationPhase 'garageDoor' == 0"; + statement = "this animate ['garageDoor', 1];"; + }; + }; + }; + class Land_A_FuelStation_Feed: Strategic { model = "\ca\structures\House\A_FuelStation\A_FuelStation_Feed"; @@ -1572,5 +1612,31 @@ class Citizen1; // External class reference fuelCapacity = 10000; }; + // Vehicle Upgrades + // Performance 1 + class Offroad_DSHKM_Gue; + class Offroad_DSHKM_Gue_DZE1: Offroad_DSHKM_Gue + { + maxspeed = 110; + }; + // Armmor 2 + class Offroad_DSHKM_Gue_DZE2: Offroad_DSHKM_Gue_DZE1 + { + armor = 100; + }; + // Cargo 3 + class Offroad_DSHKM_Gue_DZE3: Offroad_DSHKM_Gue_DZE2 + { + transportMaxWeapons = 10; + transportMaxMagazines = 200; + transportmaxbackpacks = 5; + }; + // Fuel 4 + class Offroad_DSHKM_Gue_DZE4: Offroad_DSHKM_Gue_DZE3 + { + fuelCapacity = 210; + }; + + }; \ No newline at end of file