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Fix server position sync after knockout
All DayZ Mod Development commits since 1.8.7 release (Jan. 24) have now been applied.
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@@ -18,6 +18,8 @@ _str_left_text = "
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_1 = name player;
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dayz_currentGlobalZombies = count entities "zZombie_Base";
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/*
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if (player hasWeapon "ItemWatch") then
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{
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@@ -280,7 +282,7 @@ _disabledTemperature = switch (dayz_temperature_override) do {
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(_spawnselection),
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(round(dayz_temperatur)),
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(player getVariable['humanity', 0]),
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({alive _x} count entities "zZombie_Base"),
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(dayz_currentGlobalZombies),
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(dayz_Survived),
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(_survivors),
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(round diag_fps),
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