This commit is contained in:
icomrade
2016-02-18 00:24:50 -05:00
parent e2b47f2459
commit 254fbff602
3 changed files with 9 additions and 9 deletions

View File

@@ -8,7 +8,7 @@ if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_40") ,
DZE_ActionInProgress = true;
// disallow building if too many objects are found within 30m
if((count ((getPosATL player) nearObjects ["All",30])) >= DZE_BuildingLimit) exitWith {DZE_ActionInProgress = false; cutText [(localize "str_epoch_player_41"), "PLAIN DOWN"];};
if((count ((getPosATL player) nearObjects ["All",30])) >= DZE_BuildingLimit) exitWith {DZE_ActionInProgress = false; cutText [(format [localize "str_epoch_player_41", DZE_PlotPole select 0]), "PLAIN DOWN"];};
_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
_isWater = dayz_isSwimming;