diff --git a/SQF/dayz_code/actions/player_build.sqf b/SQF/dayz_code/actions/player_build.sqf
index bb6f101e4..5bb64d8c2 100644
--- a/SQF/dayz_code/actions/player_build.sqf
+++ b/SQF/dayz_code/actions/player_build.sqf
@@ -8,7 +8,7 @@ if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_40") ,
DZE_ActionInProgress = true;
// disallow building if too many objects are found within 30m
-if((count ((getPosATL player) nearObjects ["All",30])) >= DZE_BuildingLimit) exitWith {DZE_ActionInProgress = false; cutText [(localize "str_epoch_player_41"), "PLAIN DOWN"];};
+if((count ((getPosATL player) nearObjects ["All",30])) >= DZE_BuildingLimit) exitWith {DZE_ActionInProgress = false; cutText [(format [localize "str_epoch_player_41", DZE_PlotPole select 0]), "PLAIN DOWN"];};
_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
_isWater = dayz_isSwimming;
diff --git a/SQF/dayz_code/actions/player_build_countNearby.sqf b/SQF/dayz_code/actions/player_build_countNearby.sqf
index 2f8090ea9..7b46890f7 100644
--- a/SQF/dayz_code/actions/player_build_countNearby.sqf
+++ b/SQF/dayz_code/actions/player_build_countNearby.sqf
@@ -5,6 +5,6 @@ _pos = [player] call FNC_GetPos;
_cnt = count (_pos nearObjects ["All",DZE_checkNearbyRadius]);
if (_cnt >= DZE_BuildingLimit) exitWith { //end script if too many objects nearby
DZE_ActionInProgress = false;
- cutText [(localize "str_epoch_player_41"), "PLAIN DOWN"];
+ cutText [(format [localize "str_epoch_player_41", DZE_PlotPole select 0]), "PLAIN DOWN"];
};
_cnt //returns amount of total objects found nearby
diff --git a/SQF/dayz_epoch_b/stringtable.xml b/SQF/dayz_epoch_b/stringtable.xml
index 5c139d5e0..90ef19370 100644
--- a/SQF/dayz_epoch_b/stringtable.xml
+++ b/SQF/dayz_epoch_b/stringtable.xml
@@ -3117,14 +3117,14 @@
\n\nStavba již probíhá.
- \n\nCannot build, too many objects within 30m.
- \n\nCannot build, too many objects within 30m.
- \n\nBau nicht möglich, zu viele Objekte innerhalb von 30m.
- \n\nНельзя построить, слишком много объектов в пределах 30 м.
+ \n\nCannot build, too many objects within %1m.
+ \n\nCannot build, too many objects within %1m.
+ \n\nBau nicht möglich, zu viele Objekte innerhalb von %1m.
+ \n\nНельзя построить, слишком много объектов в пределах %1m.
- \n\nKan niet bouwen, teveel objecten binnen 30m.
- \n\nImpossible de construire, il y a trop d'objets à moins de 30m.
- \n\nNelze postavit, v okruhu 30 metrů je přiliš mnoho předmětů.
+ \n\nKan niet bouwen, teveel objecten binnen %1.
+ \n\nImpossible de construire, il y a trop d'objets à moins de %1m.
+ \n\nNelze postavit, v okruhu %1m je přiliš mnoho předmětů.
Cannot build while in a vehicle.