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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Fix up combat icon + update changelog
This commit is contained in:
@@ -8,6 +8,7 @@
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[NEW] Players can carry more than one primary weapon which allows the abillity to hide one on their back, configure using DZE_TwoPrimaries. See configVariables.sqf for details @icomrade
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[NEW] Players can carry more than one primary weapon which allows the abillity to hide one on their back, configure using DZE_TwoPrimaries. See configVariables.sqf for details @icomrade
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[NEW] Optional news/rules feed on player login, set dayz_enableRules in init.sqf
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[NEW] Optional news/rules feed on player login, set dayz_enableRules in init.sqf
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[NEW] Status UI icons are toggleable between "vanilla","epoch","dark" set DZE_UI in init.sqf @ebaydayz
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[NEW] Status UI icons are toggleable between "vanilla","epoch","dark" set DZE_UI in init.sqf @ebaydayz
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[NEW] If using the vanilla UI you may enable or disable the combat icon with DZE_VanillaUICombatIcon = true/false; @icomrade
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[NEW] Anzio 20mm sniper and RedRyder BB Gun by @arma2WillRobinson
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[NEW] Anzio 20mm sniper and RedRyder BB Gun by @arma2WillRobinson
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[NEW] Added "RedRyder" and "350Rnd_BB_Magazine" to loot pile. #1456 #1457 @Namindu
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[NEW] Added "RedRyder" and "350Rnd_BB_Magazine" to loot pile. #1456 #1457 @Namindu
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[NEW] Added action to lock and unlock vehicles from inside #1103 @pj999 @ebaydayz
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[NEW] Added action to lock and unlock vehicles from inside #1103 @pj999 @ebaydayz
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@@ -256,7 +256,7 @@ class RscTitles
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class RscPicture_1209: RscPictureGUI
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class RscPicture_1209: RscPictureGUI
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{
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{
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idc = 1209;
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idc = 1209;
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//text = "\z\addons\dayz_code\gui\status\status_combat_border_CA.paa";
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//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
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x = "0.955313 * safezoneW + safezoneX";
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x = "0.955313 * safezoneW + safezoneX";
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y = "0.65 * safezoneH + safezoneY";
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y = "0.65 * safezoneH + safezoneY";
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w = 0.06;
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w = 0.06;
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@@ -265,7 +265,7 @@ class RscTitles
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class RscPicture_1909: RscPictureGUI
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class RscPicture_1909: RscPictureGUI
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{
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{
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idc = 1909;
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idc = 1909;
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//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
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//text = "\z\addons\dayz_code\gui\status\status_combat_border_CA.paa";
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x = "0.955313 * safezoneW + safezoneX";
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x = "0.955313 * safezoneW + safezoneX";
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y = "0.65 * safezoneH + safezoneY";
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y = "0.65 * safezoneH + safezoneY";
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w = 0.06;
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w = 0.06;
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@@ -33,13 +33,13 @@ _ctrlTempBorder ctrlSetTextColor [1,1,1,1];
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if (DZE_VanillaUICombatIcon) then {
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if (DZE_VanillaUICombatIcon) then {
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_combatVal = if (player getVariable["combattimeout",0] >= diag_tickTime) then {0} else {1};
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_combatVal = if (player getVariable["combattimeout",0] >= diag_tickTime) then {0} else {1};
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_ctrlCombatBorder = _display displayCtrl 1209;
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_ctrlCombatBorder = _display displayCtrl 1909;
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_ctrlCombat = _display displayCtrl 1308;
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_ctrlCombat = _display displayCtrl 1308;
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_ctrlCombatBG = _display displayCtrl 1909;
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_ctrlCombatBG = _display displayCtrl 1209;
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_ctrlCombatBorder ctrlSetTextColor [1,1,1,1];
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_ctrlCombatBorder ctrlSetTextColor [1,1,1,1];
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_ctrlCombat ctrlSetTextColor [(Dayz_GUI_R + (0.3 * (1-_combatVal))),(Dayz_GUI_G * _combatVal),(Dayz_GUI_B * _combatVal), 0.5];
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_ctrlCombat ctrlSetTextColor [(Dayz_GUI_R + (0.3 * (1-_combatVal))),(Dayz_GUI_G * _combatVal),(Dayz_GUI_B * _combatVal), 1];
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_ctrlCombatBorder ctrlSetText ("\z\addons\dayz_code\gui\status\status_combat_border_CA.paa");
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_ctrlCombatBorder ctrlSetText ("\z\addons\dayz_code\gui\status\status_combat_border_new_CA.paa");
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_ctrlCombat ctrlSetText ("\z\addons\dayz_code\gui\status\status_combat_inside_ca.paa");
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_ctrlCombat ctrlSetText ("\z\addons\dayz_code\gui\status\status_combat_inside_new_ca.paa");
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_ctrlCombatBG ctrlSetText ("\z\addons\dayz_code\gui\status\status_bg.paa");
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_ctrlCombatBG ctrlSetText ("\z\addons\dayz_code\gui\status\status_bg.paa");
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};
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};
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_ctrlBlood = _display displayCtrl 1300;
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_ctrlBlood = _display displayCtrl 1300;
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BIN
SQF/dayz_code/gui/status/status_combat_border_new_CA.paa
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BIN
SQF/dayz_code/gui/status/status_combat_border_new_CA.paa
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Binary file not shown.
BIN
SQF/dayz_code/gui/status/status_combat_inside_new_ca.paa
Normal file
BIN
SQF/dayz_code/gui/status/status_combat_inside_new_ca.paa
Normal file
Binary file not shown.
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