Fix up combat icon + update changelog

This commit is contained in:
icomrade
2016-07-26 12:52:28 -04:00
parent 705057bedb
commit 23a5584b52
5 changed files with 8 additions and 7 deletions

View File

@@ -256,7 +256,7 @@ class RscTitles
class RscPicture_1209: RscPictureGUI
{
idc = 1209;
//text = "\z\addons\dayz_code\gui\status\status_combat_border_CA.paa";
//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
x = "0.955313 * safezoneW + safezoneX";
y = "0.65 * safezoneH + safezoneY";
w = 0.06;
@@ -265,7 +265,7 @@ class RscTitles
class RscPicture_1909: RscPictureGUI
{
idc = 1909;
//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
//text = "\z\addons\dayz_code\gui\status\status_combat_border_CA.paa";
x = "0.955313 * safezoneW + safezoneX";
y = "0.65 * safezoneH + safezoneY";
w = 0.06;

View File

@@ -33,13 +33,13 @@ _ctrlTempBorder ctrlSetTextColor [1,1,1,1];
if (DZE_VanillaUICombatIcon) then {
_combatVal = if (player getVariable["combattimeout",0] >= diag_tickTime) then {0} else {1};
_ctrlCombatBorder = _display displayCtrl 1209;
_ctrlCombatBorder = _display displayCtrl 1909;
_ctrlCombat = _display displayCtrl 1308;
_ctrlCombatBG = _display displayCtrl 1909;
_ctrlCombatBG = _display displayCtrl 1209;
_ctrlCombatBorder ctrlSetTextColor [1,1,1,1];
_ctrlCombat ctrlSetTextColor [(Dayz_GUI_R + (0.3 * (1-_combatVal))),(Dayz_GUI_G * _combatVal),(Dayz_GUI_B * _combatVal), 0.5];
_ctrlCombatBorder ctrlSetText ("\z\addons\dayz_code\gui\status\status_combat_border_CA.paa");
_ctrlCombat ctrlSetText ("\z\addons\dayz_code\gui\status\status_combat_inside_ca.paa");
_ctrlCombat ctrlSetTextColor [(Dayz_GUI_R + (0.3 * (1-_combatVal))),(Dayz_GUI_G * _combatVal),(Dayz_GUI_B * _combatVal), 1];
_ctrlCombatBorder ctrlSetText ("\z\addons\dayz_code\gui\status\status_combat_border_new_CA.paa");
_ctrlCombat ctrlSetText ("\z\addons\dayz_code\gui\status\status_combat_inside_new_ca.paa");
_ctrlCombatBG ctrlSetText ("\z\addons\dayz_code\gui\status\status_bg.paa");
};
_ctrlBlood = _display displayCtrl 1300;