Set body studied status globally so confirmed kill is only added once

7402b240df
ensures _source will always be a player, so it's no longer necessary to
check that.

Vanilla commit:

a8c9eaebe0
This commit is contained in:
ebaydayz
2016-10-17 16:11:54 -04:00
parent 1964a084ff
commit 228ac99eb1

View File

@@ -1,10 +1,10 @@
private["_body","_name","_method","_methodStr","_message","_killingBlow","_BodyStudied"];
private["_body","_name","_method","_methodStr","_message","_killingBlow"];
_body = _this select 3;
_name = _body getVariable["bodyName","unknown"];
_method = _body getVariable["deathType","unknown"];
_methodStr = localize format ["str_death_%1",_method];
_killingBlow = _body getVariable ["KillingBlow",[objNull,0]];
_killingBlow = _body getVariable ["KillingBlow",[objNull,false]];
/*
Setup by player_death
@@ -13,17 +13,14 @@ _killingBlow = _body getVariable ["KillingBlow",[objNull,0]];
_Punished = _killingBlow select 1; //False = HumanKill, True = BanditKill
*/
//Has the body already been Studied?
_BodyStudied = _body getVariable ["BodyStudied",objNull];
// "His/Her name was %1, it appears he/she died from %2"
_message = if (_body isKindOf "SurvivorW2_DZ") then {"str_player_studybody_female"} else {"str_player_studybody"};
format[localize _message,_name,_methodStr] call dayz_rollingMessages;
//Body hasnt already been Studied lets set the confimed Kills system.
if (isNull _BodyStudied) then {
if (!(isNull (_killingBlow select 0)) AND {(isPlayer (_killingBlow select 0))}) then {
if !(_body getVariable ["BodyStudied",false]) then {
if (!isNull (_killingBlow select 0)) then {
if (!(_killingBlow select 1)) then {
_ConfirmedHumanKills = (_killingBlow select 0) getVariable ["ConfirmedHumanKills",0];
(_killingBlow select 0) setVariable ["ConfirmedHumanKills",(_ConfirmedHumanKills + 1),true];
@@ -33,6 +30,6 @@ if (isNull _BodyStudied) then {
};
//Set the body as Studied for all.
_body setVariable ["BodyStudied",_body];
_body setVariable ["BodyStudied",true,true];
};
};