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https://github.com/EpochModTeam/DayZ-Epoch.git
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private arrays part 2
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@@ -3,9 +3,6 @@
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*/
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//Player only
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if (!isDedicated) then {
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_config = configFile >> "CfgLoot";
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_config1 = configFile >> "CfgMagazines" >> "FoodEdible";
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_config2 = configFile >> "CfgWeapons" >> "Loot";
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"filmic" setToneMappingParams [0.07, 0.31, 0.23, 0.37, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
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@@ -1,4 +1,4 @@
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private["_cfgCount","_config","_i","_itemChances","_itemCount","_weighted","_j","_weight","_l","_k","_type","_canZombie","_canLoot"];
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private ["_config","_itemChances","_itemCount","_weighted","_j","_weight","_type","_canZombie","_canLoot","_classname","_itemChancesSmall","_itemCountSmall"];
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dayz_CBLChances = [];
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dayz_CBLBase = [];
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@@ -3,7 +3,7 @@ ASSIGN DAMAGE HANDLER TO A UNIT
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- Function set_EH
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- unit call set_EH;
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************************************************************/
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private["_unit","_eh1","_eh2","_dir","_location"];
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private ["_unit","_eh1","_eh2","_dir","_location","_eh3","_eh4","_eh5","_eh6"];
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_unit = _this;
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_dir = getdir _this;
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_location = getPosATL _this;
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@@ -1,4 +1,4 @@
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private["_unit"];
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private ["_unit","_id"];
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_unit = _this select 0;
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_id = _unit addeventhandler ["HandleDamage",{_this call local_zombieDamage}];
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_id = _unit addeventhandler ["Killed",{[_this,"zombieKills"] call local_eventKill}];
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