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private arrays part 2
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@@ -3,7 +3,7 @@ ASSIGN DAMAGE TO A UNIT
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- Function Vehicle_HandleDamage
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- [unit, selectionName, damage, source, projectile] call Vehicle_HandleDamage;
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************************************************************/
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private["_unit","_selection","_strH","_dam","_total","_damage","_needUpdate"];
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private ["_unit","_selection","_strH","_dam","_total","_needUpdate"];
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_unit = _this select 0;
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_selection = _this select 1;
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_total = _this select 2;
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