private arrays part 2

This commit is contained in:
[VB]AWOL
2013-10-22 10:16:20 -05:00
parent af4b876cde
commit 207f4e3b88
58 changed files with 91 additions and 62 deletions

View File

@@ -368,7 +368,7 @@ class CfgLootSmall {
0.04,
0.01,
0.04,
0.01,
0.01
}
};
policeman[] = {
@@ -450,7 +450,7 @@ class CfgLootSmall {
"Skin_Rocker4_DZ",
"Skin_SurvivorW3_DZ",
"Skin_SurvivorWpink_DZ",
"Skin_SurvivorWurban_DZ",
"Skin_SurvivorWurban_DZ"
//"Skin_SurvivorWsequisha_DZ",
//"Skin_SurvivorWsequishaD_DZ",
},
@@ -465,7 +465,7 @@ class CfgLootSmall {
0.08,
0.09,
0.09,
0.07,
0.07
//0.04,
//0.02
}
@@ -518,7 +518,7 @@ class CfgLootSmall {
"Skin_GUE_Soldier_Sniper_DZ",
"Skin_GUE_Soldier_Crew_DZ",
"Skin_GUE_Soldier_CO_DZ",
"Skin_GUE_Soldier_2_DZ",
"Skin_GUE_Soldier_2_DZ"
},
{
0.1,

View File

@@ -748,7 +748,7 @@ class Turrets : Turrets
"PKT"
};
magazines[] = {
"100Rnd_762x54_PK",
"100Rnd_762x54_PK"
};
soundServo[] = {
};

View File

@@ -495,7 +495,7 @@ class CfgLoot {
"Skin_Rocker4_DZ",
"Skin_SurvivorW3_DZ",
"Skin_SurvivorWpink_DZ",
"Skin_SurvivorWurban_DZ",
"Skin_SurvivorWurban_DZ"
//"Skin_SurvivorWsequisha_DZ",
//"Skin_SurvivorWsequishaD_DZ",
},
@@ -510,7 +510,7 @@ class CfgLoot {
0.08,
0.09,
0.09,
0.07,
0.07
//0.04,
//0.02
}
@@ -563,7 +563,7 @@ class CfgLoot {
"Skin_GUE_Soldier_Sniper_DZ",
"Skin_GUE_Soldier_Crew_DZ",
"Skin_GUE_Soldier_CO_DZ",
"Skin_GUE_Soldier_2_DZ",
"Skin_GUE_Soldier_2_DZ"
},
{
0.1,
@@ -587,12 +587,12 @@ class CfgLoot {
{
"ItemTentOld",
"ItemTentDomed",
"ItemTentDomed2",
"ItemTentDomed2"
},
{
0.34,
0.33,
0.33,
0.33
}
};
backpacks[] = {
@@ -602,7 +602,7 @@ class CfgLoot {
"DZ_TerminalPack_EP1", // 1-15
"DZ_ALICE_Pack_EP1", // 2-20
"DZ_TK_Assault_Pack_EP1", // 2-22
"DZ_CompactPack_EP1", // 2-25
"DZ_CompactPack_EP1" // 2-25
},
{
0.22,
@@ -610,7 +610,7 @@ class CfgLoot {
0.18,
0.16,
0.13,
0.11,
0.11
}
};
militarybackpacks[] = {
@@ -626,7 +626,7 @@ class CfgLoot {
0.25,
0.20,
0.15,
0.10,
0.10
}
};
};