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Rename FNC_check_owner --> FNC_check_owner_friends
Use a more descriptive name for what it actually does now.
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@@ -26,7 +26,7 @@ if(_IsNearPlot == 0) then {
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_canBuildOnPlot = true;
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} else {
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if (DZE_permanentPlot) then {
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_buildcheck = [player, _nearestPole] call FNC_check_owner;
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_buildcheck = [player, _nearestPole] call FNC_check_owner_friends;
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_isowner = _buildcheck select 0;
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_isfriendly = _buildcheck select 1;
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if (_isowner || _isfriendly) then {
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