remove unused variable

This commit is contained in:
icomrade
2016-09-29 15:59:52 -04:00
parent e49d786e2a
commit 1b91e808dd

View File

@@ -1,11 +1,10 @@
private ["_exit","_nearestObj","_nearestObjects","_friendlies","_rID","_display","_cTarget","_dis"]; private ["_exit","_nearestObjects","_friendlies","_rID","_display","_cTarget","_dis"];
// players inside vehicle can always access its gear // players inside vehicle can always access its gear
if ((vehicle player) == player) then { if ((vehicle player) == player) then {
disableSerialization; disableSerialization;
_display = _this select 0; _display = _this select 0;
_cTarget = cursorTarget; _cTarget = cursorTarget;
_nearestObj = objNull;
_dis = if (_cTarget isKindOf "USEC_ch53_E" || _cTarget isKindOf "MV22") then {25} else {12}; _dis = if (_cTarget isKindOf "USEC_ch53_E" || _cTarget isKindOf "MV22") then {25} else {12};
_exit = false; _exit = false;