chainsaw colors fixes

This commit is contained in:
[VB]AWOL
2013-12-05 13:28:07 -06:00
parent e34fd79a20
commit 1b27e235f8
3 changed files with 3 additions and 3 deletions

View File

@@ -165,7 +165,7 @@ class CfgWeapons {
aiDispersionCoefY = 21;
aiDispersionCoefX = 21;
dexterity = 0.51;
reloadMagazineSound[] = {"\dayz_sfx\effects\action_refuel_0.ogg",0.1,1,20};
reloadMagazineSound[] = {"\dayz_sfx\chainsaw\start-attempt.ogg",0.1,1,20};
drySound[] = {"\dayz_sfx\chainsaw\start-attempt.ogg",0.01,1,10};
magazines[] = {"CSGAS"};
class Library

View File

@@ -17,7 +17,7 @@ dayz_combat = 1;
if (_ammo isKindOf "Melee") exitWith {
if(!(["Chainsaw",_weapon] call fnc_inString)) then {
if(!(_ammo isKindOf "Chainsaw_Swing_Ammo")) then {
_unit playActionNow "GestureSwing";
[1,1] call dayz_HungerThirst;
};

View File

@@ -50,7 +50,7 @@ if (_ammo isKindOf "Hatchet_Swing_Ammo" or _ammo isKindOf "Chainsaw_Swing_Ammo")
_countOut = 1;
_itemOut = "PartWoodPile";
if(_weapon == "Chainsaw") then {
if(_ammo isKindOf "Chainsaw_Swing_Ammo") then {
_itemOut = "PartWoodLumber";
};