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0.993a
+ added more already in progress code locks. + Building and vault pitching now checks if player has item just before placement. + Fixed vault packing status was left in an incorrect state when caneled durning packing. Fixes #182 + Fixed insuffucent funds message when buying vehicles. Fixes #181 + Fix for just purchased vehicles disappering. Still have issue with player killed if they get into vehicle to early. + Fixed typo in takistan and chernarus dynamic vehicle spawn config and removed remainng boats.
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@@ -10,6 +10,9 @@ _isNotOk = false;
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_objectID = _object getVariable ["ObjectID","0"];
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_uid = _object getVariable ["ObjectUID","0"];
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_justSpawned = _object getVariable ["JustSpawned",false];
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if (_justSpawned) exitWith { diag_log(format["Vehicle Just Spawned do nothing: %1", typeOf _object]); };
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if ((typeName _objectID != "string") || (typeName _uid != "string")) then
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{
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