+ added more already in progress code locks.
+ Building and vault pitching now checks if player has item just before
placement.
+ Fixed vault packing status was left in an incorrect state when caneled
durning packing. Fixes #182
+ Fixed insuffucent funds message when buying vehicles. Fixes #181
+ Fix for just purchased vehicles disappering. Still have issue with
player killed if they get into vehicle to early.
+ Fixed typo in takistan and chernarus dynamic vehicle spawn config and
removed remainng boats.
This commit is contained in:
vbawol
2013-03-05 10:19:52 -06:00
parent 864b282aaf
commit 18cddc8f84
16 changed files with 1922 additions and 749 deletions

View File

@@ -41,7 +41,7 @@ AllowedVehiclesList = [
["SUV_Orange",1],
["SUV_Charcoal",1],
["SUV_Blue",1],
["ArmoredSUV_PMC_DZ",2]
["ArmoredSUV_PMC_DZ",2],
["UH1H_DZ",2],
["Mi17_Civilian_DZ",3],
["Mi17_DZ",1],
@@ -49,8 +49,6 @@ AllowedVehiclesList = [
["LandRover_CZ_EP1",2],
["HMMWV_Ambulance",2],
["HMMWV_DES_EP1",1],
["Smallboat_1",2],
["Smallboat_2",2],
["M113Ambul_UN_EP1",1],
["KamazRefuel",1],
["UralRefuel_TK_EP1",1],

File diff suppressed because it is too large Load Diff

View File

@@ -1260,67 +1260,67 @@ class Mission
};
class Item2
{
position[]={9555.1016,394.7858,8154.6816};
position[]={8603.9141,292.76035,7735.3867};
name="spawn0";
type="Empty";
};
class Item3
{
position[]={2833.4211,314.53534,7299.1558};
position[]={3899.7437,372.565,7278.7085};
name="spawn1";
type="Empty";
};
class Item4
{
position[]={3463.3022,192.54607,8816.6094};
position[]={8615.4102,325.48184,5291.0664};
name="spawn2";
type="Empty";
};
class Item5
{
position[]={5637.0093,74.171867,9899.7666};
position[]={5649.7935,426.08795,4253.7886};
name="spawn3";
type="Empty";
};
class Item6
{
position[]={8249.167,179.04948,9585.9102};
position[]={6211.9707,129.37137,8806.0615};
name="spawn4";
type="Empty";
};
class Item7
{
position[]={3536.2224,243.46027,4113.1885};
position[]={4486.1792,310.78815,4621.6045};
name="spawn5";
type="Empty";
};
class Item8
{
position[]={9188.5762,374.82568,4833.4727};
position[]={4802.3354,230.25961,8407.5059};
name="spawn6";
type="Empty";
};
class Item9
{
position[]={5717.2676,538.00879,3460.9285};
position[]={7621.5938,223.7644,8554.4775};
name="spawn7";
type="Empty";
};
class Item10
{
position[]={7717.8608,407.96811,3660.7988};
position[]={7423.8193,385.30939,4388.8999};
name="spawn8";
type="Empty";
};
class Item11
{
position[]={9769.9141,234.16997,6462.6924};
position[]={8740.1338,330.44122,6432.0054};
name="spawn9";
type="Empty";
};
class Item12
{
position[]={2858.8721,211.25105,5644.4614};
position[]={3730.855,229.78453,5860.3472};
name="spawn10";
type="Empty";
};
@@ -1334,17 +1334,17 @@ class Mission
};
class Item14
{
position[]={7818.2983,467.56793,5592.2051};
name="Trader_City_GurDur";
text="Trader City GurDur";
position[]={1958.948,51.60416,12555.685};
name="Trader_City_Nur";
text="Trader City Nur";
type="mil_circle";
colorName="ColorGreen";
};
class Item15
{
position[]={9397.8838,497.31366,3307.2654};
name="Trader_City_Manara";
text="Trader City Manara";
position[]={12179.906,682.84894,6019.5557};
name="Trader_City_Garm";
text="Trader City Garm";
type="mil_circle";
colorName="ColorGreen";
};
@@ -1358,7 +1358,7 @@ class Mission
};
class Item17
{
position[]={11130.963,77.23333,12658.044};
position[]={11270.841,115.92039,12660.39};
name="Wholesaler_1";
text="Wholesaler";
type="mil_dot";
@@ -1367,8 +1367,8 @@ class Mission
class Item18
{
position[]={5261.8662,83.96122,11163.853};
name="Air Plane Dealer";
text="Air Plane Dealer";
name="Airplane Dealer";
text="Airplane Dealer";
type="mil_dot";
colorName="ColorRed";
};
@@ -1396,15 +1396,15 @@ class Mission
};
class Item1
{
position[]={7817.9443,467.54111,5591.3789};
position[]={1958.594,51.581875,12554.858};
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zone2";
expCond="(player distance zone2) < 50;";
expActiv="TitleText[""Now entering trader city GurDur"",""PLAIN DOWN""]; placevault = false;";
expDesactiv="TitleText[""Now leaving trader city GurDur"",""PLAIN DOWN""]; placevault = true;";
expActiv="TitleText[""Now entering trader city Nur"",""PLAIN DOWN""]; placevault = false;";
expDesactiv="TitleText[""Now leaving trader city Nur"",""PLAIN DOWN""]; placevault = true;";
class Effects
{
soundDet="arabian_market_1";
@@ -1412,15 +1412,15 @@ class Mission
};
class Item2
{
position[]={9398.1055,497.21521,3303.7666};
position[]={12180.128,682.91718,6016.0566};
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zone3";
expCond="(player distance zone3) < 50;";
expActiv="TitleText[""Now entering trader city Manara"",""PLAIN DOWN""]; placevault = false;";
expDesactiv="TitleText[""Now leaving trader city Manara"",""PLAIN DOWN""]; placevault = true;";
expActiv="TitleText[""Now entering trader city Garm"",""PLAIN DOWN""]; placevault = false;";
expDesactiv="TitleText[""Now leaving trader city Garm"",""PLAIN DOWN""]; placevault = true;";
class Effects
{
soundDet="arabian_market_1";