mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-25 19:26:08 +03:00
0.993a
+ added more already in progress code locks. + Building and vault pitching now checks if player has item just before placement. + Fixed vault packing status was left in an incorrect state when caneled durning packing. Fixes #182 + Fixed insuffucent funds message when buying vehicles. Fixes #181 + Fix for just purchased vehicles disappering. Still have issue with player killed if they get into vehicle to early. + Fixed typo in takistan and chernarus dynamic vehicle spawn config and removed remainng boats.
This commit is contained in:
@@ -41,7 +41,7 @@ AllowedVehiclesList = [
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["SUV_Orange",1],
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["SUV_Charcoal",1],
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["SUV_Blue",1],
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["ArmoredSUV_PMC_DZ",2]
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["ArmoredSUV_PMC_DZ",2],
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["UH1H_DZ",2],
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["Mi17_Civilian_DZ",3],
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["Mi17_DZ",1],
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@@ -49,8 +49,6 @@ AllowedVehiclesList = [
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["LandRover_CZ_EP1",2],
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["HMMWV_Ambulance",2],
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["HMMWV_DES_EP1",1],
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["Smallboat_1",2],
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["Smallboat_2",2],
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["M113Ambul_UN_EP1",1],
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["KamazRefuel",1],
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["UralRefuel_TK_EP1",1],
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File diff suppressed because it is too large
Load Diff
@@ -1260,67 +1260,67 @@ class Mission
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};
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class Item2
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{
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position[]={9555.1016,394.7858,8154.6816};
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position[]={8603.9141,292.76035,7735.3867};
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name="spawn0";
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type="Empty";
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};
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class Item3
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{
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position[]={2833.4211,314.53534,7299.1558};
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position[]={3899.7437,372.565,7278.7085};
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name="spawn1";
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type="Empty";
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};
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class Item4
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{
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position[]={3463.3022,192.54607,8816.6094};
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position[]={8615.4102,325.48184,5291.0664};
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name="spawn2";
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type="Empty";
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};
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class Item5
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{
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position[]={5637.0093,74.171867,9899.7666};
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position[]={5649.7935,426.08795,4253.7886};
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name="spawn3";
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type="Empty";
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};
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class Item6
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{
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position[]={8249.167,179.04948,9585.9102};
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position[]={6211.9707,129.37137,8806.0615};
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name="spawn4";
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type="Empty";
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};
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class Item7
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{
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position[]={3536.2224,243.46027,4113.1885};
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position[]={4486.1792,310.78815,4621.6045};
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name="spawn5";
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type="Empty";
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};
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class Item8
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{
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position[]={9188.5762,374.82568,4833.4727};
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position[]={4802.3354,230.25961,8407.5059};
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name="spawn6";
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type="Empty";
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};
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class Item9
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{
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position[]={5717.2676,538.00879,3460.9285};
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position[]={7621.5938,223.7644,8554.4775};
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name="spawn7";
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type="Empty";
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};
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class Item10
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{
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position[]={7717.8608,407.96811,3660.7988};
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position[]={7423.8193,385.30939,4388.8999};
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name="spawn8";
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type="Empty";
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};
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class Item11
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{
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position[]={9769.9141,234.16997,6462.6924};
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position[]={8740.1338,330.44122,6432.0054};
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name="spawn9";
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type="Empty";
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};
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class Item12
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{
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position[]={2858.8721,211.25105,5644.4614};
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position[]={3730.855,229.78453,5860.3472};
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name="spawn10";
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type="Empty";
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};
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@@ -1334,17 +1334,17 @@ class Mission
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};
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class Item14
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{
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position[]={7818.2983,467.56793,5592.2051};
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name="Trader_City_GurDur";
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text="Trader City GurDur";
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position[]={1958.948,51.60416,12555.685};
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name="Trader_City_Nur";
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text="Trader City Nur";
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type="mil_circle";
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colorName="ColorGreen";
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};
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class Item15
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{
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position[]={9397.8838,497.31366,3307.2654};
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name="Trader_City_Manara";
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text="Trader City Manara";
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position[]={12179.906,682.84894,6019.5557};
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name="Trader_City_Garm";
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text="Trader City Garm";
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type="mil_circle";
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colorName="ColorGreen";
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};
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@@ -1358,7 +1358,7 @@ class Mission
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};
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class Item17
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{
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position[]={11130.963,77.23333,12658.044};
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position[]={11270.841,115.92039,12660.39};
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name="Wholesaler_1";
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text="Wholesaler";
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type="mil_dot";
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@@ -1367,8 +1367,8 @@ class Mission
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class Item18
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{
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position[]={5261.8662,83.96122,11163.853};
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name="Air Plane Dealer";
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text="Air Plane Dealer";
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name="Airplane Dealer";
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text="Airplane Dealer";
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type="mil_dot";
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colorName="ColorRed";
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};
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@@ -1396,15 +1396,15 @@ class Mission
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};
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class Item1
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{
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position[]={7817.9443,467.54111,5591.3789};
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position[]={1958.594,51.581875,12554.858};
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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name="zone2";
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expCond="(player distance zone2) < 50;";
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expActiv="TitleText[""Now entering trader city GurDur"",""PLAIN DOWN""]; placevault = false;";
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expDesactiv="TitleText[""Now leaving trader city GurDur"",""PLAIN DOWN""]; placevault = true;";
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expActiv="TitleText[""Now entering trader city Nur"",""PLAIN DOWN""]; placevault = false;";
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expDesactiv="TitleText[""Now leaving trader city Nur"",""PLAIN DOWN""]; placevault = true;";
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class Effects
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{
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soundDet="arabian_market_1";
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@@ -1412,15 +1412,15 @@ class Mission
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};
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class Item2
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{
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position[]={9398.1055,497.21521,3303.7666};
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position[]={12180.128,682.91718,6016.0566};
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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name="zone3";
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expCond="(player distance zone3) < 50;";
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expActiv="TitleText[""Now entering trader city Manara"",""PLAIN DOWN""]; placevault = false;";
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expDesactiv="TitleText[""Now leaving trader city Manara"",""PLAIN DOWN""]; placevault = true;";
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expActiv="TitleText[""Now entering trader city Garm"",""PLAIN DOWN""]; placevault = false;";
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expDesactiv="TitleText[""Now leaving trader city Garm"",""PLAIN DOWN""]; placevault = true;";
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class Effects
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{
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soundDet="arabian_market_1";
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