Move functions from compiles to server_functions

This commit is contained in:
AirwavesMan
2020-11-21 10:19:49 +01:00
parent d1ae3f1d00
commit 187326be13
2 changed files with 5 additions and 3 deletions

View File

@@ -1,8 +1,5 @@
if (isServer) then {
call compile preprocessFileLineNumbers "\z\addons\dayz_server\init\server_functions.sqf";
fnc_veh_setFixServer = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\veh_setFixServer.sqf"; //process the hit as a NORMAL damage (useful for persistent vehicles)
server_spawnTraders = compile preprocessFile "\z\addons\dayz_server\compile\server_spawnTraders.sqf";
server_updateGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\server_updateGroup.sqf";
};
if (!isDedicated) then {