mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-18 17:42:01 +03:00
Fixes
This commit is contained in:
@@ -67,7 +67,7 @@ _availableCans = ["ItemJerrycan","ItemFuelBarrel"];
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if (r_interrupt) then {
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r_doLoop = false;
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};
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if (vehicle player == player) then {
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if (vehicle player != player) then {
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r_doLoop = false;
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};
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sleep 0.1;
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@@ -21,12 +21,12 @@ _tagList = player getVariable ["tagList", []];
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_tag setVariable ["belongsTo", _rcharID];
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// Force white
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_tag setobjecttexture [0,"#(argb,8,8,3)color(1,1,1,0.5,ca)"];
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// _tag setobjecttexture [0,"#(argb,8,8,3)color(1,1,1,0.5,ca)"];
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diag_log format["SETUP ORB FOR: %1", _x];
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// Maintenance array
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_tagList set [count _tagList, [_x, _tag,"white"]];
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_tagList set [count _tagList, [_x, _tag,"init"]];
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player setVariable ["tagList", _tagList];
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};
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};
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@@ -39,8 +39,8 @@ _newTagList = [];
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_tag = _x select 1;
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_status = _x select 2;
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_statusNew = "white";
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//_tagColor = "";
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_tagColor = "#(argb,8,8,3)color(1,1,1,0.5,ca)";
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_tagColor = "";
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// _tagColor = "#(argb,8,8,3)color(1,1,1,0.5,ca)";
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// friendly player disconnected
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@@ -49,7 +49,7 @@ _newTagList = [];
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} else {
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if (_status != "green") then {
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diag_log format["CHECK IF FRIENDLY: %1", _player];
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//diag_log format["CHECK IF FRIENDLY: %1", _player];
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_rcharID = _player getVariable ["characterID", "0"];
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_rfriendlies = _player getVariable ["friendlies", []];
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_rfriendlyTo = _player getVariable ["friendlyTo", []];
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@@ -57,7 +57,7 @@ _newTagList = [];
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if ((_rcharID in _friendlies) and (_charID in _rfriendlies)) then {
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if (!(_charID in _rfriendlyTo)) then {
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diag_log format["IS FRIENDLY: %1", _player];
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// diag_log format["IS FRIENDLY: %1", _player];
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_rfriendlyTo set [count _rfriendlyTo, _charID];
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_player setVariable ["friendlyTo", _rfriendlyTo, true];
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@@ -83,7 +83,7 @@ _newTagList = [];
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};
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};
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diag_log format["CHECK HUMANITY: %1 %2", _player, _humanity];
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// diag_log format["CHECK HUMANITY: %1 %2", _player, _humanity];
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};
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@@ -95,7 +95,7 @@ _newTagList = [];
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};
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};
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diag_log format["CHECK STATUS: %1 != %2", _statusNew, _status];
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// diag_log format["CHECK STATUS: %1 != %2", _statusNew, _status];
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_newTagList set [count _newTagList, [_player, _tag, _status]];
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};
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} forEach _tagList;
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@@ -124,7 +124,7 @@ if (!isDedicated) then {
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_control1 = _display displayctrl 8400;
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_control2 = _display displayctrl 102;
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// 120 sec timeout
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while { _timeOut < 3000 && !dayz_clientPreload && !dayz_authed } do {
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while { _timeOut < 1500 && !dayz_clientPreload && !dayz_authed } do {
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if ( isNull _display ) then {
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waitUntil { !dialog; };
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@@ -2493,7 +2493,7 @@
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<Czech>Red Bull is an energy drink sold by Austrian company Red Bull GmbH,</Czech>
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</Key>
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<Key ID="STR_FOOD_NAME_OSHERBET">
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<Original>Orange Sherbet/Original>
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<Original>Orange Sherbet</Original>
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<English>Orange Sherbet</English>
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<German>Orange Sherbet</German>
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<Russian>Orange Sherbet</Russian>
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BIN
dayz_epoch/models/lockbox.p3d
Normal file
BIN
dayz_epoch/models/lockbox.p3d
Normal file
Binary file not shown.
32
dayz_epoch/textures/camokeypad.rvmat
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32
dayz_epoch/textures/camokeypad.rvmat
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@@ -0,0 +1,32 @@
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ambient[]={1,1,1,1};
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diffuse[]={1,1,1,1};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,1};
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specular[]={0.10588235,0.13725491,0.17254902,1};
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specularPower=22.700001;
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PixelShaderID="NormalMapSpecularDIMap";
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VertexShaderID="NormalMap";
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class Stage1
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{
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texture="z\addons\dayz_epoch\textures\keypad_norm.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage2
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{
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texture="z\addons\dayz_epoch\textures\keypad_spec.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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25
dayz_epoch/textures/camonet.rvmat
Normal file
25
dayz_epoch/textures/camonet.rvmat
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@@ -0,0 +1,25 @@
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ambient[]={0.50588238,0.50588238,0.50588238,1};
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diffuse[]={0.50588238,0.50588238,0.50588238,1};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,1};
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specular[]={0.15686275,0.22352941,0.16078432,1};
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specularPower=100;
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PixelShaderID="NormalMapSpecularDIMap";
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VertexShaderID="NormalMap";
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class Stage0
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{
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texture="z\addons\dayz_epoch\textures\camonet_co.paa";
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uvSource="tex";
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};
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class Stage1
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{
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texture="z\addons\dayz_epoch\textures\camonet_norm.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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BIN
dayz_epoch/textures/camonet_co.paa
Normal file
BIN
dayz_epoch/textures/camonet_co.paa
Normal file
Binary file not shown.
BIN
dayz_epoch/textures/camonet_norm.paa
Normal file
BIN
dayz_epoch/textures/camonet_norm.paa
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Binary file not shown.
BIN
dayz_epoch/textures/keypad_co.paa
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BIN
dayz_epoch/textures/keypad_co.paa
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Binary file not shown.
BIN
dayz_epoch/textures/keypad_gui.paa
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BIN
dayz_epoch/textures/keypad_gui.paa
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Binary file not shown.
BIN
dayz_epoch/textures/keypad_norm.paa
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BIN
dayz_epoch/textures/keypad_norm.paa
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Binary file not shown.
BIN
dayz_epoch/textures/keypad_spec.paa
Normal file
BIN
dayz_epoch/textures/keypad_spec.paa
Normal file
Binary file not shown.
32
dayz_epoch/textures/lockbox.rvmat
Normal file
32
dayz_epoch/textures/lockbox.rvmat
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@@ -0,0 +1,32 @@
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ambient[]={1,1,1,1};
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diffuse[]={1,1,1,1};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,1};
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specular[]={0.082352944,0.10196079,0.082352944,1};
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specularPower=100;
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PixelShaderID="NormalMapSpecularDIMap";
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VertexShaderID="NormalMap";
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class Stage1
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{
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texture="z\addons\dayz_epoch\textures\lockbox_norm.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage2
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{
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texture="z\addons\dayz_epoch\textures\lockbox_spec.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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BIN
dayz_epoch/textures/lockbox_co.paa
Normal file
BIN
dayz_epoch/textures/lockbox_co.paa
Normal file
Binary file not shown.
BIN
dayz_epoch/textures/lockbox_norm.paa
Normal file
BIN
dayz_epoch/textures/lockbox_norm.paa
Normal file
Binary file not shown.
BIN
dayz_epoch/textures/lockbox_spec.paa
Normal file
BIN
dayz_epoch/textures/lockbox_spec.paa
Normal file
Binary file not shown.
@@ -2430,7 +2430,7 @@ class CfgMagazines
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type = 256;
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displayName = "Zombie Parts";
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model = "\z\addons\dayz_epoch\models\zombie_parts_bag_v2.p3d";
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picture = "\z\addons\dayz_epoch\pictures\arts_bag_texture3c_CA.paa";
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picture = "\z\addons\dayz_epoch\pictures\parts_bag_texture3c_CA.paa";
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descriptionShort = "Zombie Parts in a Bag: Trade these for Bio Meat at medic traders.";
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};
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@@ -3117,7 +3117,17 @@ class CfgMagazines
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};
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};
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};
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class ItemLockbox: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = "Lockbox";
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model = "\z\addons\dayz_epoch\models\lockbox.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_safe_ca.paa";
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descriptionShort = "Semi secure lockbox";
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};
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class ItemTankTrap: CA_Magazine
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{
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scope = 2;
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4
dayz_server/modules/drop_bombs.sqf
Normal file
4
dayz_server/modules/drop_bombs.sqf
Normal file
@@ -0,0 +1,4 @@
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// Sample Drop Bomb
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_position = [MarkerPosition,0,DynamicVehicleArea,10,0,2000,0] call BIS_fnc_findSafePos;
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bomb = "Bo_GBU12_LGB" createVehicle [(_position select 0),(_position select 1), 1000];
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@@ -1,3 +1,3 @@
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// Sample Hello World
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[nil,nil,"per",rTITLETEXT,"Hello World","PLAIN DOWN"] call RE;
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[nil,nil,"per",rTITLETEXT,"Welcome to DayzEpoch.com","PLAIN DOWN"] call RE;
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@@ -1,3 +0,0 @@
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// Sample Hello World
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[nil,nil,"per",rTITLETEXT,"Hello World 2","PLAIN DOWN"] call RE;
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