mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
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Chernarus 2.0
This commit is contained in:
@@ -0,0 +1,21 @@
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/****************************************************************************
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||||
Copyright (C) 2010 Team ~R3F~
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This program is free software under the terms of the GNU General Public License version 3.
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||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||
@authors team-r3f.org
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@version 1.00
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@date 20101006
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*****************************************************************************/
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#include "R3F_Realism_Configuration.cfg"
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#ifdef R3F_REALISM_USE_WEIGHT
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_void = [] execVM "R3F_realism\R3F_Weight\R3F_DoWeight.sqf";
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#endif
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#ifdef R3F_REALISM_USE_TIRED
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_void = [] execVM "R3F_realism\R3F_Tired\R3F_Tired_Init.sqf";
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#endif
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@@ -0,0 +1,12 @@
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/****************************************************************************
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||||
Copyright (C) 2010 Team ~R3F~
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||||
This program is free software under the terms of the GNU General Public License version 3.
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||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||
@authors team-r3f.org
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||||
@version 1.00
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@date 20101006
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*****************************************************************************/
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#define R3F_REALISM_USE_WEIGHT
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#define R3F_REALISM_USE_TIRED
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@@ -0,0 +1,12 @@
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/****************************************************************************
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||||
Copyright (C) 2010 Team ~R3F~
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||||
This program is free software under the terms of the GNU General Public License version 3.
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||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
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||||
@version 1.00
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@date 20101006
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*****************************************************************************/
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#include "R3F_Weight\R3F_WEIGHT_Stringtable.csv"
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|
Can't render this file because it contains an unexpected character in line 11 and column 10.
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@@ -0,0 +1,130 @@
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/****************************************************************************
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||||
Copyright (C) 2010 Team ~R3F~
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||||
This program is free software under the terms of the GNU General Public License version 3.
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||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
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||||
@version 1.02
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@date 20101011
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*****************************************************************************/
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#include "R3F_TIRED_Configuration.cfg"
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private ["_level", "_n", "_s"];
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//_voil = [] call R3F_TIRED_FNCT_MkVoile;
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//[_voil,1] call R3F_TIRED_FNCT_Voile_Noir;
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_n = 0;
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_posATL = 0;
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#ifdef R3F_TIRED_CSV_EXPORT
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_s = format["""Duree"",""Distance From"",""Distance To"",""Vitesse"",""Fatigue"",""Black Level"",""poids"",""Counter"""];
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_s call FNC_PrintToRPT;
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#endif
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R3F_TIRED_Accumulator = 0;
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sleep 1;
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_level = 1;
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while {true} do {
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R3F_TIRED_POIDS_TOTAL_PLAYER= R3F_Weight + R3F_TIRED_WEIGHT_PLAYER_EMPTY;
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if (R3F_weight < R3F_TIRED_WEIGHT_LEVEL3 )then {
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if (r3f_weight < R3F_TIRED_WEIGHT_LEVEL2) then {
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if (r3f_weight < R3F_TIRED_WEIGHT_LEVEL1 ) then {
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R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO1;
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} else {
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R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO2;
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};
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} else {
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R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO3;
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};
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} else {
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R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO4;
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};
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if (alive player) then {
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switch (toArray (animationState player) select 5) do {
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case 112: {
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R3F_TIRED_Ratio_Position = R3F_TIRED_DOWN_LEVEL;
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};
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case 107:{
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R3F_TIRED_Ratio_Position=R3F_TIRED_KNEE_LEVEL;
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};
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case 101:{
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R3F_TIRED_Ratio_Position = R3F_TIRED_UP_LEVEL;
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};
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};
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R3F_TIRED_vitesse_de_mon_joueur = [0,0,0] distance velocity player;
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R3F_TIRED_coeff_mon_elevation_en_z = 0 max ((velocity player select 2) / R3F_TIRED_WEIGHT_CLIMB_FACTOR);
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_posATL = (getPosATL player) select 2;
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if((vehicle player == player) && (_posATL < 100)) then {
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R3F_TIRED_Accumulator = R3F_TIRED_Accumulator
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+ (R3F_TIRED_POIDS_TOTAL_PLAYER * R3F_TIRED_vitesse_de_mon_joueur * R3F_TIRED_Ratio_Position * R3F_TIRED_WEIGHT_SPEED_RATIO*R3F_TIRED_Ratio_Overweight)
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+ (R3F_TIRED_POIDS_TOTAL_PLAYER * R3F_TIRED_coeff_mon_elevation_en_z * R3F_TIRED_WEIGHT_LEVEL2);
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};
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R3F_TIRED_Accumulator = 0 max (R3F_TIRED_Accumulator - R3F_TIRED_Ratio_Recovery);
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_level = ((R3F_TIRED_Accumulator / R3F_TIRED_BLACKOUT_LEVEL) * 100);
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_level = 0 max (1 - (_level / 100));
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#ifdef R3F_TIRED_DEBUG
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hintsilent format["Fatique : %1/%2\nBlack level : %3\nPoids total : %4\n Poids armement : %5",
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R3F_TIRED_Accumulator,
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R3F_TIRED_BLACKOUT_LEVEL,
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_level,
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R3F_TIRED_POIDS_TOTAL_PLAYER,
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R3F_Weight];
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#endif
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[_level] call R3F_TIRED_FNCT_Voile_Noir;
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if (R3F_TIRED_Accumulator > R3F_TIRED_BLACKOUT_LEVEL and scriptDone R3F_TIRED_Handle_Blackout_Effect and scriptDone R3F_TIRED_Handle_Blur_Effect) then {
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R3F_TIRED_Handle_Blackout_Effect = [] spawn R3F_TIRED_FNCT_DoBlackVanish;
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};
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} else {
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R3F_TIRED_Accumulator = 0;
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};
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if (R3F_TIRED_GLOBAL_TIRING
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&& R3F_TIRED_vitesse_de_mon_joueur > 4
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&& R3F_TIRED_Ratio_Recovery > R3F_TIRED_RATIO_RECOVERING
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) then {
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R3F_TIRED_Counter_Time= R3F_TIRED_Counter_Time + 1;
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};
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#ifdef R3F_TIRED_CSV_EXPORT
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_s = format["%1,%2,%3,%4,%5,%6,%7,%8",
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_n,
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(player distance flag_start),
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(player distance flag_end),
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R3F_TIRED_vitesse_de_mon_joueur,
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R3F_TIRED_Accumulator,
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_level,
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R3F_Weight,
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R3F_TIRED_Counter_Time];
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_s call FNC_PrintToRPT;
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#endif
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if ((R3F_TIRED_Counter_Time > R3F_TIRED_TIME_RECOVERING)) then {
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R3F_TIRED_Ratio_Recovery = R3F_TIRED_Ratio_Recovery - 1;
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R3F_TIRED_Counter_Time = 0;
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};
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sleep 1;
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_n = _n + 1;
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};
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//[_voil] call R3F_TIRED_FNCT_Effect_Off;
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@@ -0,0 +1,131 @@
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/****************************************************************************
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||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
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||||
@version 1.00
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||||
@date 20101006
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*****************************************************************************/
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//Uncomment to write in arma.rpt a csv file for excel to trace some graphics
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// #define R3F_TIRED_CSV_EXPORT
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//Uncomment to show some informations in game
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// #define R3F_TIRED_DEBUG
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//adjustment player weight with helmet jacket Rangers Light equipment (not weapons)
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#define R3F_TIRED_WEIGHT_PLAYER_EMPTY 90
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//Predefined models for an easy setting
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// uncomment only one setting
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// #define R3F_TIRED_SET_MODE_EASY
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#define R3F_TIRED_SET_MODE_UBEREASY
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//#define R3F_TIRED_SET_MODE_NORMAL
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//#define R3F_TIRED_SET_MODE_HARD
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//adjustment weight * speed player
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#define R3F_TIRED_WEIGHT_SPEED_RATIO 1
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#ifdef R3F_TIRED_SET_MODE_UBEREASY
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// adjustment onset threshold blackout effect
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#define R3F_TIRED_BLACKOUT_LEVEL 100000
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// adjustment player attitude * weight (stand up, down, crouch)
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#define R3F_TIRED_DOWN_LEVEL 0.9
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#define R3F_TIRED_KNEE_LEVEL 0.6
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#define R3F_TIRED_UP_LEVEL 0.5
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#define R3F_TIRED_WEIGHT_CLIMB_FACTOR 20
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//adjustment threshold weight agravante factor
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#define R3F_TIRED_WEIGHT_LEVEL1 40
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#define R3F_TIRED_WEIGHT_LEVEL2 50
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#define R3F_TIRED_WEIGHT_LEVEL3 60
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#define R3F_TIRED_SHORTNESS_THRESHOLD 0.8
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#define R3F_TIRED_UNCONSCIOUSNESS_DURATION 1
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#endif
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#ifdef R3F_TIRED_SET_MODE_EASY
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// adjustment onset threshold blackout effect
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#define R3F_TIRED_BLACKOUT_LEVEL 70000
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// adjustment player attitude * weight (stand up, down, crouch)
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#define R3F_TIRED_DOWN_LEVEL 1.8
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#define R3F_TIRED_KNEE_LEVEL 1.2
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#define R3F_TIRED_UP_LEVEL 1
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#define R3F_TIRED_WEIGHT_CLIMB_FACTOR 20
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//adjustment threshold weight agravante factor
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#define R3F_TIRED_WEIGHT_LEVEL1 25
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#define R3F_TIRED_WEIGHT_LEVEL2 30
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#define R3F_TIRED_WEIGHT_LEVEL3 40
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#define R3F_TIRED_SHORTNESS_THRESHOLD 0.8
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#define R3F_TIRED_UNCONSCIOUSNESS_DURATION 10
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#endif
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#ifdef R3F_TIRED_SET_MODE_NORMAL
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// adjustment onset threshold blackout effect
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#define R3F_TIRED_BLACKOUT_LEVEL 50000
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//adjustment player attitude * weight (stand up, down, crouch)
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#define R3F_TIRED_DOWN_LEVEL 3
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#define R3F_TIRED_KNEE_LEVEL 1.5
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#define R3F_TIRED_UP_LEVEL 1
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#define R3F_TIRED_WEIGHT_CLIMB_FACTOR 10
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//adjustment threshold weight agravante factor
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#define R3F_TIRED_WEIGHT_LEVEL1 15
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#define R3F_TIRED_WEIGHT_LEVEL2 20
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#define R3F_TIRED_WEIGHT_LEVEL3 30
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#define R3F_TIRED_SHORTNESS_THRESHOLD 0.6
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#define R3F_TIRED_UNCONSCIOUSNESS_DURATION 30
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#endif
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#ifdef R3F_TIRED_SET_MODE_HARD
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// adjustment onset threshold blackout effect
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#define R3F_TIRED_BLACKOUT_LEVEL 40000
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// adjustment player attitude * weight (stand up, down, crouch)
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#define R3F_TIRED_DOWN_LEVEL 4
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#define R3F_TIRED_KNEE_LEVEL 2
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#define R3F_TIRED_UP_LEVEL 1
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#define R3F_TIRED_WEIGHT_CLIMB_FACTOR 5
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// adjustment threshold weight agravante factor
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#define R3F_TIRED_WEIGHT_LEVEL1 10
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#define R3F_TIRED_WEIGHT_LEVEL2 17
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#define R3F_TIRED_WEIGHT_LEVEL3 25
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#define R3F_TIRED_SHORTNESS_THRESHOLD 0.3
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#define R3F_TIRED_UNCONSCIOUSNESS_DURATION 60
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#endif
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// ratio of threshold weight
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#define R3F_TIRED_WEIGHT_RATIO1 0.3 /* for weight < 10 kg */
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#define R3F_TIRED_WEIGHT_RATIO2 0.4 /* for weight 10 à 20 kg */
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#define R3F_TIRED_WEIGHT_RATIO3 0.6 /* for weight 20 à 30 kg */
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#define R3F_TIRED_WEIGHT_RATIO4 0.7 /* for weight > 30 kg */
|
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|
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// activation / deactivation unit recup loss over time (true / false)
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#define R3F_TIRED_GLOBAL_TIRING true
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|
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// adjustment recovery rate
|
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#define R3F_TIRED_TIME_RECOVERING 100
|
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#define R3F_TIRED_RATIO_RECOVERING 360
|
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|
||||
#define R3F_TIRED_WITH_VANISH true
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.00
|
||||
@date 20101006
|
||||
*****************************************************************************/
|
||||
|
||||
#include "R3F_TIRED_Configuration.cfg"
|
||||
|
||||
FNC_PrintToRPT = {
|
||||
diag_log text _this;
|
||||
};
|
||||
|
||||
R3F_TIRED_FNCT_Voile_Noir = {
|
||||
_level = _this select 0;
|
||||
if(_level < R3F_TIRED_SHORTNESS_THRESHOLD ) then{
|
||||
playSound "heartbeat_1";
|
||||
addCamShake [2, 1, 25];
|
||||
};
|
||||
|
||||
};
|
||||
R3F_TIRED_FNCT_WarnBeforeBlackout = {
|
||||
[player,0.1] call fnc_usec_damageUnconscious;
|
||||
cutText ["You are over burdened.", "PLAIN DOWN"];
|
||||
};
|
||||
R3F_TIRED_FNCT_DoBlackVanish = {
|
||||
[player,0.1] call fnc_usec_damageUnconscious;
|
||||
cutText ["You are over burdened.", "PLAIN DOWN"];
|
||||
};
|
||||
|
||||
@@ -0,0 +1,25 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.00
|
||||
@date 20101006
|
||||
*****************************************************************************/
|
||||
|
||||
#include "R3F_TIRED_Configuration.cfg"
|
||||
|
||||
call compile preprocessFile "R3F_realism\R3F_Tired\R3F_Tired_Fnct.sqf";
|
||||
|
||||
R3F_Weight = 0;
|
||||
|
||||
R3F_TIRED_Ratio_Position = 0;
|
||||
R3F_TIRED_Accumulator = 0;
|
||||
R3F_TIRED_Handle_Blur_Effect = [] spawn {};
|
||||
R3F_TIRED_Handle_Blackout_Effect = [] spawn {};
|
||||
R3F_TIRED_Counter_Time = 0;
|
||||
R3F_TIRED_Ratio_Recovery = R3F_TIRED_RATIO_RECOVERING;
|
||||
R3F_TIRED_Ratio_Overweight = 1;
|
||||
|
||||
_void = [] execVM "R3F_Realism\R3F_Tired\R3F_DoTired.sqf";
|
||||
@@ -0,0 +1,3 @@
|
||||
|
||||
R3F_VERSION_TIRED, "1.02", "1.02"
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,50 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.00
|
||||
@date 20101006
|
||||
*****************************************************************************/
|
||||
|
||||
#include "R3F_WEIGHT_Configuration.cfg"
|
||||
|
||||
call compile preprocessFile "R3F_Realism\R3F_Weight\R3F_Weight_Fnct.sqf";
|
||||
|
||||
private ["_n","_gearbox_visible","_control","_display","_initial_text"];
|
||||
|
||||
disableSerialization;
|
||||
|
||||
R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight;
|
||||
|
||||
_initial_text = "";
|
||||
_n = 0;
|
||||
while {true} do
|
||||
{
|
||||
sleep R3F_WEIGHT_SHORT_DELAY;
|
||||
|
||||
#ifdef R3F_WEIGHT_SHOW_WEIGHT
|
||||
_display = findDisplay ARMA2_RSCDISPLAYGEARBOX;
|
||||
_gearbox_visible = ( (str _display) != "No display");
|
||||
#else
|
||||
_gearbox_visible = false;
|
||||
#endif
|
||||
|
||||
if(_gearbox_visible) then {
|
||||
R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight;
|
||||
if(_initial_text == "") then {
|
||||
_control = _display displayCtrl ARMA2_CAPTIONGEARBOX;
|
||||
_initial_text = ctrlText _control ;
|
||||
};
|
||||
_control = _display displayCtrl ARMA2_CAPTIONGEARBOX;
|
||||
_control ctrlSetText format[localize "STR_R3F_WEIGHT_InGearBox",_initial_text,R3F_Weight];
|
||||
_n = 0;
|
||||
}else{
|
||||
if( _n > R3F_WEIGHT_LONG_DELAY) then {
|
||||
R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight;
|
||||
_n = 0;
|
||||
};
|
||||
_n = _n + 1 ;
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,22 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.00
|
||||
@date 20101006
|
||||
*****************************************************************************/
|
||||
|
||||
#define ARMA2_RSCDISPLAYGEARBOX 106
|
||||
#define ARMA2_CAPTIONGEARBOX 1001
|
||||
|
||||
|
||||
#define R3F_WEIGHT_SHORT_DELAY 1
|
||||
#define R3F_WEIGHT_LONG_DELAY 10
|
||||
#define R3F_WEIGHT_MAIN_INCREMENT 1
|
||||
|
||||
#define R3F_WEIGHT_SHOW_WEIGHT
|
||||
|
||||
//show or not classes not found in arma.rpt
|
||||
//#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND
|
||||
@@ -0,0 +1,12 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.00
|
||||
@date 20101006
|
||||
*****************************************************************************/
|
||||
R3F_VERSION_WEIGHTED, "1.04", "1.04"
|
||||
STR_R3F_WEIGHT_InGearBox, "%1 | Weight carried : %2 lb", "%1 | Poids transporté : %2 Kg"
|
||||
STR_R3F_WEIGHT_English, "lb", "Kg"
|
||||
|
@@ -0,0 +1,72 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.02
|
||||
@date 20101018
|
||||
*****************************************************************************/
|
||||
#include "R3F_WEIGHT_Configuration.cfg"
|
||||
R3F_WEIGHT_FNCT_MakeSingleArray = {
|
||||
private ["_arr_i","_arr_n", "_arr", "_n", "_nb", "_x"];
|
||||
_arr_i = (_this select 0) select 0;
|
||||
_arr_n = (_this select 0) select 1;
|
||||
|
||||
_arr = [];
|
||||
|
||||
_n = 0;
|
||||
{
|
||||
_nb = _arr_n select _n;
|
||||
for [{_i = 0}, {_i < _nb}, {_i = _i + 1}] do{
|
||||
_arr = _arr + [_x];
|
||||
};
|
||||
_n = _n + 1;
|
||||
|
||||
}foreach _arr_i;
|
||||
|
||||
_arr;
|
||||
};
|
||||
|
||||
R3F_WEIGHT_FNCT_GetItemWeight = {
|
||||
private ["_arr_class", "_total_weight", "_weight"];
|
||||
_arr_class = (_this select 0) + (_this select 1);
|
||||
_total_weight = 0;
|
||||
_weight = 0;
|
||||
CfgWeight = missionConfigFile >> "CfgWeight";
|
||||
{
|
||||
if(isclass(CfgWeight >> "Weapons" >> _x)) then {
|
||||
_weight = getNumber(CfgWeight >> "Weapons" >> _x >> "weight");
|
||||
_total_weight = _total_weight + _weight;
|
||||
}else{
|
||||
if(isclass(CfgWeight >> "Magazines" >> _x)) then {
|
||||
_weight = getNumber(CfgWeight >> "Magazines" >> _x >> "weight");
|
||||
_total_weight = _total_weight + _weight;
|
||||
}else{
|
||||
#ifdef R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND
|
||||
diag_log format["Class not found %1", _x];
|
||||
#endif
|
||||
};
|
||||
};
|
||||
}foreach _arr_class;
|
||||
_total_weight;
|
||||
};
|
||||
|
||||
R3F_WEIGHT_FNCT_GetWeight = {
|
||||
private ["_bagpack","_bagpack_weapons", "_bagpack_ammo", "_return","_english"];
|
||||
_return = 0;
|
||||
_bagpack = unitBackpack player;
|
||||
if(!isnull(_bagpack)) then {
|
||||
_bagpack_weapons = [getWeaponCargo _bagpack] call R3F_WEIGHT_FNCT_MakeSingleArray;
|
||||
_bagpack_ammo = [getMagazineCargo _bagpack] call R3F_WEIGHT_FNCT_MakeSingleArray;
|
||||
_return = [_bagpack_weapons, _bagpack_ammo] call R3F_WEIGHT_FNCT_GetItemWeight;
|
||||
};
|
||||
_return = _return + ([(weapons player), (magazines player)] call R3F_WEIGHT_FNCT_GetItemWeight);
|
||||
_english = localize "STR_R3F_WEIGHT_English" == "lb";
|
||||
if(_english) then {
|
||||
_return = _return / 0.45359 ;
|
||||
_return = round (_return * 100)/100;
|
||||
};
|
||||
_return;
|
||||
};
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.02
|
||||
@date 20101018
|
||||
*****************************************************************************/
|
||||
|
||||
call compile preprocessFile "R3F_Realism\R3F_Weight\R3F_Weight_Fnct.sqf";
|
||||
|
||||
_void = [] execVM "R3F_Realism\R3F_Weight\R3F_DoWeight.sqf";
|
||||
@@ -0,0 +1,10 @@
|
||||
|
||||
#define ARMA2_RSCDISPLAYGEARBOX 106
|
||||
#define ARMA2_CAPTIONGEARBOX 1001
|
||||
|
||||
|
||||
#define R3F_WEIGHT_SHORT_DELAY 1
|
||||
#define R3F_WEIGHT_LONG_DELAY 10
|
||||
#define R3F_WEIGHT_MAIN_INCREMENT 1
|
||||
|
||||
|
||||
148
MPMissions/DayZ_Epoch_17.Chernarus/description.ext
Normal file
148
MPMissions/DayZ_Epoch_17.Chernarus/description.ext
Normal file
@@ -0,0 +1,148 @@
|
||||
respawn = "BASE";
|
||||
respawndelay = 5;
|
||||
onLoadMission= "DayZ Epoch Chernarus";
|
||||
OnLoadIntro = "Welcome to DayZ Epoch Chernarus";
|
||||
OnLoadIntroTime = False;
|
||||
OnLoadMissionTime = False;
|
||||
disabledAI = true;
|
||||
disableChannels[]={0,1,2,6};
|
||||
enableItemsDropping = 0;
|
||||
#include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h"
|
||||
|
||||
onPauseScript = "\z\addons\dayz_code\compile\player_onPause.sqf";
|
||||
loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
|
||||
|
||||
class Header
|
||||
{
|
||||
gameType = COOP; //DM, Team, Coop, ...
|
||||
minPlayers = 1; //min # of players the mission supports
|
||||
maxPlayers = 100; //Max # of players the mission supports
|
||||
};
|
||||
|
||||
aiKills = 1;
|
||||
diagRadio = 1;
|
||||
diagHit = 1;
|
||||
|
||||
class RscText
|
||||
{
|
||||
type = 0;
|
||||
idc = -1;
|
||||
x = 0;
|
||||
y = 0;
|
||||
h = 0.037;
|
||||
w = 0.3;
|
||||
style = 0x100;
|
||||
font = Zeppelin32;
|
||||
SizeEx = 0.03921;
|
||||
colorText[] = {1,1,1,1};
|
||||
colorBackground[] = {0, 0, 0, 0};
|
||||
linespacing = 1;
|
||||
};
|
||||
class RscPicture
|
||||
{
|
||||
access=0;
|
||||
type=0;
|
||||
idc=-1;
|
||||
style=48;
|
||||
colorBackground[]={0,0,0,0};
|
||||
colorText[]={1,1,1,1};
|
||||
font="TahomaB";
|
||||
sizeEx=0;
|
||||
lineSpacing=0;
|
||||
text="";
|
||||
};
|
||||
class RscLoadingText : RscText
|
||||
{
|
||||
style = 2;
|
||||
x = 0.323532;
|
||||
y = 0.666672;
|
||||
w = 0.352944;
|
||||
h = 0.039216;
|
||||
sizeEx = 0.03921;
|
||||
colorText[] = {0.543,0.5742,0.4102,1.0};
|
||||
};
|
||||
class RscProgress
|
||||
{
|
||||
x = 0.344;
|
||||
y = 0.619;
|
||||
w = 0.313726;
|
||||
h = 0.0261438;
|
||||
texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
|
||||
colorFrame[] = {0,0,0,0};
|
||||
colorBar[] = {1,1,1,1};
|
||||
};
|
||||
class RscProgressNotFreeze
|
||||
{
|
||||
idc = -1;
|
||||
type = 45;
|
||||
style = 0;
|
||||
x = 0.022059;
|
||||
y = 0.911772;
|
||||
w = 0.029412;
|
||||
h = 0.039216;
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0)";
|
||||
};
|
||||
//
|
||||
// the loading screen itself
|
||||
//
|
||||
class DayZ_loadingScreen
|
||||
{
|
||||
idd = -1;
|
||||
duration = 10e10;
|
||||
fadein = 0;
|
||||
fadeout = 0;
|
||||
name = "loading screen";
|
||||
class controlsBackground
|
||||
{
|
||||
class blackBG : RscText
|
||||
{
|
||||
x = safezoneX;
|
||||
y = safezoneY;
|
||||
w = safezoneW;
|
||||
h = safezoneH;
|
||||
text = "";
|
||||
colorText[] = {0,0,0,0};
|
||||
colorBackground[] = {0,0,0,1};
|
||||
};
|
||||
/*
|
||||
class nicePic : RscPicture
|
||||
{
|
||||
style = 48 + 0x800; // ST_PICTURE + ST_KEEP_ASPECT_RATIO
|
||||
x = safezoneX + safezoneW/2 - 0.25;
|
||||
y = safezoneY + safezoneH/2 - 0.2;
|
||||
w = 0.5;
|
||||
h = 0.4;
|
||||
text = "img\nicePic.paa";
|
||||
};
|
||||
*/
|
||||
};
|
||||
class controls
|
||||
{
|
||||
class Title1 : RscLoadingText
|
||||
{
|
||||
text = "$STR_LOADING"; // "Loading" text in the middle of the screen
|
||||
};
|
||||
class CA_Progress : RscProgress // progress bar, has to have idc 104
|
||||
{
|
||||
idc = 104;
|
||||
type = 8; // CT_PROGRESS
|
||||
style = 0; // ST_SINGLE
|
||||
texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
|
||||
};
|
||||
class CA_Progress2 : RscProgressNotFreeze // progress bar that will go reverse
|
||||
{
|
||||
idc = 103;
|
||||
};
|
||||
class Name2: RscText // the text on the top-left
|
||||
{
|
||||
idc = 101;
|
||||
x = 0.05;
|
||||
y = 0.029412;
|
||||
w = 0.9;
|
||||
h = 0.04902;
|
||||
text = "";
|
||||
sizeEx = 0.05;
|
||||
colorText[] = {0.543,0.5742,0.4102,1.0};
|
||||
};
|
||||
};
|
||||
};
|
||||
107
MPMissions/DayZ_Epoch_17.Chernarus/dynamic_vehicle.sqf
Normal file
107
MPMissions/DayZ_Epoch_17.Chernarus/dynamic_vehicle.sqf
Normal file
@@ -0,0 +1,107 @@
|
||||
AllowedVehiclesList = [
|
||||
["AH6X_DZ",5],
|
||||
["AN2_DZ",3],
|
||||
["ArmoredSUV_PMC_DZ",1],
|
||||
["ATV_CZ_EP1",5],
|
||||
["ATV_US_EP1",5],
|
||||
["C130J_US_EP1",1],
|
||||
["car_hatchback",5],
|
||||
["car_sedan",5],
|
||||
["CH_47F_EP1_DZ",2],
|
||||
["CSJ_GyroC",2],
|
||||
["CSJ_GyroCover",2],
|
||||
["CSJ_GyroP",2],
|
||||
["datsun1_civil_1_open",3],
|
||||
["datsun1_civil_2_covered",3],
|
||||
["datsun1_civil_3_open",3],
|
||||
["Fishing_Boat",5],
|
||||
["GAZ_Vodnik",2],
|
||||
["GAZ_Vodnik_MedEvac",1],
|
||||
["GLT_M300_LT",5],
|
||||
["GLT_M300_ST",5],
|
||||
["hilux1_civil_1_open",5],
|
||||
["hilux1_civil_2_covered",5],
|
||||
["hilux1_civil_3_open_EP1",5],
|
||||
["HMMWV_Ambulance",2],
|
||||
["HMMWV_Ambulance_CZ_DES_EP1",2],
|
||||
["HMMWV_DES_EP1",5],
|
||||
["HMMWV_DZ",5],
|
||||
["HMMWV_M1035_DES_EP1",2],
|
||||
["HMMWV_M1151_M2_CZ_DES_EP1",2],
|
||||
["HMMWV_M998A2_SOV_DES_EP1",2],
|
||||
["Ikarus",6],
|
||||
["Ikarus_TK_CIV_EP1",6],
|
||||
["Kamaz",2],
|
||||
["KamazRefuel_DZ",1],
|
||||
["Lada1",5],
|
||||
["Lada1_TK_CIV_EP1",5],
|
||||
["Lada2",5],
|
||||
["Lada2_TK_CIV_EP1",5],
|
||||
["LadaLM",2],
|
||||
["LandRover_CZ_EP1",5],
|
||||
["LandRover_MG_TK_EP1",3],
|
||||
["LandRover_Special_CZ_EP1",1],
|
||||
["LandRover_TK_CIV_EP1",5],
|
||||
["M1030_US_DES_EP1",5],
|
||||
["MH6J_DZ",5],
|
||||
["Mi17_Civilian_DZ",5],
|
||||
["Mi17_DZ",4],
|
||||
["MMT_Civ",10],
|
||||
["MtvrRefuel_DES_EP1_DZ",1],
|
||||
["MTVR_DES_EP1",2],
|
||||
["MV22_DZ",1],
|
||||
["Offroad_DSHKM_Gue",5],
|
||||
["Old_bike_TK_INS_EP1",7],
|
||||
["Old_moto_TK_Civ_EP1",5],
|
||||
["PBX",5],
|
||||
["Pickup_PK_GUE",5],
|
||||
["Pickup_PK_INS",5],
|
||||
["Pickup_PK_TK_GUE_EP1",5],
|
||||
["policecar",4],
|
||||
["RHIB",3],
|
||||
["S1203_ambulance_EP1",2],
|
||||
["S1203_TK_CIV_EP1",6],
|
||||
["Skoda",5],
|
||||
["SkodaBlue",5],
|
||||
["SkodaGreen",5],
|
||||
["SkodaRed",5],
|
||||
["Smallboat_1",5],
|
||||
["Smallboat_2",5],
|
||||
["SUV_Blue",1],
|
||||
["SUV_Camo",2],
|
||||
["SUV_Charcoal",1],
|
||||
["SUV_Green",1],
|
||||
["SUV_Orange",1],
|
||||
["SUV_Pink",1],
|
||||
["SUV_Red",1],
|
||||
["SUV_Silver",1],
|
||||
["SUV_TK_CIV_EP1",1],
|
||||
["SUV_White",1],
|
||||
["SUV_Yellow",1],
|
||||
["tractor",5],
|
||||
["TT650_Civ",6],
|
||||
["TT650_Ins",6],
|
||||
["TT650_TK_CIV_EP1",6],
|
||||
["UAZ_CDF",5],
|
||||
["UAZ_INS",5],
|
||||
["UAZ_MG_TK_EP1",5],
|
||||
["UAZ_RU",5],
|
||||
["UAZ_Unarmed_TK_CIV_EP1",5],
|
||||
["UAZ_Unarmed_TK_EP1",5],
|
||||
["UAZ_Unarmed_UN_EP1",5],
|
||||
["UH1H_DZ",3],
|
||||
["UH1Y_DZ",1],
|
||||
["UH60M_EP1_DZ",2],
|
||||
["UralRefuel_TK_EP1_DZ",1],
|
||||
["Ural_CDF",2],
|
||||
["Ural_TK_CIV_EP1",2],
|
||||
["Ural_UN_EP1",2],
|
||||
["V3S_Open_TK_CIV_EP1",2],
|
||||
["V3S_Open_TK_EP1",2],
|
||||
["V3S_Refuel_TK_GUE_EP1_DZ",1],
|
||||
["VolhaLimo_TK_CIV_EP1",2],
|
||||
["Volha_1_TK_CIV_EP1",5],
|
||||
["Volha_2_TK_CIV_EP1",5],
|
||||
["VWGolf",5],
|
||||
["Zodiac",5]
|
||||
];
|
||||
73
MPMissions/DayZ_Epoch_17.Chernarus/init.sqf
Normal file
73
MPMissions/DayZ_Epoch_17.Chernarus/init.sqf
Normal file
@@ -0,0 +1,73 @@
|
||||
/*
|
||||
INITILIZATION
|
||||
*/
|
||||
startLoadingScreen ["","RscDisplayLoadCustom"];
|
||||
cutText ["","BLACK OUT"];
|
||||
enableSaving [false, false];
|
||||
|
||||
//REALLY IMPORTANT VALUES
|
||||
dayZ_instance = 11; //The instance
|
||||
dayzHiveRequest = [];
|
||||
initialized = false;
|
||||
dayz_previousID = 0;
|
||||
|
||||
//disable greeting menu
|
||||
player setVariable ["BIS_noCoreConversations", true];
|
||||
//disable radio messages to be heard and shown in the left lower corner of the screen
|
||||
enableRadio false;
|
||||
|
||||
// DayZ Epoch config
|
||||
spawnShoremode = 1; // Default = 1 (on shore)
|
||||
spawnArea= 1500; // Default = 1500
|
||||
MaxHeliCrashes= 5; // Default = 5
|
||||
MaxVehicleLimit = 300; // Default = 50
|
||||
MaxDynamicDebris = 500; // Default = 100
|
||||
dayz_MapArea = 14000; // Default = 10000
|
||||
dayz_maxLocalZombies = 40; // Default = 40
|
||||
|
||||
|
||||
//Load in compiled functions
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
|
||||
progressLoadingScreen 0.1;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers
|
||||
progressLoadingScreen 0.2;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical
|
||||
progressLoadingScreen 0.4;
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions
|
||||
progressLoadingScreen 0.5;
|
||||
call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs
|
||||
progressLoadingScreen 1.0;
|
||||
|
||||
"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
|
||||
|
||||
if ((!isServer) && (isNull player) ) then
|
||||
{
|
||||
waitUntil {!isNull player};
|
||||
waitUntil {time > 3};
|
||||
};
|
||||
|
||||
if ((!isServer) && (player != player)) then
|
||||
{
|
||||
waitUntil {player == player};
|
||||
waitUntil {time > 3};
|
||||
};
|
||||
|
||||
if (isServer) then {
|
||||
call compile preprocessFileLineNumbers "dynamic_vehicle.sqf"; //Compile vehicle configs
|
||||
|
||||
// Add trader citys
|
||||
_nil = [] execVM "mission.sqf";
|
||||
_serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
|
||||
};
|
||||
|
||||
if (!isDedicated) then {
|
||||
//Conduct map operations
|
||||
0 fadeSound 0;
|
||||
waitUntil {!isNil "dayz_loadScreenMsg"};
|
||||
dayz_loadScreenMsg = (localize "STR_AUTHENTICATING");
|
||||
|
||||
//Run the player monitor
|
||||
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
|
||||
_playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
|
||||
_void = [] execVM "R3F_Realism\R3F_Realism_Init.sqf";
|
||||
};
|
||||
2752
MPMissions/DayZ_Epoch_17.Chernarus/mission.sqf
Normal file
2752
MPMissions/DayZ_Epoch_17.Chernarus/mission.sqf
Normal file
File diff suppressed because it is too large
Load Diff
1390
MPMissions/DayZ_Epoch_17.Chernarus/mission.sqm
Normal file
1390
MPMissions/DayZ_Epoch_17.Chernarus/mission.sqm
Normal file
File diff suppressed because it is too large
Load Diff
134
MPMissions/DayZ_Epoch_17.Chernarus/server_traders.sqf
Normal file
134
MPMissions/DayZ_Epoch_17.Chernarus/server_traders.sqf
Normal file
@@ -0,0 +1,134 @@
|
||||
// DayZ Epoch TRADERS for 17
|
||||
serverTraders = ["Tanny_PMC","US_Delta_Force_AR_EP1","BAF_Soldier_AAR_DDPM","Drake","Damsel2","GUE_Soldier_MG","GUE_Soldier_GL","TK_GUE_Soldier_5_EP1","GUE_Soldier_2","Soldier_Sniper_PMC","GUE_Soldier_3","Soldier_GL_M16A2_PMC","UN_CDF_Soldier_Crew_EP1","UN_CDF_Soldier_Crew_EP1","GUE_Worker2","Dr_Annie_Baker_EP1","Soldier_MG_PKM_PMC","Soldier_MG_PMC","GUE_Soldier_CO","Farmwife4","FR_Sykes","GUE_Villager4"];
|
||||
// Hero Vendor
|
||||
menu_Tanny_PMC = [
|
||||
[["Clothes",476],["Weapons",477],["Ammunition",478],["Vehicles",479],["Sniper Rifle Ammo",551]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// High end Ammo
|
||||
menu_US_Delta_Force_AR_EP1 = [
|
||||
[["Assault Rifle Ammo",480],["Machine Gun Ammo",481],["Sniper Rifle Ammo",482],["SMG Ammo",483],["Pistol Ammo",484]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// High end Weapons
|
||||
menu_BAF_Soldier_AAR_DDPM = [
|
||||
[["Assault Rifle",485],["Machine Gun",486],["Sniper Rifle",487],["Sub Machine Guns",488],["Pistols",489]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// High end Vehicles
|
||||
menu_Drake = [
|
||||
[["Fuel Trucks",490],["Heavy Armor Unarmed",491],["Fuel Trucks",492],["Helicopter Armed",493],["Helicopter Unarmed",494],["Military Armed",495]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Food/Drink Vendor
|
||||
menu_Damsel2 = [
|
||||
[["Backpacks",496],["Clothes",497],["Food and Drinks",498]],
|
||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
|
||||
"neutral"
|
||||
];
|
||||
// Low end Weapons
|
||||
menu_GUE_Soldier_MG = [
|
||||
[["Rifles",499],["Shotguns and Crossbows",500],["Sidearm",501],["Sniper Rifles",502]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Low end Ammo
|
||||
menu_GUE_Soldier_GL = [
|
||||
[["Rifle Ammo",503],["Shotgun and Crossbow Ammo",504],["Sidearm Ammo",506],["Sniper Ammo",507]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Bandit Building/Parts
|
||||
menu_TK_GUE_Soldier_5_EP1 = [
|
||||
[["Building Supplies",508],["Vehicle Parts",509],["Toolbelt Items",510]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Bandit Vehicles
|
||||
menu_GUE_Soldier_2 = [
|
||||
[["Buses",511],["Cargo Trucks",512],["Cargo Vans",513],["URALs",515],["UAZ",516],["Trucks Armed",534]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// AWOL's Airfield
|
||||
menu_Soldier_Sniper_PMC = [
|
||||
[["Airplanes",517],["Helicopter Armed",518],["Helicopter Unarmed",519]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Greens Quality Cars
|
||||
menu_GUE_Soldier_3 = [
|
||||
[["Cars",520],["Luxury Cars",521],["Microcars",522],["Mid Size Cars",523],["SUV",524],["Vans",525]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Black Market Vendor
|
||||
menu_Soldier_GL_M16A2_PMC = [
|
||||
[["Black Market Weapons",526],["Black Market Ammo",527],["Clothing",528],["Explosives",529]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Friendly Building/Parts
|
||||
menu_UN_CDF_Soldier_Crew_EP1 = [
|
||||
[["Building Supplies",530],["Vehicle Parts",531],["Toolbelt Items",532]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Friendly Vehicles
|
||||
menu_UN_CDF_Soldier_Crew_EP1 = [
|
||||
[["SUV",533],["Trucks Unarmed",535],["Bikes and ATV",536],["URALs",537]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// Food/Drink Vendor
|
||||
menu_GUE_Worker2 = [
|
||||
[["Backpacks",538],["Clothes",539],["Food and Drinks",540]],
|
||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
|
||||
"friendly"
|
||||
];
|
||||
// Medical Supplies
|
||||
menu_Dr_Annie_Baker_EP1 = [
|
||||
[["Medical Supplies",541],["Chem-lites/Flares",542],["Smoke Grenades",543]],
|
||||
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
|
||||
"friendly"
|
||||
];
|
||||
// High end Weapons
|
||||
menu_Soldier_MG_PKM_PMC = [
|
||||
[["Assault Rifle",544],["Machine Gun",545],["Sniper Rifle",546],["Sub Machine Guns",547],["Pistols",548]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// High end Ammo
|
||||
menu_Soldier_MG_PMC = [
|
||||
[["Assault Rifle Ammo",549],["Machine Gun Ammo",550],["Sniper Rifle Ammo",552],["SMG Ammo",553],["Pistol Ammo",554]],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
// East Wholesaler
|
||||
menu_GUE_Soldier_CO = [
|
||||
[["Wholesale",555]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Trash Trader
|
||||
menu_Farmwife4 = [
|
||||
[["Clothes",559]],
|
||||
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
|
||||
"neutral"
|
||||
];
|
||||
// West Wholesaler
|
||||
menu_FR_Sykes = [
|
||||
[["Wholesale",556]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
// Boat Vendor
|
||||
menu_GUE_Villager4 = [
|
||||
[["Boats Unarmed",557],["Boats Armed",558]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
14
MPMissions/DayZ_Epoch_17.Chernarus/stringtable.csv
Normal file
14
MPMissions/DayZ_Epoch_17.Chernarus/stringtable.csv
Normal file
@@ -0,0 +1,14 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.00
|
||||
@date 20101006
|
||||
*****************************************************************************/
|
||||
|
||||
Language, English, French
|
||||
|
||||
#include "R3F_Realism\R3F_stringtable.csv"
|
||||
|
||||
|
Can't render this file because it contains an unexpected character in line 13 and column 10.
|
Reference in New Issue
Block a user