test new way of zombie attack using PEH

This commit is contained in:
[VB]AWOL
2013-11-27 20:36:47 -06:00
parent e509bd5cfc
commit 177138f7ac
3 changed files with 30 additions and 11 deletions

View File

@@ -298,6 +298,25 @@ if (!isDedicated) then {
//_pos = getPosATL _unit;
//_id = [_pos,_unit] execFSM "\z\AddOns\dayz_code\system\zombie_agent.fsm";
};
// perform attack locally [_zattacktype,_rnd,_dir]
local_animateZed = {
private ["_move","_rnd","_animtype","_animnum","_dir","_unit"];
_unit = _this select 0;
if (local _unit) then {
_animtype = _this select 1;
_animnum = _this select 2;
_dir = _this select 3;
if (_animtype == 0) then {
_move = "ZombieFeed" + str(_rnd);
} else {
_move = "ZombieStandingAttack" + str(_rnd);
};
_unit setDir _dir;
_unit switchMove _move;
};
};
dayz_equipCheck = {
private ["_empty", "_needed","_diff","_success"];