mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
Move HeliCrash and CarePackage area variables to markers
This allows finer grained control of crashsite, carepackage and infected camp spawn positions and radii (further north, south, east, west, etc.). Also removed some hardcoded checks for Chernarus, since dayz_townGenerator should always be off on other maps for now. Someone may add town generator coordinates for other maps later. Related vanilla commits:b20b402bf07c8b69eb827dfd3ef9cf
This commit is contained in:
@@ -51,7 +51,6 @@ enableSentences false;
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//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
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//DefaultBackpack = "DZ_Patrol_Pack_EP1";
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//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
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dayz_MapArea = 12000; // Distance from center of map to out of bounds line
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dayz_paraSpawn = false; // Halo spawn
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DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
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DZE_BuildOnRoads = false; // Allow building on roads
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@@ -185,12 +185,13 @@ class Mission
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};
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class Markers
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{
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items=21;
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items=23;
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class Item0
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{
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position[]={6622,301,6751};
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name="center";
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type="Empty";
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a=6000;b=6000;
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};
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class Item1
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{
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@@ -265,6 +266,20 @@ class Mission
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type="Empty";
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};
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class Item13
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{
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position[]={6622,301,6751};
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name="crashsites";
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type="Empty";
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a=6000;b=6000;
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};
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class Item14
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{
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position[]={6622,301,6751};
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name="carepackages";
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type="Empty";
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a=6000;b=0;
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};
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class Item15
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{
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position[]={431,303,5554};
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name="tradercitykush";
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@@ -272,7 +287,7 @@ class Mission
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type="mil_circle";
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colorName="ColorGreen";
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};
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class Item14
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class Item16
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{
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position[]={1958,51,12555};
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name="Trader_City_Nur";
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@@ -280,7 +295,7 @@ class Mission
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type="mil_circle";
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colorName="ColorBlack";
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};
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class Item15
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class Item17
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{
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position[]={10870,283,6306};
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name="Trader_City_Garm";
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@@ -288,7 +303,7 @@ class Mission
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type="mil_circle";
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colorName="ColorBlack";
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};
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class Item16
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class Item18
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{
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position[]={7416,271,155};
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name="Wholesaler";
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@@ -296,7 +311,7 @@ class Mission
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type="mil_dot";
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colorName="ColorBlack";
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};
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class Item17
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class Item19
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{
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position[]={11270,115,12660};
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name="Wholesaler_1";
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@@ -304,7 +319,7 @@ class Mission
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type="mil_dot";
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colorName="ColorBlack";
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};
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class Item18
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class Item20
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{
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position[]={5261,83,11163};
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name="Airplane Dealer";
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@@ -312,7 +327,7 @@ class Mission
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type="mil_dot";
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colorName="ColorBlack";
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};
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class Item19
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class Item21
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{
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position[]={751,557,10491};
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name="BanditTrader";
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@@ -320,7 +335,7 @@ class Mission
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type="mil_dot";
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colorName="ColorRed";
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};
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class Item20
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class Item22
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{
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position[]={8039,300,2009};
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name="BlackMarketVendor";
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@@ -51,7 +51,6 @@ enableSentences false;
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//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
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//DefaultBackpack = "DZ_Patrol_Pack_EP1";
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//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
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dayz_MapArea = 8000; // Distance from center of map to out of bounds line
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dayz_paraSpawn = false; // Halo spawn
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DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
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DZE_BuildOnRoads = false; // Allow building on roads
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@@ -186,12 +186,13 @@ class Mission
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};
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class Markers
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{
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items=13;
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items=15;
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class Item0
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{
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position[]={3638,425,3632};
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name="center";
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type="Empty";
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a=4000;b=4000;
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};
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class Item1
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{
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@@ -265,6 +266,20 @@ class Mission
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name="spawn10";
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type="Empty";
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};
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class Item13
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{
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position[]={3638,425,3632};
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name="crashsites";
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type="Empty";
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a=4000;b=4000;
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};
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class Item14
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{
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position[]={3638,425,3632};
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name="carepackages";
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type="Empty";
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a=4000;b=0;
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};
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};
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};
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class Intro
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@@ -51,7 +51,6 @@ enableSentences false;
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//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
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//DefaultBackpack = "DZ_Patrol_Pack_EP1";
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//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
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dayz_MapArea = 14000; // Distance from center of map to out of bounds line
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dayz_paraSpawn = false; // Halo spawn
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DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
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DZE_BuildOnRoads = false; // Allow building on roads
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@@ -184,12 +184,13 @@ class Mission
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};
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class Markers
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{
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items=18;
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items=20;
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class Item0
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{
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position[]={7839,0,8414};
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name="center";
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type="Empty";
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a=7500;b=7000;
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};
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class Item1
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{
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@@ -234,6 +235,20 @@ class Mission
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type="Empty";
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};
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class Item8
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{
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position[]={7049,0,9241};
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name="crashsites";
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type="Empty";
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a=4880;b=7000;
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};
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class Item9
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{
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position[]={7542,0,7134};
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name="carepackages";
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type="Empty";
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a=6150;b=0;
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};
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class Item10
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{
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position[]={6326,304,7809};
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name="Tradercitystary";
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@@ -241,7 +256,7 @@ class Mission
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type="mil_circle";
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colorName="ColorBlack";
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};
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class Item9
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class Item11
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{
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position[]={4361,3,2259};
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name="wholesaleSouth";
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@@ -249,7 +264,7 @@ class Mission
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type="mil_dot";
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colorName="ColorBlack";
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};
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class Item10
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class Item12
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{
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position[]={13532,3,6355};
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name="boatTraderEast";
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@@ -257,7 +272,7 @@ class Mission
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type="mil_dot";
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colorName="ColorBlack";
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};
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class Item11
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class Item13
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{
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position[]={7989,0,2900};
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name="BoatDealerSouth";
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@@ -265,7 +280,7 @@ class Mission
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type="mil_dot";
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colorName="ColorBlack";
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};
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class Item12
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class Item14
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{
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position[]={12060,158,12638};
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name="AirVehicles";
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@@ -273,7 +288,7 @@ class Mission
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type="mil_dot";
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colorName="ColorGreen";
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};
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class Item13
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class Item15
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{
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position[]={1606,289,7803};
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name="BanditDen";
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@@ -281,7 +296,7 @@ class Mission
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type="mil_dot";
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colorName="ColorRed";
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};
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class Item14
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class Item16
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{
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position[]={11447,317,11364};
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name="Klen";
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@@ -289,7 +304,7 @@ class Mission
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type="mil_circle";
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colorName="ColorGreen";
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};
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class Item15
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class Item17
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{
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position[]={13441,1,5429};
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name="BoatDealerEast";
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@@ -297,7 +312,7 @@ class Mission
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type="mil_dot";
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colorName="ColorBlack";
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};
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class Item16
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class Item18
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{
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position[]={4064,365,11665};
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name="TradercityBash";
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@@ -305,7 +320,7 @@ class Mission
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type="mil_circle";
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colorName="ColorBlack";
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};
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class Item17
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class Item19
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{
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position[]={12944,210,12766};
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name="HeroTrader";
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@@ -51,7 +51,6 @@ enableSentences false;
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//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
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//DefaultBackpack = "DZ_Patrol_Pack_EP1";
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//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
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dayz_MapArea = 9000; // Distance from center of map to out of bounds line
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dayz_paraSpawn = false; // Halo spawn
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DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
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DZE_BuildOnRoads = false; // Allow building on roads
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@@ -187,12 +187,13 @@ class Mission
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};
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class Markers
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{
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items=24;
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items=26;
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class Item0
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{
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position[]={5123,19,5223};
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name="center";
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type="Empty";
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a=4500;b=4500;
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};
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class Item1
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{
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@@ -267,6 +268,20 @@ class Mission
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type="Empty";
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};
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class Item13
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{
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position[]={5123,19,5223};
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name="crashsites";
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type="Empty";
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a=4500;b=4500;
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};
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class Item14
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{
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position[]={5123,19,5223};
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name="carepackages";
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type="Empty";
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a=4500;b=0;
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};
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class Item15
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{
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position[]={1992,8,1169};
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name="st_2";
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@@ -274,7 +289,7 @@ class Mission
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type="mil_circle";
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colorName="ColorGreen";
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};
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class Item14
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class Item16
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{
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position[]={1283,48,9073};
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name="st_3";
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@@ -282,7 +297,7 @@ class Mission
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type="mil_circle";
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colorName="ColorGreen";
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};
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class Item15
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class Item17
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{
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position[]={4968,13,5130};
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name="st_4";
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@@ -290,7 +305,7 @@ class Mission
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type="mil_circle";
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colorName="ColorGreen";
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};
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class Item16
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class Item18
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{
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position[]={5976,19,6162};
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name="st_3_1";
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@@ -298,7 +313,7 @@ class Mission
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type="mil_dot";
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colorName="ColorBlue";
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};
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class Item17
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class Item19
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{
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position[]={8784,0,5185};
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name="st_3_1_1";
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@@ -306,7 +321,7 @@ class Mission
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type="hd_dot";
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colorName="ColorOrange";
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};
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class Item18
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class Item20
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{
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position[]={2641,4,7123};
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name="st_3_1_1_1";
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@@ -314,7 +329,7 @@ class Mission
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type="hd_dot";
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colorName="ColorOrange";
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};
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class Item19
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class Item21
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{
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position[]={6285,12,1296};
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name="st_3_2";
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@@ -322,7 +337,7 @@ class Mission
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type="hd_dot";
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colorName="ColorRed";
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};
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class Item20
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class Item22
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{
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position[]={8409,14,3379};
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name="st_3_2_1";
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@@ -330,7 +345,7 @@ class Mission
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type="hd_dot";
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colorName="ColorRed";
|
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};
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class Item21
|
||||
class Item23
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{
|
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position[]={6271,19,1273};
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name="st_3_2_2";
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@@ -338,7 +353,7 @@ class Mission
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||||
type="hd_dot";
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colorName="ColorGreen";
|
||||
};
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class Item22
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class Item24
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||||
{
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||||
position[]={8419,18,3369};
|
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name="st_3_2_3";
|
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@@ -346,7 +361,7 @@ class Mission
|
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type="hd_dot";
|
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colorName="ColorBlack";
|
||||
};
|
||||
class Item23
|
||||
class Item25
|
||||
{
|
||||
position[]={7230,18,2134};
|
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name="st_3_2_3_1";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 20000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -186,12 +186,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=28;
|
||||
items=30;
|
||||
class Item0
|
||||
{
|
||||
position[]={10732,193,12687};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=10000;b=10000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -260,6 +261,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item12
|
||||
{
|
||||
position[]={10732,193,12687};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=10000;b=10000;
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={10732,193,12687};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=10000;b=0;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={11698,-114,15210};
|
||||
name="TraderCityLyepestok";
|
||||
@@ -267,7 +282,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorOrange";
|
||||
};
|
||||
class Item13
|
||||
class Item15
|
||||
{
|
||||
position[]={15309,-14,9278};
|
||||
name="TraderCitySabina";
|
||||
@@ -275,7 +290,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorOrange";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={5538,-35,8762};
|
||||
name="TraderCityBilgrad";
|
||||
@@ -283,7 +298,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorOrange";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={7376,-34,4296};
|
||||
name="TraderCityBranibor";
|
||||
@@ -291,7 +306,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorOrange";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={10948,-10,654};
|
||||
name="BanditVendor";
|
||||
@@ -299,7 +314,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={15587,-35,16394};
|
||||
name="HeroVendor";
|
||||
@@ -307,7 +322,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item18
|
||||
class Item20
|
||||
{
|
||||
position[]={16555,-44,10159};
|
||||
name="AircraftDealer";
|
||||
@@ -315,7 +330,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item19
|
||||
class Item21
|
||||
{
|
||||
position[]={6815,7,8534};
|
||||
name="AircraftDealer2";
|
||||
@@ -323,7 +338,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item20
|
||||
class Item22
|
||||
{
|
||||
position[]={4066,-36,7265};
|
||||
name="Misc.Vendor";
|
||||
@@ -331,7 +346,7 @@ class Mission
|
||||
type="mil_box";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item21
|
||||
class Item23
|
||||
{
|
||||
position[]={17497,-235,7159};
|
||||
name="Misc.Vendor2";
|
||||
@@ -339,7 +354,7 @@ class Mission
|
||||
type="mil_box";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item22
|
||||
class Item24
|
||||
{
|
||||
position[]={17332,5,12930};
|
||||
name="BoatDealer";
|
||||
@@ -347,7 +362,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item23
|
||||
class Item25
|
||||
{
|
||||
position[]={10570,-0,16772};
|
||||
name="BoatDealer2";
|
||||
@@ -355,7 +370,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item24
|
||||
class Item26
|
||||
{
|
||||
position[]={10698,0,5983};
|
||||
name="BoatDealer3";
|
||||
@@ -363,7 +378,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item25
|
||||
class Item27
|
||||
{
|
||||
position[]={5419,-2,9503};
|
||||
name="BoatDealer4";
|
||||
@@ -371,7 +386,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item26
|
||||
class Item28
|
||||
{
|
||||
position[]={13342,-172,8611};
|
||||
name="Wholesaler";
|
||||
@@ -379,7 +394,7 @@ class Mission
|
||||
type="mil_box";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item27
|
||||
class Item29
|
||||
{
|
||||
position[]={9859,-173,7471};
|
||||
name="Wholesaler2";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 8000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -187,12 +187,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=25;
|
||||
items=27;
|
||||
class Item0
|
||||
{
|
||||
position[]={5893,50,8665};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=4000;b=4000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -267,6 +268,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={5893,50,8665};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=4000;b=4000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={5893,50,8665};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=4000;b=0;
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={5769,21,10774};
|
||||
name="GerneralPartsSupplies";
|
||||
@@ -274,7 +289,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={8885,14,10757};
|
||||
name="WholesalerNorth";
|
||||
@@ -282,7 +297,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={5563,39,10343};
|
||||
name="Doctor";
|
||||
@@ -290,7 +305,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={4702,28,8925};
|
||||
name="HighEndWeaponsAmmo";
|
||||
@@ -298,7 +313,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={3604,185,8026};
|
||||
name="HeroVendor";
|
||||
@@ -306,7 +321,7 @@ class Mission
|
||||
type="hd_dot";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item18
|
||||
class Item20
|
||||
{
|
||||
position[]={7317,87,8023};
|
||||
name="VehicleFriendly";
|
||||
@@ -314,7 +329,7 @@ class Mission
|
||||
type="mil_triangle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item19
|
||||
class Item21
|
||||
{
|
||||
position[]={4305,3,4779};
|
||||
name="NeutralVendors";
|
||||
@@ -322,7 +337,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item20
|
||||
class Item22
|
||||
{
|
||||
position[]={2186,4,5766};
|
||||
name="WholesalerSouth";
|
||||
@@ -330,7 +345,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item21
|
||||
class Item23
|
||||
{
|
||||
position[]={5032,49,8234};
|
||||
name="LowEndWeaponsAmmo";
|
||||
@@ -338,7 +353,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item22
|
||||
class Item24
|
||||
{
|
||||
position[]={7720,4,5847};
|
||||
name="BoatVendor";
|
||||
@@ -346,7 +361,7 @@ class Mission
|
||||
type="mil_triangle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item23
|
||||
class Item25
|
||||
{
|
||||
position[]={7239,240,7046};
|
||||
name="Bandit Trader";
|
||||
@@ -354,7 +369,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item24
|
||||
class Item26
|
||||
{
|
||||
position[]={6283,41,9380};
|
||||
name="PlaneVendor";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 12000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -188,12 +188,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=24;
|
||||
items=26;
|
||||
class Item0
|
||||
{
|
||||
position[]={5192,62,4994};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=6000;b=6000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -268,6 +269,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={5192,62,4994};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=6000;b=6000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={5192,62,4994};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=6000;b=0;
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={4763,3,7484};
|
||||
name="AirVehiclesF";
|
||||
@@ -275,7 +290,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={5232,1,8228};
|
||||
name="WholesalerNorth";
|
||||
@@ -283,7 +298,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={9056,9,4073};
|
||||
name="HeroVehicles";
|
||||
@@ -291,7 +306,7 @@ class Mission
|
||||
type="mil_triangle";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={1891,5,3611};
|
||||
name="NeutralAirVehicles";
|
||||
@@ -299,7 +314,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={3349,1,2311};
|
||||
name="Boats";
|
||||
@@ -307,7 +322,7 @@ class Mission
|
||||
type="mil_triangle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item18
|
||||
class Item20
|
||||
{
|
||||
position[]={8687,7,3137};
|
||||
name="NeutralTraders";
|
||||
@@ -315,7 +330,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
class Item19
|
||||
class Item21
|
||||
{
|
||||
position[]={4422,21,1629};
|
||||
name="NeutralTraderCity2";
|
||||
@@ -323,7 +338,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
class Item20
|
||||
class Item22
|
||||
{
|
||||
position[]={7224,8,727};
|
||||
name="WholesaleSouth";
|
||||
@@ -331,7 +346,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item21
|
||||
class Item23
|
||||
{
|
||||
position[]={4338,101,6317};
|
||||
name="PlanicaTraders";
|
||||
@@ -339,7 +354,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
class Item22
|
||||
class Item24
|
||||
{
|
||||
position[]={2247,35,9473};
|
||||
name="IslandVehiclePartsVendors";
|
||||
@@ -347,7 +362,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
class Item23
|
||||
class Item25
|
||||
{
|
||||
position[]={3804,-1,7656};
|
||||
name="Boat2";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 14000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -184,12 +184,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=18;
|
||||
items=20;
|
||||
class Item0
|
||||
{
|
||||
position[]={7839,0,8414};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=7500;b=7000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -234,6 +235,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item8
|
||||
{
|
||||
position[]={7049,0,9241};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=4880;b=7000;
|
||||
};
|
||||
class Item9
|
||||
{
|
||||
position[]={7542,0,7134};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=6150;b=0;
|
||||
};
|
||||
class Item10
|
||||
{
|
||||
position[]={4069,365,11661};
|
||||
name="Tradercitybash";
|
||||
@@ -241,7 +256,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item9
|
||||
class Item11
|
||||
{
|
||||
position[]={11469,317,11356};
|
||||
name="Tradercityklen";
|
||||
@@ -249,7 +264,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item10
|
||||
class Item12
|
||||
{
|
||||
position[]={6345,306,7808};
|
||||
name="Tradercitystary";
|
||||
@@ -257,7 +272,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item11
|
||||
class Item13
|
||||
{
|
||||
position[]={1146,9,2676};
|
||||
name="boatsnwholesale_1";
|
||||
@@ -265,7 +280,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item12
|
||||
class Item14
|
||||
{
|
||||
position[]={13247,7,6076};
|
||||
name="boatsnwholesale_1_1";
|
||||
@@ -273,7 +288,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item13
|
||||
class Item15
|
||||
{
|
||||
position[]={5068,338,9723};
|
||||
name="Airplane Dealer";
|
||||
@@ -281,7 +296,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={8385,1,2368};
|
||||
name="Boat Dealer";
|
||||
@@ -289,7 +304,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorOrange";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={12945,209,12751};
|
||||
name="HeroVendor";
|
||||
@@ -297,7 +312,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={13093,0,8241};
|
||||
name="Boat Dealer_1";
|
||||
@@ -305,7 +320,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorOrange";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={1610,283,7781};
|
||||
name="BanditVendor";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 7000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -184,12 +184,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=15;
|
||||
items=17;
|
||||
class Item0
|
||||
{
|
||||
position[]={10788,90,8680};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=3500;b=3500;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -228,6 +229,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item7
|
||||
{
|
||||
position[]={10788,90,8680};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=3500;b=3500;
|
||||
};
|
||||
class Item8
|
||||
{
|
||||
position[]={10788,90,8680};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=3500;b=0;
|
||||
};
|
||||
class Item9
|
||||
{
|
||||
position[]={10015,5,5963};
|
||||
name="wholesaleSouth";
|
||||
@@ -235,7 +250,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item8
|
||||
class Item10
|
||||
{
|
||||
position[]={14853,37,7646};
|
||||
name="boatTraderEast";
|
||||
@@ -243,7 +258,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item9
|
||||
class Item11
|
||||
{
|
||||
position[]={11897,2,5307};
|
||||
name="BoatDealerSouth";
|
||||
@@ -251,7 +266,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item10
|
||||
class Item12
|
||||
{
|
||||
position[]={8294,5,4347};
|
||||
name="AirVehicles";
|
||||
@@ -259,7 +274,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item11
|
||||
class Item13
|
||||
{
|
||||
position[]={13572,41,7520};
|
||||
name="BanditDen";
|
||||
@@ -267,7 +282,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item12
|
||||
class Item14
|
||||
{
|
||||
position[]={9660,25,10888};
|
||||
name="Jesco";
|
||||
@@ -275,7 +290,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item13
|
||||
class Item15
|
||||
{
|
||||
position[]={7979,22,10603};
|
||||
name="TradercityBash";
|
||||
@@ -283,7 +298,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={9728,5,4045};
|
||||
name="HeroTrader";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 4000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -187,12 +187,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=13;
|
||||
items=15;
|
||||
class Item0
|
||||
{
|
||||
position[]={3595,18,3689};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=2000;b=2000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -266,6 +267,20 @@ class Mission
|
||||
name="spawn10";
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={3595,18,3689};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=2000;b=2000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={3595,18,3689};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=2000;b=0;
|
||||
};
|
||||
};
|
||||
};
|
||||
class Intro
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 6000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -200,12 +200,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=16;
|
||||
items=18;
|
||||
class Item0
|
||||
{
|
||||
position[]={2594,0,2435};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=3000;b=3000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -250,6 +251,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item8
|
||||
{
|
||||
position[]={2594,0,2435};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=3000;b=3000;
|
||||
};
|
||||
class Item9
|
||||
{
|
||||
position[]={2594,0,2435};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=3000;b=0;
|
||||
};
|
||||
class Item10
|
||||
{
|
||||
position[]={4099,16,9242};
|
||||
name="BanditTrader";
|
||||
@@ -257,7 +272,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item9
|
||||
class Item11
|
||||
{
|
||||
position[]={4491,11,495};
|
||||
name="AirVehicleUnarmed";
|
||||
@@ -265,7 +280,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item10
|
||||
class Item12
|
||||
{
|
||||
position[]={3695,30,2409};
|
||||
name="TraderCity1";
|
||||
@@ -273,7 +288,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item11
|
||||
class Item13
|
||||
{
|
||||
position[]={3390,67,4102};
|
||||
name="TraderCity2";
|
||||
@@ -281,7 +296,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item12
|
||||
class Item14
|
||||
{
|
||||
position[]={4688,4,1887};
|
||||
name="Wholesaler";
|
||||
@@ -289,7 +304,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item13
|
||||
class Item15
|
||||
{
|
||||
position[]={1609,24,1071};
|
||||
name="BanditVendor";
|
||||
@@ -297,7 +312,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={4342,14,3663};
|
||||
name="HeroVendor";
|
||||
@@ -305,7 +320,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={3540,-2,3142};
|
||||
name="BoatVendor";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 6000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -184,12 +184,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=22;
|
||||
items=24;
|
||||
class Item0
|
||||
{
|
||||
position[]={3785,66,4003};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=3000;b=3000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -228,6 +229,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item7
|
||||
{
|
||||
position[]={3785,66,4003};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=3000;b=3000;
|
||||
};
|
||||
class Item8
|
||||
{
|
||||
position[]={3785,66,4003};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=3000;b=0;
|
||||
};
|
||||
class Item9
|
||||
{
|
||||
position[]={4799,13,7339};
|
||||
name="boatTraderEast";
|
||||
@@ -235,7 +250,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item8
|
||||
class Item10
|
||||
{
|
||||
position[]={2390,0,7534};
|
||||
name="BoatDealerSouth";
|
||||
@@ -243,7 +258,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item9
|
||||
class Item11
|
||||
{
|
||||
position[]={1790,20,3658};
|
||||
name="AirVehicles";
|
||||
@@ -251,7 +266,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item10
|
||||
class Item12
|
||||
{
|
||||
position[]={3563,9,6036};
|
||||
name="BanditDen";
|
||||
@@ -259,7 +274,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item11
|
||||
class Item13
|
||||
{
|
||||
position[]={1399,91,6955};
|
||||
name="NorthNeutralVendors";
|
||||
@@ -267,7 +282,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
class Item12
|
||||
class Item14
|
||||
{
|
||||
position[]={3935,1,873};
|
||||
name="SouthNeutralVendors";
|
||||
@@ -275,7 +290,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
class Item13
|
||||
class Item15
|
||||
{
|
||||
position[]={4801,91,3078};
|
||||
name="HeroTrader";
|
||||
@@ -283,7 +298,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={5346,64,2305};
|
||||
name="BlackMarket";
|
||||
@@ -291,7 +306,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={1198,39,1898};
|
||||
name="SouthWestWholesale";
|
||||
@@ -299,37 +314,37 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={6157,14,4954};
|
||||
name="spawn5";
|
||||
type="Empty";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={1816,3,4507};
|
||||
name="spawn6";
|
||||
type="Empty";
|
||||
};
|
||||
class Item18
|
||||
class Item20
|
||||
{
|
||||
position[]={4558,6,6546};
|
||||
name="spawn7";
|
||||
type="Empty";
|
||||
};
|
||||
class Item19
|
||||
class Item21
|
||||
{
|
||||
position[]={5781,6,6704};
|
||||
name="spawn8";
|
||||
type="Empty";
|
||||
};
|
||||
class Item20
|
||||
class Item22
|
||||
{
|
||||
position[]={5985,6,4278};
|
||||
name="spawn9";
|
||||
type="Empty";
|
||||
};
|
||||
class Item21
|
||||
class Item23
|
||||
{
|
||||
position[]={4448,6,5874};
|
||||
name="spawn10";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 12000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -183,12 +183,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=18;
|
||||
items=20;
|
||||
class Item0
|
||||
{
|
||||
position[]={10442,86,10438};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=6000;b=6000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -227,6 +228,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item7
|
||||
{
|
||||
position[]={10442,86,10438};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=6000;b=6000;
|
||||
};
|
||||
class Item8
|
||||
{
|
||||
position[]={10442,86,10438};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=6000;b=0;
|
||||
};
|
||||
class Item9
|
||||
{
|
||||
position[]={12556,42,8359};
|
||||
name="Tradercitycorazol";
|
||||
@@ -234,7 +249,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item8
|
||||
class Item10
|
||||
{
|
||||
position[]={13574,3,8677};
|
||||
name="wholesaleSouth";
|
||||
@@ -242,7 +257,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item9
|
||||
class Item11
|
||||
{
|
||||
position[]={11453,4,5418};
|
||||
name="boatTraderEast";
|
||||
@@ -250,7 +265,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item10
|
||||
class Item12
|
||||
{
|
||||
position[]={19237,4,13592};
|
||||
name="BoatDealerSouth";
|
||||
@@ -258,7 +273,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item11
|
||||
class Item13
|
||||
{
|
||||
position[]={9911,139,10010};
|
||||
name="AirVehicles";
|
||||
@@ -266,7 +281,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item12
|
||||
class Item14
|
||||
{
|
||||
position[]={6414,57,7461};
|
||||
name="BanditDen";
|
||||
@@ -274,7 +289,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item13
|
||||
class Item15
|
||||
{
|
||||
position[]={17186,40,13596};
|
||||
name="Ixel";
|
||||
@@ -282,7 +297,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={13434,2,6888};
|
||||
name="BoatDealerEast";
|
||||
@@ -290,7 +305,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={14273,41,12408};
|
||||
name="TradercityBag";
|
||||
@@ -298,7 +313,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={17270,14,9570};
|
||||
name="HeroTrader";
|
||||
@@ -306,7 +321,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={13243,25,11188};
|
||||
name="BlackMarket";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 14000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -187,12 +187,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=23;
|
||||
items=25;
|
||||
class Item0
|
||||
{
|
||||
position[]={5010,0,5250};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=7000;b=7000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -267,6 +268,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={5010,0,5250};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=7000;b=7000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={5010,0,5250};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=7000;b=0;
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={9638,10,6896};
|
||||
name="AirVehiclesF";
|
||||
@@ -274,7 +289,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={5152,0,9055};
|
||||
name="WholesalerWest";
|
||||
@@ -282,7 +297,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={9544,0,4156};
|
||||
name="HeroVehicles";
|
||||
@@ -290,7 +305,7 @@ class Mission
|
||||
type="mil_triangle";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={280,0,3289};
|
||||
name="NeutralAirVehicles";
|
||||
@@ -298,7 +313,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={5448,0,354};
|
||||
name="Boats";
|
||||
@@ -306,7 +321,7 @@ class Mission
|
||||
type="mil_triangle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item18
|
||||
class Item20
|
||||
{
|
||||
position[]={5191,71,4103};
|
||||
name="NeutralTraders";
|
||||
@@ -314,7 +329,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
class Item19
|
||||
class Item21
|
||||
{
|
||||
position[]={5149,177,3396};
|
||||
name="NeutralTraderCity2";
|
||||
@@ -322,7 +337,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
class Item20
|
||||
class Item22
|
||||
{
|
||||
position[]={7273,0,256};
|
||||
name="WholesaleSouth";
|
||||
@@ -330,7 +345,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item21
|
||||
class Item23
|
||||
{
|
||||
position[]={5233,159,7078};
|
||||
name="PlanicaTraders";
|
||||
@@ -338,7 +353,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
class Item22
|
||||
class Item24
|
||||
{
|
||||
position[]={1298,0,9366};
|
||||
name="IslandVehiclePartsVendors";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 18000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -185,12 +185,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=23;
|
||||
items=25;
|
||||
class Item0
|
||||
{
|
||||
position[]={10010,110,10448};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=9000;b=9000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -265,13 +266,27 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={10010,110,10448};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=9000;b=9000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={10010,110,10448};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=9000;b=0;
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={8246,15,15490};
|
||||
name="NeutralTraderCity";
|
||||
text="Trader City Lenzburg";
|
||||
type="mil_circle";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={12397,216,5068};
|
||||
name="FriendlyTraderCity";
|
||||
@@ -279,7 +294,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={5150,71,4862};
|
||||
name="HeroVendor";
|
||||
@@ -287,7 +302,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={15128,19,16421};
|
||||
name="UnarmedAirVehicles";
|
||||
@@ -295,7 +310,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={2125,13,7807};
|
||||
name="West Wholesaler";
|
||||
@@ -303,7 +318,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item18
|
||||
class Item20
|
||||
{
|
||||
position[]={5372,5,16091};
|
||||
name="NorthWholesaler";
|
||||
@@ -311,7 +326,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item19
|
||||
class Item21
|
||||
{
|
||||
position[]={6776,0,16955};
|
||||
name="NorthBoatVendor";
|
||||
@@ -319,7 +334,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item20
|
||||
class Item22
|
||||
{
|
||||
position[]={10404,106,8282};
|
||||
name="BanditVendor";
|
||||
@@ -327,7 +342,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item21
|
||||
class Item23
|
||||
{
|
||||
position[]={16835,-2,5268};
|
||||
name="SouthBoatVendor";
|
||||
@@ -335,7 +350,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item22
|
||||
class Item24
|
||||
{
|
||||
position[]={15520,5,13225};
|
||||
name="NeutralTraderCIty2";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 22000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -185,12 +185,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=21;
|
||||
items=23;
|
||||
class Item0
|
||||
{
|
||||
position[]={15177,286,11335};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=11000;b=11000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -265,13 +266,27 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={15177,286,11335};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=11000;b=11000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={15177,286,11335};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=11000;b=0;
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={15487,87,17015};
|
||||
name="NeutralTraderCity";
|
||||
text="Trader City Seedorf";
|
||||
type="mil_circle";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={24713,409,21741};
|
||||
name="FriendlyTraderCity";
|
||||
@@ -279,7 +294,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={11046,179,15669};
|
||||
name="HeroVendor";
|
||||
@@ -287,7 +302,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={15350,112,18522};
|
||||
name="UnarmedAirVehicles";
|
||||
@@ -295,7 +310,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={2507,271,3870};
|
||||
name="SouthWholesaler";
|
||||
@@ -303,7 +318,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item18
|
||||
class Item20
|
||||
{
|
||||
position[]={223,139,22703};
|
||||
name="NorthWholesaler";
|
||||
@@ -311,7 +326,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item19
|
||||
class Item21
|
||||
{
|
||||
position[]={16894,0,1781};
|
||||
name="BanditVendor";
|
||||
@@ -319,7 +334,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item20
|
||||
class Item22
|
||||
{
|
||||
position[]={13176,176,6614};
|
||||
name="NeutralTraderCIty2";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 22000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -185,12 +185,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=21;
|
||||
items=23;
|
||||
class Item0
|
||||
{
|
||||
position[]={15177,286,11335};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=11000;b=11000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -265,13 +266,27 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={15177,286,11335};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=11000;b=11000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={15177,286,11335};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=11000;b=0;
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={15487,87,17015};
|
||||
name="NeutralTraderCity";
|
||||
text="Trader City Seedorf";
|
||||
type="mil_circle";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={24713,409,21741};
|
||||
name="FriendlyTraderCity";
|
||||
@@ -279,7 +294,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={11046,179,15669};
|
||||
name="HeroVendor";
|
||||
@@ -287,7 +302,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={15350,112,18522};
|
||||
name="UnarmedAirVehicles";
|
||||
@@ -295,7 +310,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={2507,271,3870};
|
||||
name="SouthWholesaler";
|
||||
@@ -303,7 +318,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item18
|
||||
class Item20
|
||||
{
|
||||
position[]={223,139,22703};
|
||||
name="NorthWholesaler";
|
||||
@@ -311,7 +326,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item19
|
||||
class Item21
|
||||
{
|
||||
position[]={16894,0,1781};
|
||||
name="BanditVendor";
|
||||
@@ -319,7 +334,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item20
|
||||
class Item22
|
||||
{
|
||||
position[]={13176,176,6614};
|
||||
name="NeutralTraderCIty2";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 2000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -186,12 +186,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=15;
|
||||
items=17;
|
||||
class Item0
|
||||
{
|
||||
position[]={1096,56,1052};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=1000;b=1000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -266,6 +267,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={1096,56,1052};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=1000;b=1000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={1096,56,1052};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=1000;b=0;
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={506,32,1105};
|
||||
name="test";
|
||||
@@ -277,7 +292,7 @@ class Mission
|
||||
a=150;
|
||||
b=150;
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={410,32,1196};
|
||||
name="Safe Zone";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 8000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -186,12 +186,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=15;
|
||||
items=17;
|
||||
class Item0
|
||||
{
|
||||
position[]={4008,16,3980};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=4000;b=4000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -266,6 +267,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={4008,16,3980};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=4000;b=4000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={4008,16,3980};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=4000;b=0;
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={3568,27,6816};
|
||||
name="HeroCamp";
|
||||
@@ -273,7 +288,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={4753,64,831};
|
||||
name="BanditCamp";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 4000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -184,12 +184,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=13;
|
||||
items=15;
|
||||
class Item0
|
||||
{
|
||||
position[]={2129,319,1811};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=2000;b=2000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -263,6 +264,20 @@ class Mission
|
||||
name="spawn10";
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={2129,319,1811};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=2000;b=2000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={2129,319,1811};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=2000;b=0;
|
||||
};
|
||||
};
|
||||
};
|
||||
class Intro
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 12000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -199,12 +199,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=37;
|
||||
items=39;
|
||||
class Item0
|
||||
{
|
||||
position[]={4078,30,4757};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=6000;b=6000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -279,6 +280,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={4078,30,4757};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=6000;b=6000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={4078,30,4757};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=6000;b=0;
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={6011,13,6626};
|
||||
name="RaceTrack";
|
||||
@@ -288,7 +303,7 @@ class Mission
|
||||
fillName="Border";
|
||||
drawBorder=1;
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={6539,20,6868};
|
||||
name="RepairGuy";
|
||||
@@ -296,7 +311,7 @@ class Mission
|
||||
type="mil_box";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={7026,11,7105};
|
||||
name="PlaneVendor";
|
||||
@@ -304,7 +319,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={3054,14,8032};
|
||||
name="Wholesale";
|
||||
@@ -312,7 +327,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={3608,235,3685};
|
||||
name="HighWeapons/ammo";
|
||||
@@ -320,7 +335,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item18
|
||||
class Item20
|
||||
{
|
||||
position[]={4245,46,4486};
|
||||
name="Parts";
|
||||
@@ -328,7 +343,7 @@ class Mission
|
||||
type="mil_box";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item19
|
||||
class Item21
|
||||
{
|
||||
position[]={4138,23,1492};
|
||||
name="Choppers";
|
||||
@@ -336,7 +351,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item20
|
||||
class Item22
|
||||
{
|
||||
position[]={7553,11,3028};
|
||||
name="lowEndCars";
|
||||
@@ -344,7 +359,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item21
|
||||
class Item23
|
||||
{
|
||||
position[]={7514,10,2953};
|
||||
name="LowEndWeapons";
|
||||
@@ -352,7 +367,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item22
|
||||
class Item24
|
||||
{
|
||||
position[]={3024,45,5956};
|
||||
name="HighEndCars";
|
||||
@@ -360,7 +375,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item23
|
||||
class Item25
|
||||
{
|
||||
position[]={895,29,5271};
|
||||
name="MedicalandBags";
|
||||
@@ -368,7 +383,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item24
|
||||
class Item26
|
||||
{
|
||||
position[]={8357,23,8740};
|
||||
name="Wholesaler";
|
||||
@@ -376,7 +391,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item25
|
||||
class Item27
|
||||
{
|
||||
position[]={4178,12,2342};
|
||||
name="BagsNFood";
|
||||
@@ -384,7 +399,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item26
|
||||
class Item28
|
||||
{
|
||||
position[]={728,41,1571};
|
||||
name="Wholesalers";
|
||||
@@ -392,7 +407,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item27
|
||||
class Item29
|
||||
{
|
||||
position[]={1724,42,4137};
|
||||
name="DirtTrackVendor";
|
||||
@@ -400,7 +415,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item28
|
||||
class Item30
|
||||
{
|
||||
position[]={2376,56,4120};
|
||||
name="OffRoad4x4";
|
||||
@@ -408,7 +423,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item29
|
||||
class Item31
|
||||
{
|
||||
position[]={4015,4,5216};
|
||||
name="BoatVendor";
|
||||
@@ -416,7 +431,7 @@ class Mission
|
||||
type="mil_triangle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item30
|
||||
class Item32
|
||||
{
|
||||
position[]={5523,2,4412};
|
||||
name="BoatVendor1";
|
||||
@@ -424,7 +439,7 @@ class Mission
|
||||
type="mil_triangle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item31
|
||||
class Item33
|
||||
{
|
||||
position[]={3939,2,2199};
|
||||
name="BoatVendor2";
|
||||
@@ -432,7 +447,7 @@ class Mission
|
||||
type="mil_triangle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item32
|
||||
class Item34
|
||||
{
|
||||
position[]={6673,52,6355};
|
||||
name="BagVendor1";
|
||||
@@ -440,7 +455,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item33
|
||||
class Item35
|
||||
{
|
||||
position[]={4238,48,4842};
|
||||
name="BagVendor2";
|
||||
@@ -448,7 +463,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item34
|
||||
class Item36
|
||||
{
|
||||
position[]={6679,26,4296};
|
||||
name="Doctor2";
|
||||
@@ -456,7 +471,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item35
|
||||
class Item37
|
||||
{
|
||||
position[]={4099,16,9242};
|
||||
name="BanditTrader";
|
||||
@@ -464,7 +479,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item36
|
||||
class Item38
|
||||
{
|
||||
position[]={4139,23,1465};
|
||||
name="HeroTrader";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 4000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -184,12 +184,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=13;
|
||||
items=15;
|
||||
class Item0
|
||||
{
|
||||
position[]={1056,51,1016};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=2000;b=2000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -263,6 +264,20 @@ class Mission
|
||||
name="spawn10";
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={1056,51,1016};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=2000;b=2000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={1056,51,1016};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=2000;b=0;
|
||||
};
|
||||
};
|
||||
};
|
||||
class Intro
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 8000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -184,12 +184,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=13;
|
||||
items=15;
|
||||
class Item0
|
||||
{
|
||||
position[]={4103,313,5133};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=4000;b=4000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -263,6 +264,20 @@ class Mission
|
||||
name="spawn10";
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={4103,313,5133};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=4000;b=4000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={4103,313,5133};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=4000;b=0;
|
||||
};
|
||||
};
|
||||
};
|
||||
class Intro
|
||||
|
||||
Reference in New Issue
Block a user