Move HeliCrash and CarePackage area variables to markers

This allows finer grained control of crashsite, carepackage and infected
camp spawn positions and radii (further north, south, east, west, etc.).

Also removed some hardcoded checks for Chernarus, since
dayz_townGenerator should always be off on other maps for now. Someone
may add town generator coordinates for other maps later.

Related vanilla commits:

b20b402bf0

7c8b69eb82

7dfd3ef9cf
This commit is contained in:
ebaydayz
2016-09-11 14:45:39 -04:00
parent 48334e76d4
commit 16e4dc7b30
65 changed files with 579 additions and 253 deletions

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 12000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -185,12 +185,13 @@ class Mission
};
class Markers
{
items=21;
items=23;
class Item0
{
position[]={6622,301,6751};
name="center";
type="Empty";
a=6000;b=6000;
};
class Item1
{
@@ -265,6 +266,20 @@ class Mission
type="Empty";
};
class Item13
{
position[]={6622,301,6751};
name="crashsites";
type="Empty";
a=6000;b=6000;
};
class Item14
{
position[]={6622,301,6751};
name="carepackages";
type="Empty";
a=6000;b=0;
};
class Item15
{
position[]={431,303,5554};
name="tradercitykush";
@@ -272,7 +287,7 @@ class Mission
type="mil_circle";
colorName="ColorGreen";
};
class Item14
class Item16
{
position[]={1958,51,12555};
name="Trader_City_Nur";
@@ -280,7 +295,7 @@ class Mission
type="mil_circle";
colorName="ColorBlack";
};
class Item15
class Item17
{
position[]={10870,283,6306};
name="Trader_City_Garm";
@@ -288,7 +303,7 @@ class Mission
type="mil_circle";
colorName="ColorBlack";
};
class Item16
class Item18
{
position[]={7416,271,155};
name="Wholesaler";
@@ -296,7 +311,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item17
class Item19
{
position[]={11270,115,12660};
name="Wholesaler_1";
@@ -304,7 +319,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item18
class Item20
{
position[]={5261,83,11163};
name="Airplane Dealer";
@@ -312,7 +327,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item19
class Item21
{
position[]={751,557,10491};
name="BanditTrader";
@@ -320,7 +335,7 @@ class Mission
type="mil_dot";
colorName="ColorRed";
};
class Item20
class Item22
{
position[]={8039,300,2009};
name="BlackMarketVendor";

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 8000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -186,12 +186,13 @@ class Mission
};
class Markers
{
items=13;
items=15;
class Item0
{
position[]={3638,425,3632};
name="center";
type="Empty";
a=4000;b=4000;
};
class Item1
{
@@ -265,6 +266,20 @@ class Mission
name="spawn10";
type="Empty";
};
class Item13
{
position[]={3638,425,3632};
name="crashsites";
type="Empty";
a=4000;b=4000;
};
class Item14
{
position[]={3638,425,3632};
name="carepackages";
type="Empty";
a=4000;b=0;
};
};
};
class Intro

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 14000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -184,12 +184,13 @@ class Mission
};
class Markers
{
items=18;
items=20;
class Item0
{
position[]={7839,0,8414};
name="center";
type="Empty";
a=7500;b=7000;
};
class Item1
{
@@ -234,6 +235,20 @@ class Mission
type="Empty";
};
class Item8
{
position[]={7049,0,9241};
name="crashsites";
type="Empty";
a=4880;b=7000;
};
class Item9
{
position[]={7542,0,7134};
name="carepackages";
type="Empty";
a=6150;b=0;
};
class Item10
{
position[]={6326,304,7809};
name="Tradercitystary";
@@ -241,7 +256,7 @@ class Mission
type="mil_circle";
colorName="ColorBlack";
};
class Item9
class Item11
{
position[]={4361,3,2259};
name="wholesaleSouth";
@@ -249,7 +264,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item10
class Item12
{
position[]={13532,3,6355};
name="boatTraderEast";
@@ -257,7 +272,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item11
class Item13
{
position[]={7989,0,2900};
name="BoatDealerSouth";
@@ -265,7 +280,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item12
class Item14
{
position[]={12060,158,12638};
name="AirVehicles";
@@ -273,7 +288,7 @@ class Mission
type="mil_dot";
colorName="ColorGreen";
};
class Item13
class Item15
{
position[]={1606,289,7803};
name="BanditDen";
@@ -281,7 +296,7 @@ class Mission
type="mil_dot";
colorName="ColorRed";
};
class Item14
class Item16
{
position[]={11447,317,11364};
name="Klen";
@@ -289,7 +304,7 @@ class Mission
type="mil_circle";
colorName="ColorGreen";
};
class Item15
class Item17
{
position[]={13441,1,5429};
name="BoatDealerEast";
@@ -297,7 +312,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item16
class Item18
{
position[]={4064,365,11665};
name="TradercityBash";
@@ -305,7 +320,7 @@ class Mission
type="mil_circle";
colorName="ColorBlack";
};
class Item17
class Item19
{
position[]={12944,210,12766};
name="HeroTrader";

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 9000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -187,12 +187,13 @@ class Mission
};
class Markers
{
items=24;
items=26;
class Item0
{
position[]={5123,19,5223};
name="center";
type="Empty";
a=4500;b=4500;
};
class Item1
{
@@ -267,6 +268,20 @@ class Mission
type="Empty";
};
class Item13
{
position[]={5123,19,5223};
name="crashsites";
type="Empty";
a=4500;b=4500;
};
class Item14
{
position[]={5123,19,5223};
name="carepackages";
type="Empty";
a=4500;b=0;
};
class Item15
{
position[]={1992,8,1169};
name="st_2";
@@ -274,7 +289,7 @@ class Mission
type="mil_circle";
colorName="ColorGreen";
};
class Item14
class Item16
{
position[]={1283,48,9073};
name="st_3";
@@ -282,7 +297,7 @@ class Mission
type="mil_circle";
colorName="ColorGreen";
};
class Item15
class Item17
{
position[]={4968,13,5130};
name="st_4";
@@ -290,7 +305,7 @@ class Mission
type="mil_circle";
colorName="ColorGreen";
};
class Item16
class Item18
{
position[]={5976,19,6162};
name="st_3_1";
@@ -298,7 +313,7 @@ class Mission
type="mil_dot";
colorName="ColorBlue";
};
class Item17
class Item19
{
position[]={8784,0,5185};
name="st_3_1_1";
@@ -306,7 +321,7 @@ class Mission
type="hd_dot";
colorName="ColorOrange";
};
class Item18
class Item20
{
position[]={2641,4,7123};
name="st_3_1_1_1";
@@ -314,7 +329,7 @@ class Mission
type="hd_dot";
colorName="ColorOrange";
};
class Item19
class Item21
{
position[]={6285,12,1296};
name="st_3_2";
@@ -322,7 +337,7 @@ class Mission
type="hd_dot";
colorName="ColorRed";
};
class Item20
class Item22
{
position[]={8409,14,3379};
name="st_3_2_1";
@@ -330,7 +345,7 @@ class Mission
type="hd_dot";
colorName="ColorRed";
};
class Item21
class Item23
{
position[]={6271,19,1273};
name="st_3_2_2";
@@ -338,7 +353,7 @@ class Mission
type="hd_dot";
colorName="ColorGreen";
};
class Item22
class Item24
{
position[]={8419,18,3369};
name="st_3_2_3";
@@ -346,7 +361,7 @@ class Mission
type="hd_dot";
colorName="ColorBlack";
};
class Item23
class Item25
{
position[]={7230,18,2134};
name="st_3_2_3_1";

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 20000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -186,12 +186,13 @@ class Mission
};
class Markers
{
items=28;
items=30;
class Item0
{
position[]={10732,193,12687};
name="center";
type="Empty";
a=10000;b=10000;
};
class Item1
{
@@ -260,6 +261,20 @@ class Mission
type="Empty";
};
class Item12
{
position[]={10732,193,12687};
name="crashsites";
type="Empty";
a=10000;b=10000;
};
class Item13
{
position[]={10732,193,12687};
name="carepackages";
type="Empty";
a=10000;b=0;
};
class Item14
{
position[]={11698,-114,15210};
name="TraderCityLyepestok";
@@ -267,7 +282,7 @@ class Mission
type="mil_circle";
colorName="ColorOrange";
};
class Item13
class Item15
{
position[]={15309,-14,9278};
name="TraderCitySabina";
@@ -275,7 +290,7 @@ class Mission
type="mil_circle";
colorName="ColorOrange";
};
class Item14
class Item16
{
position[]={5538,-35,8762};
name="TraderCityBilgrad";
@@ -283,7 +298,7 @@ class Mission
type="mil_circle";
colorName="ColorOrange";
};
class Item15
class Item17
{
position[]={7376,-34,4296};
name="TraderCityBranibor";
@@ -291,7 +306,7 @@ class Mission
type="mil_circle";
colorName="ColorOrange";
};
class Item16
class Item18
{
position[]={10948,-10,654};
name="BanditVendor";
@@ -299,7 +314,7 @@ class Mission
type="mil_dot";
colorName="ColorRed";
};
class Item17
class Item19
{
position[]={15587,-35,16394};
name="HeroVendor";
@@ -307,7 +322,7 @@ class Mission
type="mil_dot";
colorName="ColorGreen";
};
class Item18
class Item20
{
position[]={16555,-44,10159};
name="AircraftDealer";
@@ -315,7 +330,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item19
class Item21
{
position[]={6815,7,8534};
name="AircraftDealer2";
@@ -323,7 +338,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item20
class Item22
{
position[]={4066,-36,7265};
name="Misc.Vendor";
@@ -331,7 +346,7 @@ class Mission
type="mil_box";
colorName="ColorGreen";
};
class Item21
class Item23
{
position[]={17497,-235,7159};
name="Misc.Vendor2";
@@ -339,7 +354,7 @@ class Mission
type="mil_box";
colorName="ColorGreen";
};
class Item22
class Item24
{
position[]={17332,5,12930};
name="BoatDealer";
@@ -347,7 +362,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item23
class Item25
{
position[]={10570,-0,16772};
name="BoatDealer2";
@@ -355,7 +370,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item24
class Item26
{
position[]={10698,0,5983};
name="BoatDealer3";
@@ -363,7 +378,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item25
class Item27
{
position[]={5419,-2,9503};
name="BoatDealer4";
@@ -371,7 +386,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item26
class Item28
{
position[]={13342,-172,8611};
name="Wholesaler";
@@ -379,7 +394,7 @@ class Mission
type="mil_box";
colorName="ColorBlack";
};
class Item27
class Item29
{
position[]={9859,-173,7471};
name="Wholesaler2";

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 8000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -187,12 +187,13 @@ class Mission
};
class Markers
{
items=25;
items=27;
class Item0
{
position[]={5893,50,8665};
name="center";
type="Empty";
a=4000;b=4000;
};
class Item1
{
@@ -267,6 +268,20 @@ class Mission
type="Empty";
};
class Item13
{
position[]={5893,50,8665};
name="crashsites";
type="Empty";
a=4000;b=4000;
};
class Item14
{
position[]={5893,50,8665};
name="carepackages";
type="Empty";
a=4000;b=0;
};
class Item15
{
position[]={5769,21,10774};
name="GerneralPartsSupplies";
@@ -274,7 +289,7 @@ class Mission
type="mil_circle";
colorName="ColorGreen";
};
class Item14
class Item16
{
position[]={8885,14,10757};
name="WholesalerNorth";
@@ -282,7 +297,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item15
class Item17
{
position[]={5563,39,10343};
name="Doctor";
@@ -290,7 +305,7 @@ class Mission
type="mil_dot";
colorName="ColorGreen";
};
class Item16
class Item18
{
position[]={4702,28,8925};
name="HighEndWeaponsAmmo";
@@ -298,7 +313,7 @@ class Mission
type="mil_circle";
colorName="ColorGreen";
};
class Item17
class Item19
{
position[]={3604,185,8026};
name="HeroVendor";
@@ -306,7 +321,7 @@ class Mission
type="hd_dot";
colorName="ColorBlue";
};
class Item18
class Item20
{
position[]={7317,87,8023};
name="VehicleFriendly";
@@ -314,7 +329,7 @@ class Mission
type="mil_triangle";
colorName="ColorGreen";
};
class Item19
class Item21
{
position[]={4305,3,4779};
name="NeutralVendors";
@@ -322,7 +337,7 @@ class Mission
type="mil_circle";
colorName="ColorBlack";
};
class Item20
class Item22
{
position[]={2186,4,5766};
name="WholesalerSouth";
@@ -330,7 +345,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item21
class Item23
{
position[]={5032,49,8234};
name="LowEndWeaponsAmmo";
@@ -338,7 +353,7 @@ class Mission
type="mil_circle";
colorName="ColorBlack";
};
class Item22
class Item24
{
position[]={7720,4,5847};
name="BoatVendor";
@@ -346,7 +361,7 @@ class Mission
type="mil_triangle";
colorName="ColorBlack";
};
class Item23
class Item25
{
position[]={7239,240,7046};
name="Bandit Trader";
@@ -354,7 +369,7 @@ class Mission
type="mil_dot";
colorName="ColorRed";
};
class Item24
class Item26
{
position[]={6283,41,9380};
name="PlaneVendor";

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 12000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -188,12 +188,13 @@ class Mission
};
class Markers
{
items=24;
items=26;
class Item0
{
position[]={5192,62,4994};
name="center";
type="Empty";
a=6000;b=6000;
};
class Item1
{
@@ -268,6 +269,20 @@ class Mission
type="Empty";
};
class Item13
{
position[]={5192,62,4994};
name="crashsites";
type="Empty";
a=6000;b=6000;
};
class Item14
{
position[]={5192,62,4994};
name="carepackages";
type="Empty";
a=6000;b=0;
};
class Item15
{
position[]={4763,3,7484};
name="AirVehiclesF";
@@ -275,7 +290,7 @@ class Mission
type="mil_dot";
colorName="ColorGreen";
};
class Item14
class Item16
{
position[]={5232,1,8228};
name="WholesalerNorth";
@@ -283,7 +298,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item15
class Item17
{
position[]={9056,9,4073};
name="HeroVehicles";
@@ -291,7 +306,7 @@ class Mission
type="mil_triangle";
colorName="ColorBlue";
};
class Item16
class Item18
{
position[]={1891,5,3611};
name="NeutralAirVehicles";
@@ -299,7 +314,7 @@ class Mission
type="mil_dot";
colorName="ColorRed";
};
class Item17
class Item19
{
position[]={3349,1,2311};
name="Boats";
@@ -307,7 +322,7 @@ class Mission
type="mil_triangle";
colorName="ColorBlack";
};
class Item18
class Item20
{
position[]={8687,7,3137};
name="NeutralTraders";
@@ -315,7 +330,7 @@ class Mission
type="mil_circle";
colorName="ColorBrown";
};
class Item19
class Item21
{
position[]={4422,21,1629};
name="NeutralTraderCity2";
@@ -323,7 +338,7 @@ class Mission
type="mil_circle";
colorName="ColorBrown";
};
class Item20
class Item22
{
position[]={7224,8,727};
name="WholesaleSouth";
@@ -331,7 +346,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item21
class Item23
{
position[]={4338,101,6317};
name="PlanicaTraders";
@@ -339,7 +354,7 @@ class Mission
type="mil_circle";
colorName="ColorBrown";
};
class Item22
class Item24
{
position[]={2247,35,9473};
name="IslandVehiclePartsVendors";
@@ -347,7 +362,7 @@ class Mission
type="mil_circle";
colorName="ColorBrown";
};
class Item23
class Item25
{
position[]={3804,-1,7656};
name="Boat2";

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 14000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -184,12 +184,13 @@ class Mission
};
class Markers
{
items=18;
items=20;
class Item0
{
position[]={7839,0,8414};
name="center";
type="Empty";
a=7500;b=7000;
};
class Item1
{
@@ -234,6 +235,20 @@ class Mission
type="Empty";
};
class Item8
{
position[]={7049,0,9241};
name="crashsites";
type="Empty";
a=4880;b=7000;
};
class Item9
{
position[]={7542,0,7134};
name="carepackages";
type="Empty";
a=6150;b=0;
};
class Item10
{
position[]={4069,365,11661};
name="Tradercitybash";
@@ -241,7 +256,7 @@ class Mission
type="mil_circle";
colorName="ColorBlack";
};
class Item9
class Item11
{
position[]={11469,317,11356};
name="Tradercityklen";
@@ -249,7 +264,7 @@ class Mission
type="mil_circle";
colorName="ColorGreen";
};
class Item10
class Item12
{
position[]={6345,306,7808};
name="Tradercitystary";
@@ -257,7 +272,7 @@ class Mission
type="mil_circle";
colorName="ColorBlack";
};
class Item11
class Item13
{
position[]={1146,9,2676};
name="boatsnwholesale_1";
@@ -265,7 +280,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item12
class Item14
{
position[]={13247,7,6076};
name="boatsnwholesale_1_1";
@@ -273,7 +288,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item13
class Item15
{
position[]={5068,338,9723};
name="Airplane Dealer";
@@ -281,7 +296,7 @@ class Mission
type="mil_dot";
colorName="ColorBlue";
};
class Item14
class Item16
{
position[]={8385,1,2368};
name="Boat Dealer";
@@ -289,7 +304,7 @@ class Mission
type="mil_dot";
colorName="ColorOrange";
};
class Item15
class Item17
{
position[]={12945,209,12751};
name="HeroVendor";
@@ -297,7 +312,7 @@ class Mission
type="mil_dot";
colorName="ColorBlue";
};
class Item16
class Item18
{
position[]={13093,0,8241};
name="Boat Dealer_1";
@@ -305,7 +320,7 @@ class Mission
type="mil_dot";
colorName="ColorOrange";
};
class Item17
class Item19
{
position[]={1610,283,7781};
name="BanditVendor";

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 7000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -184,12 +184,13 @@ class Mission
};
class Markers
{
items=15;
items=17;
class Item0
{
position[]={10788,90,8680};
name="center";
type="Empty";
a=3500;b=3500;
};
class Item1
{
@@ -228,6 +229,20 @@ class Mission
type="Empty";
};
class Item7
{
position[]={10788,90,8680};
name="crashsites";
type="Empty";
a=3500;b=3500;
};
class Item8
{
position[]={10788,90,8680};
name="carepackages";
type="Empty";
a=3500;b=0;
};
class Item9
{
position[]={10015,5,5963};
name="wholesaleSouth";
@@ -235,7 +250,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item8
class Item10
{
position[]={14853,37,7646};
name="boatTraderEast";
@@ -243,7 +258,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item9
class Item11
{
position[]={11897,2,5307};
name="BoatDealerSouth";
@@ -251,7 +266,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item10
class Item12
{
position[]={8294,5,4347};
name="AirVehicles";
@@ -259,7 +274,7 @@ class Mission
type="mil_dot";
colorName="ColorGreen";
};
class Item11
class Item13
{
position[]={13572,41,7520};
name="BanditDen";
@@ -267,7 +282,7 @@ class Mission
type="mil_dot";
colorName="ColorRed";
};
class Item12
class Item14
{
position[]={9660,25,10888};
name="Jesco";
@@ -275,7 +290,7 @@ class Mission
type="mil_circle";
colorName="ColorGreen";
};
class Item13
class Item15
{
position[]={7979,22,10603};
name="TradercityBash";
@@ -283,7 +298,7 @@ class Mission
type="mil_circle";
colorName="ColorBlack";
};
class Item14
class Item16
{
position[]={9728,5,4045};
name="HeroTrader";

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 4000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -187,12 +187,13 @@ class Mission
};
class Markers
{
items=13;
items=15;
class Item0
{
position[]={3595,18,3689};
name="center";
type="Empty";
a=2000;b=2000;
};
class Item1
{
@@ -266,6 +267,20 @@ class Mission
name="spawn10";
type="Empty";
};
class Item13
{
position[]={3595,18,3689};
name="crashsites";
type="Empty";
a=2000;b=2000;
};
class Item14
{
position[]={3595,18,3689};
name="carepackages";
type="Empty";
a=2000;b=0;
};
};
};
class Intro

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 6000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -200,12 +200,13 @@ class Mission
};
class Markers
{
items=16;
items=18;
class Item0
{
position[]={2594,0,2435};
name="center";
type="Empty";
a=3000;b=3000;
};
class Item1
{
@@ -250,6 +251,20 @@ class Mission
type="Empty";
};
class Item8
{
position[]={2594,0,2435};
name="crashsites";
type="Empty";
a=3000;b=3000;
};
class Item9
{
position[]={2594,0,2435};
name="carepackages";
type="Empty";
a=3000;b=0;
};
class Item10
{
position[]={4099,16,9242};
name="BanditTrader";
@@ -257,7 +272,7 @@ class Mission
type="mil_dot";
colorName="ColorRed";
};
class Item9
class Item11
{
position[]={4491,11,495};
name="AirVehicleUnarmed";
@@ -265,7 +280,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item10
class Item12
{
position[]={3695,30,2409};
name="TraderCity1";
@@ -273,7 +288,7 @@ class Mission
type="mil_circle";
colorName="ColorBlack";
};
class Item11
class Item13
{
position[]={3390,67,4102};
name="TraderCity2";
@@ -281,7 +296,7 @@ class Mission
type="mil_circle";
colorName="ColorBlack";
};
class Item12
class Item14
{
position[]={4688,4,1887};
name="Wholesaler";
@@ -289,7 +304,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item13
class Item15
{
position[]={1609,24,1071};
name="BanditVendor";
@@ -297,7 +312,7 @@ class Mission
type="mil_dot";
colorName="ColorRed";
};
class Item14
class Item16
{
position[]={4342,14,3663};
name="HeroVendor";
@@ -305,7 +320,7 @@ class Mission
type="mil_dot";
colorName="ColorBlue";
};
class Item15
class Item17
{
position[]={3540,-2,3142};
name="BoatVendor";

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 6000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -184,12 +184,13 @@ class Mission
};
class Markers
{
items=22;
items=24;
class Item0
{
position[]={3785,66,4003};
name="center";
type="Empty";
a=3000;b=3000;
};
class Item1
{
@@ -228,6 +229,20 @@ class Mission
type="Empty";
};
class Item7
{
position[]={3785,66,4003};
name="crashsites";
type="Empty";
a=3000;b=3000;
};
class Item8
{
position[]={3785,66,4003};
name="carepackages";
type="Empty";
a=3000;b=0;
};
class Item9
{
position[]={4799,13,7339};
name="boatTraderEast";
@@ -235,7 +250,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item8
class Item10
{
position[]={2390,0,7534};
name="BoatDealerSouth";
@@ -243,7 +258,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item9
class Item11
{
position[]={1790,20,3658};
name="AirVehicles";
@@ -251,7 +266,7 @@ class Mission
type="mil_dot";
colorName="ColorGreen";
};
class Item10
class Item12
{
position[]={3563,9,6036};
name="BanditDen";
@@ -259,7 +274,7 @@ class Mission
type="mil_dot";
colorName="ColorRed";
};
class Item11
class Item13
{
position[]={1399,91,6955};
name="NorthNeutralVendors";
@@ -267,7 +282,7 @@ class Mission
type="mil_circle";
colorName="ColorBrown";
};
class Item12
class Item14
{
position[]={3935,1,873};
name="SouthNeutralVendors";
@@ -275,7 +290,7 @@ class Mission
type="mil_circle";
colorName="ColorBrown";
};
class Item13
class Item15
{
position[]={4801,91,3078};
name="HeroTrader";
@@ -283,7 +298,7 @@ class Mission
type="mil_dot";
colorName="ColorBlue";
};
class Item14
class Item16
{
position[]={5346,64,2305};
name="BlackMarket";
@@ -291,7 +306,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item15
class Item17
{
position[]={1198,39,1898};
name="SouthWestWholesale";
@@ -299,37 +314,37 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item16
class Item18
{
position[]={6157,14,4954};
name="spawn5";
type="Empty";
};
class Item17
class Item19
{
position[]={1816,3,4507};
name="spawn6";
type="Empty";
};
class Item18
class Item20
{
position[]={4558,6,6546};
name="spawn7";
type="Empty";
};
class Item19
class Item21
{
position[]={5781,6,6704};
name="spawn8";
type="Empty";
};
class Item20
class Item22
{
position[]={5985,6,4278};
name="spawn9";
type="Empty";
};
class Item21
class Item23
{
position[]={4448,6,5874};
name="spawn10";

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 12000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -183,12 +183,13 @@ class Mission
};
class Markers
{
items=18;
items=20;
class Item0
{
position[]={10442,86,10438};
name="center";
type="Empty";
a=6000;b=6000;
};
class Item1
{
@@ -227,6 +228,20 @@ class Mission
type="Empty";
};
class Item7
{
position[]={10442,86,10438};
name="crashsites";
type="Empty";
a=6000;b=6000;
};
class Item8
{
position[]={10442,86,10438};
name="carepackages";
type="Empty";
a=6000;b=0;
};
class Item9
{
position[]={12556,42,8359};
name="Tradercitycorazol";
@@ -234,7 +249,7 @@ class Mission
type="mil_circle";
colorName="ColorBlack";
};
class Item8
class Item10
{
position[]={13574,3,8677};
name="wholesaleSouth";
@@ -242,7 +257,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item9
class Item11
{
position[]={11453,4,5418};
name="boatTraderEast";
@@ -250,7 +265,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item10
class Item12
{
position[]={19237,4,13592};
name="BoatDealerSouth";
@@ -258,7 +273,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item11
class Item13
{
position[]={9911,139,10010};
name="AirVehicles";
@@ -266,7 +281,7 @@ class Mission
type="mil_dot";
colorName="ColorGreen";
};
class Item12
class Item14
{
position[]={6414,57,7461};
name="BanditDen";
@@ -274,7 +289,7 @@ class Mission
type="mil_dot";
colorName="ColorRed";
};
class Item13
class Item15
{
position[]={17186,40,13596};
name="Ixel";
@@ -282,7 +297,7 @@ class Mission
type="mil_circle";
colorName="ColorGreen";
};
class Item14
class Item16
{
position[]={13434,2,6888};
name="BoatDealerEast";
@@ -290,7 +305,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item15
class Item17
{
position[]={14273,41,12408};
name="TradercityBag";
@@ -298,7 +313,7 @@ class Mission
type="mil_circle";
colorName="ColorBlack";
};
class Item16
class Item18
{
position[]={17270,14,9570};
name="HeroTrader";
@@ -306,7 +321,7 @@ class Mission
type="mil_dot";
colorName="ColorBlue";
};
class Item17
class Item19
{
position[]={13243,25,11188};
name="BlackMarket";

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 14000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -187,12 +187,13 @@ class Mission
};
class Markers
{
items=23;
items=25;
class Item0
{
position[]={5010,0,5250};
name="center";
type="Empty";
a=7000;b=7000;
};
class Item1
{
@@ -267,6 +268,20 @@ class Mission
type="Empty";
};
class Item13
{
position[]={5010,0,5250};
name="crashsites";
type="Empty";
a=7000;b=7000;
};
class Item14
{
position[]={5010,0,5250};
name="carepackages";
type="Empty";
a=7000;b=0;
};
class Item15
{
position[]={9638,10,6896};
name="AirVehiclesF";
@@ -274,7 +289,7 @@ class Mission
type="mil_dot";
colorName="ColorGreen";
};
class Item14
class Item16
{
position[]={5152,0,9055};
name="WholesalerWest";
@@ -282,7 +297,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item15
class Item17
{
position[]={9544,0,4156};
name="HeroVehicles";
@@ -290,7 +305,7 @@ class Mission
type="mil_triangle";
colorName="ColorBlue";
};
class Item16
class Item18
{
position[]={280,0,3289};
name="NeutralAirVehicles";
@@ -298,7 +313,7 @@ class Mission
type="mil_dot";
colorName="ColorRed";
};
class Item17
class Item19
{
position[]={5448,0,354};
name="Boats";
@@ -306,7 +321,7 @@ class Mission
type="mil_triangle";
colorName="ColorBlack";
};
class Item18
class Item20
{
position[]={5191,71,4103};
name="NeutralTraders";
@@ -314,7 +329,7 @@ class Mission
type="mil_circle";
colorName="ColorBrown";
};
class Item19
class Item21
{
position[]={5149,177,3396};
name="NeutralTraderCity2";
@@ -322,7 +337,7 @@ class Mission
type="mil_circle";
colorName="ColorBrown";
};
class Item20
class Item22
{
position[]={7273,0,256};
name="WholesaleSouth";
@@ -330,7 +345,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item21
class Item23
{
position[]={5233,159,7078};
name="PlanicaTraders";
@@ -338,7 +353,7 @@ class Mission
type="mil_circle";
colorName="ColorBrown";
};
class Item22
class Item24
{
position[]={1298,0,9366};
name="IslandVehiclePartsVendors";

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 18000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -185,12 +185,13 @@ class Mission
};
class Markers
{
items=23;
items=25;
class Item0
{
position[]={10010,110,10448};
name="center";
type="Empty";
a=9000;b=9000;
};
class Item1
{
@@ -265,13 +266,27 @@ class Mission
type="Empty";
};
class Item13
{
position[]={10010,110,10448};
name="crashsites";
type="Empty";
a=9000;b=9000;
};
class Item14
{
position[]={10010,110,10448};
name="carepackages";
type="Empty";
a=9000;b=0;
};
class Item15
{
position[]={8246,15,15490};
name="NeutralTraderCity";
text="Trader City Lenzburg";
type="mil_circle";
};
class Item14
class Item16
{
position[]={12397,216,5068};
name="FriendlyTraderCity";
@@ -279,7 +294,7 @@ class Mission
type="mil_circle";
colorName="ColorGreen";
};
class Item15
class Item17
{
position[]={5150,71,4862};
name="HeroVendor";
@@ -287,7 +302,7 @@ class Mission
type="mil_dot";
colorName="ColorBlue";
};
class Item16
class Item18
{
position[]={15128,19,16421};
name="UnarmedAirVehicles";
@@ -295,7 +310,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item17
class Item19
{
position[]={2125,13,7807};
name="West Wholesaler";
@@ -303,7 +318,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item18
class Item20
{
position[]={5372,5,16091};
name="NorthWholesaler";
@@ -311,7 +326,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item19
class Item21
{
position[]={6776,0,16955};
name="NorthBoatVendor";
@@ -319,7 +334,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item20
class Item22
{
position[]={10404,106,8282};
name="BanditVendor";
@@ -327,7 +342,7 @@ class Mission
type="mil_dot";
colorName="ColorRed";
};
class Item21
class Item23
{
position[]={16835,-2,5268};
name="SouthBoatVendor";
@@ -335,7 +350,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item22
class Item24
{
position[]={15520,5,13225};
name="NeutralTraderCIty2";

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 22000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -185,12 +185,13 @@ class Mission
};
class Markers
{
items=21;
items=23;
class Item0
{
position[]={15177,286,11335};
name="center";
type="Empty";
a=11000;b=11000;
};
class Item1
{
@@ -265,13 +266,27 @@ class Mission
type="Empty";
};
class Item13
{
position[]={15177,286,11335};
name="crashsites";
type="Empty";
a=11000;b=11000;
};
class Item14
{
position[]={15177,286,11335};
name="carepackages";
type="Empty";
a=11000;b=0;
};
class Item15
{
position[]={15487,87,17015};
name="NeutralTraderCity";
text="Trader City Seedorf";
type="mil_circle";
};
class Item14
class Item16
{
position[]={24713,409,21741};
name="FriendlyTraderCity";
@@ -279,7 +294,7 @@ class Mission
type="mil_circle";
colorName="ColorGreen";
};
class Item15
class Item17
{
position[]={11046,179,15669};
name="HeroVendor";
@@ -287,7 +302,7 @@ class Mission
type="mil_dot";
colorName="ColorBlue";
};
class Item16
class Item18
{
position[]={15350,112,18522};
name="UnarmedAirVehicles";
@@ -295,7 +310,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item17
class Item19
{
position[]={2507,271,3870};
name="SouthWholesaler";
@@ -303,7 +318,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item18
class Item20
{
position[]={223,139,22703};
name="NorthWholesaler";
@@ -311,7 +326,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item19
class Item21
{
position[]={16894,0,1781};
name="BanditVendor";
@@ -319,7 +334,7 @@ class Mission
type="mil_dot";
colorName="ColorRed";
};
class Item20
class Item22
{
position[]={13176,176,6614};
name="NeutralTraderCIty2";

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 22000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -185,12 +185,13 @@ class Mission
};
class Markers
{
items=21;
items=23;
class Item0
{
position[]={15177,286,11335};
name="center";
type="Empty";
a=11000;b=11000;
};
class Item1
{
@@ -265,13 +266,27 @@ class Mission
type="Empty";
};
class Item13
{
position[]={15177,286,11335};
name="crashsites";
type="Empty";
a=11000;b=11000;
};
class Item14
{
position[]={15177,286,11335};
name="carepackages";
type="Empty";
a=11000;b=0;
};
class Item15
{
position[]={15487,87,17015};
name="NeutralTraderCity";
text="Trader City Seedorf";
type="mil_circle";
};
class Item14
class Item16
{
position[]={24713,409,21741};
name="FriendlyTraderCity";
@@ -279,7 +294,7 @@ class Mission
type="mil_circle";
colorName="ColorGreen";
};
class Item15
class Item17
{
position[]={11046,179,15669};
name="HeroVendor";
@@ -287,7 +302,7 @@ class Mission
type="mil_dot";
colorName="ColorBlue";
};
class Item16
class Item18
{
position[]={15350,112,18522};
name="UnarmedAirVehicles";
@@ -295,7 +310,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item17
class Item19
{
position[]={2507,271,3870};
name="SouthWholesaler";
@@ -303,7 +318,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item18
class Item20
{
position[]={223,139,22703};
name="NorthWholesaler";
@@ -311,7 +326,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item19
class Item21
{
position[]={16894,0,1781};
name="BanditVendor";
@@ -319,7 +334,7 @@ class Mission
type="mil_dot";
colorName="ColorRed";
};
class Item20
class Item22
{
position[]={13176,176,6614};
name="NeutralTraderCIty2";

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 2000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -186,12 +186,13 @@ class Mission
};
class Markers
{
items=15;
items=17;
class Item0
{
position[]={1096,56,1052};
name="center";
type="Empty";
a=1000;b=1000;
};
class Item1
{
@@ -266,6 +267,20 @@ class Mission
type="Empty";
};
class Item13
{
position[]={1096,56,1052};
name="crashsites";
type="Empty";
a=1000;b=1000;
};
class Item14
{
position[]={1096,56,1052};
name="carepackages";
type="Empty";
a=1000;b=0;
};
class Item15
{
position[]={506,32,1105};
name="test";
@@ -277,7 +292,7 @@ class Mission
a=150;
b=150;
};
class Item14
class Item16
{
position[]={410,32,1196};
name="Safe Zone";

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 8000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -186,12 +186,13 @@ class Mission
};
class Markers
{
items=15;
items=17;
class Item0
{
position[]={4008,16,3980};
name="center";
type="Empty";
a=4000;b=4000;
};
class Item1
{
@@ -266,6 +267,20 @@ class Mission
type="Empty";
};
class Item13
{
position[]={4008,16,3980};
name="crashsites";
type="Empty";
a=4000;b=4000;
};
class Item14
{
position[]={4008,16,3980};
name="carepackages";
type="Empty";
a=4000;b=0;
};
class Item15
{
position[]={3568,27,6816};
name="HeroCamp";
@@ -273,7 +288,7 @@ class Mission
type="mil_circle";
colorName="ColorGreen";
};
class Item14
class Item16
{
position[]={4753,64,831};
name="BanditCamp";

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 4000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -184,12 +184,13 @@ class Mission
};
class Markers
{
items=13;
items=15;
class Item0
{
position[]={2129,319,1811};
name="center";
type="Empty";
a=2000;b=2000;
};
class Item1
{
@@ -263,6 +264,20 @@ class Mission
name="spawn10";
type="Empty";
};
class Item13
{
position[]={2129,319,1811};
name="crashsites";
type="Empty";
a=2000;b=2000;
};
class Item14
{
position[]={2129,319,1811};
name="carepackages";
type="Empty";
a=2000;b=0;
};
};
};
class Intro

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 12000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -199,12 +199,13 @@ class Mission
};
class Markers
{
items=37;
items=39;
class Item0
{
position[]={4078,30,4757};
name="center";
type="Empty";
a=6000;b=6000;
};
class Item1
{
@@ -279,6 +280,20 @@ class Mission
type="Empty";
};
class Item13
{
position[]={4078,30,4757};
name="crashsites";
type="Empty";
a=6000;b=6000;
};
class Item14
{
position[]={4078,30,4757};
name="carepackages";
type="Empty";
a=6000;b=0;
};
class Item15
{
position[]={6011,13,6626};
name="RaceTrack";
@@ -288,7 +303,7 @@ class Mission
fillName="Border";
drawBorder=1;
};
class Item14
class Item16
{
position[]={6539,20,6868};
name="RepairGuy";
@@ -296,7 +311,7 @@ class Mission
type="mil_box";
colorName="ColorGreen";
};
class Item15
class Item17
{
position[]={7026,11,7105};
name="PlaneVendor";
@@ -304,7 +319,7 @@ class Mission
type="mil_dot";
colorName="ColorGreen";
};
class Item16
class Item18
{
position[]={3054,14,8032};
name="Wholesale";
@@ -312,7 +327,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item17
class Item19
{
position[]={3608,235,3685};
name="HighWeapons/ammo";
@@ -320,7 +335,7 @@ class Mission
type="mil_dot";
colorName="ColorGreen";
};
class Item18
class Item20
{
position[]={4245,46,4486};
name="Parts";
@@ -328,7 +343,7 @@ class Mission
type="mil_box";
colorName="ColorBlack";
};
class Item19
class Item21
{
position[]={4138,23,1492};
name="Choppers";
@@ -336,7 +351,7 @@ class Mission
type="mil_dot";
colorName="ColorGreen";
};
class Item20
class Item22
{
position[]={7553,11,3028};
name="lowEndCars";
@@ -344,7 +359,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item21
class Item23
{
position[]={7514,10,2953};
name="LowEndWeapons";
@@ -352,7 +367,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item22
class Item24
{
position[]={3024,45,5956};
name="HighEndCars";
@@ -360,7 +375,7 @@ class Mission
type="mil_dot";
colorName="ColorGreen";
};
class Item23
class Item25
{
position[]={895,29,5271};
name="MedicalandBags";
@@ -368,7 +383,7 @@ class Mission
type="mil_dot";
colorName="ColorGreen";
};
class Item24
class Item26
{
position[]={8357,23,8740};
name="Wholesaler";
@@ -376,7 +391,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item25
class Item27
{
position[]={4178,12,2342};
name="BagsNFood";
@@ -384,7 +399,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item26
class Item28
{
position[]={728,41,1571};
name="Wholesalers";
@@ -392,7 +407,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item27
class Item29
{
position[]={1724,42,4137};
name="DirtTrackVendor";
@@ -400,7 +415,7 @@ class Mission
type="mil_dot";
colorName="ColorGreen";
};
class Item28
class Item30
{
position[]={2376,56,4120};
name="OffRoad4x4";
@@ -408,7 +423,7 @@ class Mission
type="mil_dot";
colorName="ColorGreen";
};
class Item29
class Item31
{
position[]={4015,4,5216};
name="BoatVendor";
@@ -416,7 +431,7 @@ class Mission
type="mil_triangle";
colorName="ColorBlack";
};
class Item30
class Item32
{
position[]={5523,2,4412};
name="BoatVendor1";
@@ -424,7 +439,7 @@ class Mission
type="mil_triangle";
colorName="ColorBlack";
};
class Item31
class Item33
{
position[]={3939,2,2199};
name="BoatVendor2";
@@ -432,7 +447,7 @@ class Mission
type="mil_triangle";
colorName="ColorGreen";
};
class Item32
class Item34
{
position[]={6673,52,6355};
name="BagVendor1";
@@ -440,7 +455,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item33
class Item35
{
position[]={4238,48,4842};
name="BagVendor2";
@@ -448,7 +463,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item34
class Item36
{
position[]={6679,26,4296};
name="Doctor2";
@@ -456,7 +471,7 @@ class Mission
type="mil_dot";
colorName="ColorBlack";
};
class Item35
class Item37
{
position[]={4099,16,9242};
name="BanditTrader";
@@ -464,7 +479,7 @@ class Mission
type="mil_dot";
colorName="ColorRed";
};
class Item36
class Item38
{
position[]={4139,23,1465};
name="HeroTrader";

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 4000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -184,12 +184,13 @@ class Mission
};
class Markers
{
items=13;
items=15;
class Item0
{
position[]={1056,51,1016};
name="center";
type="Empty";
a=2000;b=2000;
};
class Item1
{
@@ -263,6 +264,20 @@ class Mission
name="spawn10";
type="Empty";
};
class Item13
{
position[]={1056,51,1016};
name="crashsites";
type="Empty";
a=2000;b=2000;
};
class Item14
{
position[]={1056,51,1016};
name="carepackages";
type="Empty";
a=2000;b=0;
};
};
};
class Intro

View File

@@ -51,7 +51,6 @@ enableSentences false;
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
dayz_MapArea = 8000; // Distance from center of map to out of bounds line
dayz_paraSpawn = false; // Halo spawn
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
DZE_BuildOnRoads = false; // Allow building on roads

View File

@@ -184,12 +184,13 @@ class Mission
};
class Markers
{
items=13;
items=15;
class Item0
{
position[]={4103,313,5133};
name="center";
type="Empty";
a=4000;b=4000;
};
class Item1
{
@@ -263,6 +264,20 @@ class Mission
name="spawn10";
type="Empty";
};
class Item13
{
position[]={4103,313,5133};
name="crashsites";
type="Empty";
a=4000;b=4000;
};
class Item14
{
position[]={4103,313,5133};
name="carepackages";
type="Empty";
a=4000;b=0;
};
};
};
class Intro