make traders agents not units

This commit is contained in:
Zac Surplice
2013-11-27 12:37:03 +11:00
parent 770cfce7af
commit 1670955205
14 changed files with 344 additions and 344 deletions

View File

@@ -2640,7 +2640,7 @@ if (true) then
_unit_45 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Worker2", [5976.3008, 6163.7275, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Worker2", [5976.3008, 6163.7275, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_unit_45 = _this;
_this setDir -140.00029;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2651,7 +2651,7 @@ if (true) then
_unit_47 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_MG", [8414.8604, 3368.6594, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_MG", [8414.8604, 3368.6594, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
_unit_47 = _this;
_this setDir -27.777979;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2662,7 +2662,7 @@ if (true) then
_unit_49 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Soldier_GL_M16A2_PMC", [7222.3716, 2132.9478, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Soldier_GL_M16A2_PMC", [7222.3716, 2132.9478, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_unit_49 = _this;
_this setDir -293.24121;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2673,7 +2673,7 @@ if (true) then
_unit_51 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Villager3", [2648.3003, 7122.5845, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Villager3", [2648.3003, 7122.5845, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_unit_51 = _this;
_this setDir -22.2006;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2684,7 +2684,7 @@ if (true) then
_unit_53 = objNull;
if (true) then
{
_this = _group_1 createUnit ["HouseWife1", [8781.6064, 5191.5684, 4.7326088e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["HouseWife1", [8781.6064, 5191.5684, 4.7326088e-005], [], 0, "CAN_COLLIDE"];
_unit_53 = _this;
_this setDir -187.81914;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2695,7 +2695,7 @@ if (true) then
_unit_55 = objNull;
if (true) then
{
_this = _group_1 createUnit ["US_Delta_Force_Assault_EP1", [6272.8584, 1274.2034, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["US_Delta_Force_Assault_EP1", [6272.8584, 1274.2034, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_unit_55 = _this;
_this setDir -93.52697;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2706,7 +2706,7 @@ if (true) then
_unit_57 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Citizen4", [6286.2813, 1298.1885, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Citizen4", [6286.2813, 1298.1885, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
_unit_57 = _this;
_this setDir -108.68906;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2717,7 +2717,7 @@ if (true) then
_unit_59 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Citizen1", [8407.6299, 3378.7595, 1.6212463e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Citizen1", [8407.6299, 3378.7595, 1.6212463e-005], [], 0, "CAN_COLLIDE"];
_unit_59 = _this;
_this setDir -253.03992;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2744,7 +2744,7 @@ if (true) then
_unit_62 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Citizen3", [4971.9692, 5114.3472], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Citizen3", [4971.9692, 5114.3472], [], 0, "CAN_COLLIDE"];
_unit_62 = _this;
_this setDir -83.308296;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2755,7 +2755,7 @@ if (true) then
_unit_64 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Woodlander1", [4979.2168, 5139.1733, 6.6757202e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Woodlander1", [4979.2168, 5139.1733, 6.6757202e-006], [], 0, "CAN_COLLIDE"];
_unit_64 = _this;
_this setDir -181.55573;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2766,7 +2766,7 @@ if (true) then
_unit_66 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_WorkWoman1", [4965.9014, 5108.644, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_WorkWoman1", [4965.9014, 5108.644, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_unit_66 = _this;
_this setDir 2.7557797;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2777,7 +2777,7 @@ if (true) then
_unit_68 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Dr_Annie_Baker_EP1", [4965.6421, 5115.1631, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Dr_Annie_Baker_EP1", [4965.6421, 5115.1631, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_unit_68 = _this;
_this setDir 73.497513;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2788,7 +2788,7 @@ if (true) then
_unit_70 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Profiteer4", [4957.1533, 5126.5654, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Profiteer4", [4957.1533, 5126.5654, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_70 = _this;
_this setDir 110.76637;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2799,7 +2799,7 @@ if (true) then
_unit_72 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Rocker4", [4971.4492, 5109.6177, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Rocker4", [4971.4492, 5109.6177, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
_unit_72 = _this;
_this setDir -40.860092;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2810,7 +2810,7 @@ if (true) then
_unit_74 = objNull;
if (true) then
{
_this = _group_1 createUnit ["CIV_EuroMan02_EP1", [1277.3499, 9078.915], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["CIV_EuroMan02_EP1", [1277.3499, 9078.915], [], 0, "CAN_COLLIDE"];
_unit_74 = _this;
_this setDir 171.43173;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2821,7 +2821,7 @@ if (true) then
_unit_76 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Woodlander3", [1288.8369, 9070.9072], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Woodlander3", [1288.8369, 9070.9072], [], 0, "CAN_COLLIDE"];
_unit_76 = _this;
_this setDir -157.63625;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2832,7 +2832,7 @@ if (true) then
_unit_78 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Rita_Ensler_EP1", [1272.0219, 9076.0498, 8.7738037e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Rita_Ensler_EP1", [1272.0219, 9076.0498, 8.7738037e-005], [], 0, "CAN_COLLIDE"];
_unit_78 = _this;
_this setDir 116.10448;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2843,7 +2843,7 @@ if (true) then
_unit_80 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Dr_Hladik_EP1", [1271.2402, 9071.4688, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Dr_Hladik_EP1", [1271.2402, 9071.4688, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_80 = _this;
_this setDir 66.620392;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2854,7 +2854,7 @@ if (true) then
_unit_82 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Worker3", [1289.3068, 9065.6982, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Worker3", [1289.3068, 9065.6982, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
_unit_82 = _this;
_this setDir -110.7572;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2865,7 +2865,7 @@ if (true) then
_unit_84 = objNull;
if (true) then
{
_this = _group_1 createUnit ["CIV_EuroMan01_EP1", [1280.7538, 9076.2578, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["CIV_EuroMan01_EP1", [1280.7538, 9076.2578, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_84 = _this;
_this setDir -110.97326;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2876,7 +2876,7 @@ if (true) then
_unit_86 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Pilot_EP1", [1996.1123, 1202.0564, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Pilot_EP1", [1996.1123, 1202.0564, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
_unit_86 = _this;
_this setDir 86.784157;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2887,7 +2887,7 @@ if (true) then
_unit_88 = objNull;
if (true) then
{
_this = _group_1 createUnit ["TK_GUE_Soldier_5_EP1", [1995.3817, 1153.9949, 1.7642975e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["TK_GUE_Soldier_5_EP1", [1995.3817, 1153.9949, 1.7642975e-005], [], 0, "CAN_COLLIDE"];
_unit_88 = _this;
_this setDir 56.780041;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2898,7 +2898,7 @@ if (true) then
_unit_90 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_WorkWoman5", [2002.8221, 1203.0331, -4.529953e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_WorkWoman5", [2002.8221, 1203.0331, -4.529953e-006], [], 0, "CAN_COLLIDE"];
_unit_90 = _this;
_this setDir -105.09073;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2909,7 +2909,7 @@ if (true) then
_unit_92 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Doctor", [1998.7803, 1197.3105, 3.3378601e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Doctor", [1998.7803, 1197.3105, 3.3378601e-006], [], 0, "CAN_COLLIDE"];
_unit_92 = _this;
_this setDir 9.4260817;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2920,7 +2920,7 @@ if (true) then
_unit_94 = objNull;
if (true) then
{
_this = _group_1 createUnit ["UN_CDF_Soldier_Pilot_EP1", [1988.5029, 1124.8167, 4.7683716e-007], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["UN_CDF_Soldier_Pilot_EP1", [1988.5029, 1124.8167, 4.7683716e-007], [], 0, "CAN_COLLIDE"];
_unit_94 = _this;
_this setDir 78.213387;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2931,7 +2931,7 @@ if (true) then
_unit_96 = objNull;
if (true) then
{
_this = _group_1 createUnit ["TK_CIV_Takistani04_EP1", [1999.0026, 1207.135, 6.1988831e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["TK_CIV_Takistani04_EP1", [1999.0026, 1207.135, 6.1988831e-006], [], 0, "CAN_COLLIDE"];
_unit_96 = _this;
_this setDir -170.20198;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";