make traders agents not units

This commit is contained in:
Zac Surplice
2013-11-27 12:37:03 +11:00
parent 770cfce7af
commit 1670955205
14 changed files with 344 additions and 344 deletions

View File

@@ -187,7 +187,7 @@ _group_2 = createGroup _center_1;
_unit_5 = objNull;
if (true) then
{
_this = _group_2 createUnit ["TK_CIV_Takistani03_EP1", [1963.8654, 12560.453, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["TK_CIV_Takistani03_EP1", [1963.8654, 12560.453, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
_unit_5 = _this;
_this setDir 404.32175;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -216,7 +216,7 @@ if (true) then
_unit_7 = objNull;
if (true) then
{
_this = _group_2 createUnit ["TK_CIV_Woman03_EP1", [1957.4203, 12568.211, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["TK_CIV_Woman03_EP1", [1957.4203, 12568.211, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
_unit_7 = _this;
_this setDir 39.660408;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -236,7 +236,7 @@ if (true) then
_unit_9 = objNull;
if (true) then
{
_this = _group_2 createUnit ["TK_CIV_Woman02_EP1", [1953.5016, 12571.835], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["TK_CIV_Woman02_EP1", [1953.5016, 12571.835], [], 0, "CAN_COLLIDE"];
_unit_9 = _this;
_this setDir 40.850948;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -642,7 +642,7 @@ if (true) then
_unit_32 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Woodlander2", [433.19955, 5568.5366, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Woodlander2", [433.19955, 5568.5366, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_32 = _this;
_this setDir 68.34314;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -716,7 +716,7 @@ if (true) then
_unit_35 = objNull;
if (true) then
{
_this = _group_2 createUnit ["TK_CIV_Takistani05_EP1", [386.61227, 5569.4438, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["TK_CIV_Takistani05_EP1", [386.61227, 5569.4438, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_35 = _this;
_this setDir 50.112614;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -727,7 +727,7 @@ if (true) then
_unit_39 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Dr_Annie_Baker_EP1", [384.03485, 5573.4668, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Dr_Annie_Baker_EP1", [384.03485, 5573.4668, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_39 = _this;
_this setDir 58.586422;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -872,7 +872,7 @@ if (true) then
_unit_40 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Profiteer3", [417.94049, 5591.2446], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Profiteer3", [417.94049, 5591.2446], [], 0, "CAN_COLLIDE"];
_unit_40 = _this;
_this setDir 184.40666;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -883,7 +883,7 @@ if (true) then
_unit_42 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Profiteer1", [423.12558, 5590.04, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Profiteer1", [423.12558, 5590.04, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_42 = _this;
_this setDir 191.358;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -1028,7 +1028,7 @@ if (true) then
_unit_47 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Functionary1", [431.4043, 5574.6333, 0.091463022], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Functionary1", [431.4043, 5574.6333, 0.091463022], [], 0, "CAN_COLLIDE"];
_unit_47 = _this;
_this setDir 89.942528;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -1111,7 +1111,7 @@ if (true) then
_unit_52 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Profiteer2", [10863.553, 6316.834, 7.0390654], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Profiteer2", [10863.553, 6316.834, 7.0390654], [], 0, "CAN_COLLIDE"];
_unit_52 = _this;
_this setDir 686.38519;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -1122,7 +1122,7 @@ if (true) then
_unit_53 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Damsel4", [10855.335, 6322.541, 7.0167804], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Damsel4", [10855.335, 6322.541, 7.0167804], [], 0, "CAN_COLLIDE"];
_unit_53 = _this;
_this setDir 470.62384;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -1223,7 +1223,7 @@ if (true) then
_unit_55 = objNull;
if (true) then
{
_this = _group_2 createUnit ["TK_CIV_Takistani06_EP1", [1954.4617, 12580.146, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["TK_CIV_Takistani06_EP1", [1954.4617, 12580.146, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_55 = _this;
_this setDir -211.49269;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -1234,7 +1234,7 @@ if (true) then
_unit_56 = objNull;
if (true) then
{
_this = _group_2 createUnit ["TK_CIV_Takistani04_EP1", [1959.4484, 12580.087, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["TK_CIV_Takistani04_EP1", [1959.4484, 12580.087, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_unit_56 = _this;
_this setDir -123.33997;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -1326,7 +1326,7 @@ if (true) then
_unit_59 = objNull;
if (true) then
{
_this = _group_2 createUnit ["TK_CIV_Takistani02_EP1", [10848.938, 6320.2627, 8.0427837], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["TK_CIV_Takistani02_EP1", [10848.938, 6320.2627, 8.0427837], [], 0, "CAN_COLLIDE"];
_unit_59 = _this;
_this setDir 77.728821;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -1542,7 +1542,7 @@ if (true) then
_unit_65 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Pilot", [5288.4131, 11156.97, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Pilot", [5288.4131, 11156.97, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_unit_65 = _this;
_this setDir 135.34708;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -1858,7 +1858,7 @@ if (true) then
_unit_74 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Sportswoman5", [392.18158, 5563.1147, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Sportswoman5", [392.18158, 5563.1147, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_74 = _this;
_this setDir 58.114418;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -1878,7 +1878,7 @@ if (true) then
_unit_79 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Woodlander3", [7408.4741, 96.801483, 0.24309185], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Woodlander3", [7408.4741, 96.801483, 0.24309185], [], 0, "CAN_COLLIDE"];
_unit_79 = _this;
_this setDir 122.68694;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -1925,7 +1925,7 @@ if (true) then
_unit_81 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Citizen4", [11127.252, 12662.867, -0.010949398], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Citizen4", [11127.252, 12662.867, -0.010949398], [], 0, "CAN_COLLIDE"];
_unit_81 = _this;
_this setDir 198.31847;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -2619,7 +2619,7 @@ _group_4 = createGroup _center_3;
_unit_119 = objNull;
if (true) then
{
_this = _group_4 createUnit ["TK_GUE_Soldier_Sniper_EP1", [748.84283, 10485.521, 0.00012207031], [], 0, "CAN_COLLIDE"];
_this = _group_4 createAgent ["TK_GUE_Soldier_Sniper_EP1", [748.84283, 10485.521, 0.00012207031], [], 0, "CAN_COLLIDE"];
_unit_119 = _this;
_this setDir 138.18484;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2837,7 +2837,7 @@ if (true) then
_unit_121 = objNull;
if (true) then
{
_this = _group_4 createUnit ["Soldier_MG_PKM_PMC", [8030.7441, 2005.8091, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_4 createAgent ["Soldier_MG_PKM_PMC", [8030.7441, 2005.8091, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_121 = _this;
_this setDir 175.9279;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";

View File

@@ -69,7 +69,7 @@ _group_1 = createGroup _center_1;
_unit_13 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Profiteer4", [11449.484, 11341.03, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Profiteer4", [11449.484, 11341.03, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
_unit_13 = _this;
_this setDir 34.525925;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -79,7 +79,7 @@ if (true) then
_unit_17 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Villager3", [7996.1021, 2899.0759, 0.6355527], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Villager3", [7996.1021, 2899.0759, 0.6355527], [], 0, "CAN_COLLIDE"];
_unit_17 = _this;
_this setDir 86.85891;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -144,7 +144,7 @@ if (true) then
_unit_56 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Worker3", [4041.6206, 11668.891, 0.23954971], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Worker3", [4041.6206, 11668.891, 0.23954971], [], 0, "CAN_COLLIDE"];
_unit_56 = _this;
_this setDir 24.912832;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -154,7 +154,7 @@ if (true) then
_unit_57 = objNull;
if (true) then
{
_this = _group_1 createUnit ["CIV_EuroMan01_EP1", [4064.0681, 11680.065, -0.038146973], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["CIV_EuroMan01_EP1", [4064.0681, 11680.065, -0.038146973], [], 0, "CAN_COLLIDE"];
_unit_57 = _this;
_this setDir 231.00745;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -164,7 +164,7 @@ if (true) then
_unit_58 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_WorkWoman5", [4071.9915, 11676.731, 0.54440308], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_WorkWoman5", [4071.9915, 11676.731, 0.54440308], [], 0, "CAN_COLLIDE"];
_unit_58 = _this;
_this setDir 566.81744;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -174,7 +174,7 @@ if (true) then
_unit_59 = objNull;
if (true) then
{
_this = _group_1 createUnit ["TK_GUE_Soldier_5_EP1", [4054.218, 11664.668, -0.51617432], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["TK_GUE_Soldier_5_EP1", [4054.218, 11664.668, -0.51617432], [], 0, "CAN_COLLIDE"];
_unit_59 = _this;
_this setDir 422.9967;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -184,7 +184,7 @@ if (true) then
_unit_60 = objNull;
if (true) then
{
_this = _group_1 createUnit ["CIV_EuroMan02_EP1", [4058.0457, 11678.723, 0.33944702], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["CIV_EuroMan02_EP1", [4058.0457, 11678.723, 0.33944702], [], 0, "CAN_COLLIDE"];
_unit_60 = _this;
_this setDir 89.890854;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -194,7 +194,7 @@ if (true) then
_unit_62 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Dr_Hladik_EP1", [6314.0962, 7791.5308, 0.51730686], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Dr_Hladik_EP1", [6314.0962, 7791.5308, 0.51730686], [], 0, "CAN_COLLIDE"];
_unit_62 = _this;
_this setDir 577.32629;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -670,7 +670,7 @@ if (true) then
_unit_73 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Functionary1", [12946.349, 12766.593, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Functionary1", [12946.349, 12766.593, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
_unit_73 = _this;
_this setDir 194.24156;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -680,7 +680,7 @@ if (true) then
_unit_74 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Woodlander1", [11471.179, 11361.226, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Woodlander1", [11471.179, 11361.226, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
_unit_74 = _this;
_this setDir 250.1544;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -690,7 +690,7 @@ if (true) then
_unit_75 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_WorkWoman1", [11463.931, 11351.671, 0.94462103], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_WorkWoman1", [11463.931, 11351.671, 0.94462103], [], 0, "CAN_COLLIDE"];
_unit_75 = _this;
_this setDir 261.27719;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -700,7 +700,7 @@ if (true) then
_unit_78 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Rocker4", [11465.548, 11354.459], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Rocker4", [11465.548, 11354.459], [], 0, "CAN_COLLIDE"];
_unit_78 = _this;
_this setDir 310.03851;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -710,7 +710,7 @@ if (true) then
_unit_79 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Citizen3", [11462.307, 11365.972, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Citizen3", [11462.307, 11365.972, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_79 = _this;
_this setDir 125.74001;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -720,7 +720,7 @@ if (true) then
_unit_82 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Dr_Annie_Baker_EP1", [11472.008, 11370.638], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Dr_Annie_Baker_EP1", [11472.008, 11370.638], [], 0, "CAN_COLLIDE"];
_unit_82 = _this;
_this setDir 208.20467;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -730,7 +730,7 @@ if (true) then
_unit_84 = objNull;
if (true) then
{
_this = _group_1 createUnit ["TK_CIV_Takistani04_EP1", [6321.0005, 7794.4478, 0.98069924], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["TK_CIV_Takistani04_EP1", [6321.0005, 7794.4478, 0.98069924], [], 0, "CAN_COLLIDE"];
_unit_84 = _this;
_this setDir 359.64191;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -838,7 +838,7 @@ if (true) then
_unit_90 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Citizen4", [13530.905, 6356.7388, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Citizen4", [13530.905, 6356.7388, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
_unit_90 = _this;
_this setDir 102.75758;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -848,7 +848,7 @@ if (true) then
_unit_91 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Citizen1", [4360.6211, 2260.9841, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Citizen1", [4360.6211, 2260.9841, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_91 = _this;
_this setDir 196.69872;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -875,7 +875,7 @@ if (true) then
_unit_94 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Pilot_EP1", [6317.0498, 7797.918, -0.28563881], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Pilot_EP1", [6317.0498, 7797.918, -0.28563881], [], 0, "CAN_COLLIDE"];
_unit_94 = _this;
_this setDir 464.17493;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -885,7 +885,7 @@ if (true) then
_unit_95 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Rita_Ensler_EP1", [6310.7803, 7794.5054, 0.88001078], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Rita_Ensler_EP1", [6310.7803, 7794.5054, 0.88001078], [], 0, "CAN_COLLIDE"];
_unit_95 = _this;
_this setDir -114.43345;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1047,7 +1047,7 @@ if (true) then
_unit_97 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Worker2", [12061.648, 12636.292, 0.020880492], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Worker2", [12061.648, 12636.292, 0.020880492], [], 0, "CAN_COLLIDE"];
_unit_97 = _this;
_this setDir 19.92712;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1118,7 +1118,7 @@ _group_2 = createGroup _center_2;
_unit_108 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Soldier_MG", [1623.1722, 7797.7886, 0.25734121], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["GUE_Soldier_MG", [1623.1722, 7797.7886, 0.25734121], [], 0, "CAN_COLLIDE"];
_unit_108 = _this;
_this setDir 274.59872;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1252,7 +1252,7 @@ if (true) then
_unit_118 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Profiteer4", [6300.312, 7800.5874, -0.034530878], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Profiteer4", [6300.312, 7800.5874, -0.034530878], [], 0, "CAN_COLLIDE"];
_unit_118 = _this;
_this setDir -49.359165;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1279,7 +1279,7 @@ if (true) then
_unit_122 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Woodlander3", [6317.9883, 7789.3345, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Woodlander3", [6317.9883, 7789.3345, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_122 = _this;
_this setDir -130.79149;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1309,7 +1309,7 @@ if (true) then
_unit_124 = objNull;
if (true) then
{
_this = _group_1 createUnit ["HouseWife1", [13468.382, 5439.5752, 2.8821261], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["HouseWife1", [13468.382, 5439.5752, 2.8821261], [], 0, "CAN_COLLIDE"];
_unit_124 = _this;
_this setDir -91.741302;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1345,7 +1345,7 @@ if (true) then
_unit_128 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Doctor", [4059.437, 11660.436], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Doctor", [4059.437, 11660.436], [], 0, "CAN_COLLIDE"];
_unit_128 = _this;
_this setDir 24.266853;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1489,7 +1489,7 @@ if (true) then
_unit_132 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Woodlander2", [6321.0439, 7781.0288], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["GUE_Woodlander2", [6321.0439, 7781.0288], [], 0, "CAN_COLLIDE"];
_unit_132 = _this;
_this setDir 9.6638927;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";

View File

@@ -2640,7 +2640,7 @@ if (true) then
_unit_45 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Worker2", [5976.3008, 6163.7275, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Worker2", [5976.3008, 6163.7275, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_unit_45 = _this;
_this setDir -140.00029;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2651,7 +2651,7 @@ if (true) then
_unit_47 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_MG", [8414.8604, 3368.6594, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_MG", [8414.8604, 3368.6594, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
_unit_47 = _this;
_this setDir -27.777979;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2662,7 +2662,7 @@ if (true) then
_unit_49 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Soldier_GL_M16A2_PMC", [7222.3716, 2132.9478, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Soldier_GL_M16A2_PMC", [7222.3716, 2132.9478, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_unit_49 = _this;
_this setDir -293.24121;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2673,7 +2673,7 @@ if (true) then
_unit_51 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Villager3", [2648.3003, 7122.5845, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Villager3", [2648.3003, 7122.5845, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_unit_51 = _this;
_this setDir -22.2006;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2684,7 +2684,7 @@ if (true) then
_unit_53 = objNull;
if (true) then
{
_this = _group_1 createUnit ["HouseWife1", [8781.6064, 5191.5684, 4.7326088e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["HouseWife1", [8781.6064, 5191.5684, 4.7326088e-005], [], 0, "CAN_COLLIDE"];
_unit_53 = _this;
_this setDir -187.81914;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2695,7 +2695,7 @@ if (true) then
_unit_55 = objNull;
if (true) then
{
_this = _group_1 createUnit ["US_Delta_Force_Assault_EP1", [6272.8584, 1274.2034, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["US_Delta_Force_Assault_EP1", [6272.8584, 1274.2034, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_unit_55 = _this;
_this setDir -93.52697;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2706,7 +2706,7 @@ if (true) then
_unit_57 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Citizen4", [6286.2813, 1298.1885, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Citizen4", [6286.2813, 1298.1885, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
_unit_57 = _this;
_this setDir -108.68906;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2717,7 +2717,7 @@ if (true) then
_unit_59 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Citizen1", [8407.6299, 3378.7595, 1.6212463e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Citizen1", [8407.6299, 3378.7595, 1.6212463e-005], [], 0, "CAN_COLLIDE"];
_unit_59 = _this;
_this setDir -253.03992;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2744,7 +2744,7 @@ if (true) then
_unit_62 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Citizen3", [4971.9692, 5114.3472], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Citizen3", [4971.9692, 5114.3472], [], 0, "CAN_COLLIDE"];
_unit_62 = _this;
_this setDir -83.308296;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2755,7 +2755,7 @@ if (true) then
_unit_64 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Woodlander1", [4979.2168, 5139.1733, 6.6757202e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Woodlander1", [4979.2168, 5139.1733, 6.6757202e-006], [], 0, "CAN_COLLIDE"];
_unit_64 = _this;
_this setDir -181.55573;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2766,7 +2766,7 @@ if (true) then
_unit_66 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_WorkWoman1", [4965.9014, 5108.644, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_WorkWoman1", [4965.9014, 5108.644, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_unit_66 = _this;
_this setDir 2.7557797;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2777,7 +2777,7 @@ if (true) then
_unit_68 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Dr_Annie_Baker_EP1", [4965.6421, 5115.1631, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Dr_Annie_Baker_EP1", [4965.6421, 5115.1631, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_unit_68 = _this;
_this setDir 73.497513;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2788,7 +2788,7 @@ if (true) then
_unit_70 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Profiteer4", [4957.1533, 5126.5654, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Profiteer4", [4957.1533, 5126.5654, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_70 = _this;
_this setDir 110.76637;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2799,7 +2799,7 @@ if (true) then
_unit_72 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Rocker4", [4971.4492, 5109.6177, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Rocker4", [4971.4492, 5109.6177, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
_unit_72 = _this;
_this setDir -40.860092;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2810,7 +2810,7 @@ if (true) then
_unit_74 = objNull;
if (true) then
{
_this = _group_1 createUnit ["CIV_EuroMan02_EP1", [1277.3499, 9078.915], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["CIV_EuroMan02_EP1", [1277.3499, 9078.915], [], 0, "CAN_COLLIDE"];
_unit_74 = _this;
_this setDir 171.43173;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2821,7 +2821,7 @@ if (true) then
_unit_76 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Woodlander3", [1288.8369, 9070.9072], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Woodlander3", [1288.8369, 9070.9072], [], 0, "CAN_COLLIDE"];
_unit_76 = _this;
_this setDir -157.63625;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2832,7 +2832,7 @@ if (true) then
_unit_78 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Rita_Ensler_EP1", [1272.0219, 9076.0498, 8.7738037e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Rita_Ensler_EP1", [1272.0219, 9076.0498, 8.7738037e-005], [], 0, "CAN_COLLIDE"];
_unit_78 = _this;
_this setDir 116.10448;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2843,7 +2843,7 @@ if (true) then
_unit_80 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Dr_Hladik_EP1", [1271.2402, 9071.4688, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Dr_Hladik_EP1", [1271.2402, 9071.4688, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_80 = _this;
_this setDir 66.620392;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2854,7 +2854,7 @@ if (true) then
_unit_82 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Worker3", [1289.3068, 9065.6982, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Worker3", [1289.3068, 9065.6982, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
_unit_82 = _this;
_this setDir -110.7572;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2865,7 +2865,7 @@ if (true) then
_unit_84 = objNull;
if (true) then
{
_this = _group_1 createUnit ["CIV_EuroMan01_EP1", [1280.7538, 9076.2578, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["CIV_EuroMan01_EP1", [1280.7538, 9076.2578, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_84 = _this;
_this setDir -110.97326;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2876,7 +2876,7 @@ if (true) then
_unit_86 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Pilot_EP1", [1996.1123, 1202.0564, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Pilot_EP1", [1996.1123, 1202.0564, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
_unit_86 = _this;
_this setDir 86.784157;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2887,7 +2887,7 @@ if (true) then
_unit_88 = objNull;
if (true) then
{
_this = _group_1 createUnit ["TK_GUE_Soldier_5_EP1", [1995.3817, 1153.9949, 1.7642975e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["TK_GUE_Soldier_5_EP1", [1995.3817, 1153.9949, 1.7642975e-005], [], 0, "CAN_COLLIDE"];
_unit_88 = _this;
_this setDir 56.780041;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2898,7 +2898,7 @@ if (true) then
_unit_90 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_WorkWoman5", [2002.8221, 1203.0331, -4.529953e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_WorkWoman5", [2002.8221, 1203.0331, -4.529953e-006], [], 0, "CAN_COLLIDE"];
_unit_90 = _this;
_this setDir -105.09073;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2909,7 +2909,7 @@ if (true) then
_unit_92 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Doctor", [1998.7803, 1197.3105, 3.3378601e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Doctor", [1998.7803, 1197.3105, 3.3378601e-006], [], 0, "CAN_COLLIDE"];
_unit_92 = _this;
_this setDir 9.4260817;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2920,7 +2920,7 @@ if (true) then
_unit_94 = objNull;
if (true) then
{
_this = _group_1 createUnit ["UN_CDF_Soldier_Pilot_EP1", [1988.5029, 1124.8167, 4.7683716e-007], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["UN_CDF_Soldier_Pilot_EP1", [1988.5029, 1124.8167, 4.7683716e-007], [], 0, "CAN_COLLIDE"];
_unit_94 = _this;
_this setDir 78.213387;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2931,7 +2931,7 @@ if (true) then
_unit_96 = objNull;
if (true) then
{
_this = _group_1 createUnit ["TK_CIV_Takistani04_EP1", [1999.0026, 1207.135, 6.1988831e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["TK_CIV_Takistani04_EP1", [1999.0026, 1207.135, 6.1988831e-006], [], 0, "CAN_COLLIDE"];
_unit_96 = _this;
_this setDir -170.20198;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";

View File

@@ -41,7 +41,7 @@ _group_1 = createGroup _center_1;
_unit_112 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_3", [7344.2422, 4301.9624], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_3", [7344.2422, 4301.9624], [], 0, "CAN_COLLIDE"];
_unit_112 = _this;
_this setDir 70.416916;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -60,7 +60,7 @@ if (true) then
_unit_128 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Soldier_Sniper_PMC", [15598.164, 16402.732, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Soldier_Sniper_PMC", [15598.164, 16402.732, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_128 = _this;
_this setDir -94.840897;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -71,7 +71,7 @@ if (true) then
_unit_131 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Woodlander3", [15579.386, 16376.245], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Woodlander3", [15579.386, 16376.245], [], 0, "CAN_COLLIDE"];
_unit_131 = _this;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
@@ -89,7 +89,7 @@ if (true) then
_unit_133 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_Pilot", [16555.693, 10161.202, -2.6702881e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_Pilot", [16555.693, 10161.202, -2.6702881e-005], [], 0, "CAN_COLLIDE"];
_unit_133 = _this;
_this setDir -4.1776338;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -100,7 +100,7 @@ if (true) then
_unit_140 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Worker2", [17503.697, 7155.4609, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Worker2", [17503.697, 7155.4609, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_unit_140 = _this;
_this setDir -88.219208;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -111,7 +111,7 @@ if (true) then
_unit_143 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Worker2", [4075.8738, 7263.9927, -0.15314865], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Worker2", [4075.8738, 7263.9927, -0.15314865], [], 0, "CAN_COLLIDE"];
_unit_143 = _this;
_this setDir -94.388802;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -122,7 +122,7 @@ if (true) then
_unit_145 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Reynolds_PMC", [9864.4287, 7471.3115, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Reynolds_PMC", [9864.4287, 7471.3115, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_unit_144 = _this;
_this setDir -76.576241;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -151,7 +151,7 @@ _group_2 = createGroup _center_2;
_unit_100 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Doctor", [11710.82, 15222.83, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Doctor", [11710.82, 15222.83, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
_unit_27 = _this;
_this setDir 230.87508;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -162,7 +162,7 @@ if (true) then
_unit_101 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Soldier_Sniper_KSVK_PMC", [11686.63, 15193.147, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Soldier_Sniper_KSVK_PMC", [11686.63, 15193.147, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
_unit_101 = _this;
_this setDir 19.652651;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -173,7 +173,7 @@ if (true) then
_unit_102 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Soldier_GL_PMC", [11684.132, 15195.753, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Soldier_GL_PMC", [11684.132, 15195.753, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_unit_102 = _this;
_this setDir -299.2114;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -184,7 +184,7 @@ if (true) then
_unit_103 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Citizen3", [11707.938, 15225.799], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Citizen3", [11707.938, 15225.799], [], 0, "CAN_COLLIDE"];
_unit_103 = _this;
_this setDir 222.93503;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -195,7 +195,7 @@ if (true) then
_unit_104 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Worker4", [11701.782, 15231.117, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Worker4", [11701.782, 15231.117, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_104 = _this;
_this setDir 222.73032;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -206,7 +206,7 @@ if (true) then
_unit_105 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Woodlander4", [11687.524, 15226.847, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Woodlander4", [11687.524, 15226.847, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_unit_105 = _this;
_this setDir -50.854939;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -225,7 +225,7 @@ if (true) then
_unit_106 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Woodlander4", [5552.4077, 8770.1514, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Woodlander4", [5552.4077, 8770.1514, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_106 = _this;
_this setDir -379.36389;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -236,7 +236,7 @@ if (true) then
_unit_107 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Worker4", [5542.8452, 8758.9189, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Worker4", [5542.8452, 8758.9189, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_107 = _this;
_this setDir -20.602602;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -247,7 +247,7 @@ if (true) then
_unit_108 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Citizen3", [5538.1587, 8755.9873, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Citizen3", [5538.1587, 8755.9873, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
_unit_108 = _this;
_this setDir -25.471672;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -258,7 +258,7 @@ if (true) then
_unit_109 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Soldier_Sniper_KSVK_PMC", [5531.3525, 8754.4307, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Soldier_Sniper_KSVK_PMC", [5531.3525, 8754.4307, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_unit_109 = _this;
_this setDir -55.216373;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -269,7 +269,7 @@ if (true) then
_unit_110 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Soldier_GL_PMC", [5528.4814, 8753.5547, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Soldier_GL_PMC", [5528.4814, 8753.5547, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_unit_110 = _this;
_this setDir 16.056473;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -280,7 +280,7 @@ if (true) then
_unit_111 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Doctor", [5523.5796, 8750.2285, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Doctor", [5523.5796, 8750.2285, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_111 = _this;
_this setDir -18.214668;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -299,7 +299,7 @@ if (true) then
_unit_113 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Citizen3", [7357.0015, 4325.874, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Citizen3", [7357.0015, 4325.874, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_113 = _this;
_this setDir 27.519766;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -310,7 +310,7 @@ if (true) then
_unit_114 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Worker4", [7350.311, 4331.0913, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Worker4", [7350.311, 4331.0913, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_114 = _this;
_this setDir 51.095901;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -321,7 +321,7 @@ if (true) then
_unit_115 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Soldier_GL_PMC", [7361.0786, 4331.8047, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Soldier_GL_PMC", [7361.0786, 4331.8047, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_115 = _this;
_this setDir -158.64336;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -332,7 +332,7 @@ if (true) then
_unit_116 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Soldier_Sniper_KSVK_PMC", [7358.4722, 4332.5903, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Soldier_Sniper_KSVK_PMC", [7358.4722, 4332.5903, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_116 = _this;
_this setDir 170.36325;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -343,7 +343,7 @@ if (true) then
_unit_117 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Doctor", [7398.853, 4296.9365, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Doctor", [7398.853, 4296.9365, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_117 = _this;
_this setDir -106.97213;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -362,7 +362,7 @@ if (true) then
_unit_118 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Doctor", [15295.845, 9287.3516, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Doctor", [15295.845, 9287.3516, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
_unit_118 = _this;
_this setDir 82.842331;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -373,7 +373,7 @@ if (true) then
_unit_119 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Soldier_Sniper_KSVK_PMC", [15318.384, 9304.9199, -4.7683716e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Soldier_Sniper_KSVK_PMC", [15318.384, 9304.9199, -4.7683716e-005], [], 0, "CAN_COLLIDE"];
_unit_119 = _this;
_this setDir 186.42917;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -384,7 +384,7 @@ if (true) then
_unit_120 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Soldier_GL_PMC", [15313.905, 9304.9209, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Soldier_GL_PMC", [15313.905, 9304.9209, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
_unit_120 = _this;
_this setDir -180.25139;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -395,7 +395,7 @@ if (true) then
_unit_121 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Woodlander4", [15318.999, 9260.8164, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Woodlander4", [15318.999, 9260.8164, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
_unit_121 = _this;
_this setDir -92.110161;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -406,7 +406,7 @@ if (true) then
_unit_122 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Citizen3", [15299.092, 9303.5088, 1.6212463e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Citizen3", [15299.092, 9303.5088, 1.6212463e-005], [], 0, "CAN_COLLIDE"];
_unit_122 = _this;
_this setDir 180.97282;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -417,7 +417,7 @@ if (true) then
_unit_123 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Worker4", [15306.199, 9303.7803, 2.9563904e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Worker4", [15306.199, 9303.7803, 2.9563904e-005], [], 0, "CAN_COLLIDE"];
_unit_123 = _this;
_this setDir -179.09961;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -436,7 +436,7 @@ if (true) then
_unit_124 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Woodlander1", [10938.677, 651.23663, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Woodlander1", [10938.677, 651.23663, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_124 = _this;
_this setDir 28.1598;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -447,7 +447,7 @@ if (true) then
_unit_125 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Worker1", [10966.954, 654.58276, 0.97554183], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Worker1", [10966.954, 654.58276, 0.97554183], [], 0, "CAN_COLLIDE"];
_unit_125 = _this;
_this setDir 224.19429;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -458,7 +458,7 @@ if (true) then
_unit_126 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Farmwife5", [10954.223, 658.16821, 0.22649978], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Farmwife5", [10954.223, 658.16821, 0.22649978], [], 0, "CAN_COLLIDE"];
_unit_126 = _this;
_this setDir 124.9443;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -469,7 +469,7 @@ if (true) then
_unit_127 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Dr_Hladik_EP1", [10958.092, 663.19617, 2.0027161e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Dr_Hladik_EP1", [10958.092, 663.19617, 2.0027161e-005], [], 0, "CAN_COLLIDE"];
_unit_127 = _this;
_this setDir 138.0876;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -488,7 +488,7 @@ if (true) then
_unit_129 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Damsel5", [15595.011, 16378.547, 0.10890254], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Damsel5", [15595.011, 16378.547, 0.10890254], [], 0, "CAN_COLLIDE"];
_unit_129 = _this;
_this setDir -43.61562;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -499,7 +499,7 @@ if (true) then
_unit_130 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Doctor", [15576.031, 16377.422, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Doctor", [15576.031, 16377.422, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_unit_130 = _this;
_this setDir 33.437065;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -518,7 +518,7 @@ if (true) then
_unit_132 = objNull;
if (true) then
{
_this = _group_1 createUnit ["UN_CDF_Soldier_Pilot_EP1", [6813.0103, 8539.0498, 0.24721491], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["UN_CDF_Soldier_Pilot_EP1", [6813.0103, 8539.0498, 0.24721491], [], 0, "CAN_COLLIDE"];
_unit_132 = _this;
_this setDir -139.99222;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -529,7 +529,7 @@ if (true) then
_unit_134 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Profiteer2_EP1", [5418.9609, 9503.3301, -8.1300735e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Profiteer2_EP1", [5418.9609, 9503.3301, -8.1300735e-005], [], 0, "CAN_COLLIDE"];
_unit_134 = _this;
_this setDir 96.513527;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -540,7 +540,7 @@ if (true) then
_unit_135 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Worker4", [10577.302, 16777.303, 0.00029063225], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Worker4", [10577.302, 16777.303, 0.00029063225], [], 0, "CAN_COLLIDE"];
_unit_135 = _this;
_this setDir 30.918655;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -551,7 +551,7 @@ if (true) then
_unit_136 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Worker4", [17331.977, 12930.315, 0.026711226], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Worker4", [17331.977, 12930.315, 0.026711226], [], 0, "CAN_COLLIDE"];
_unit_136 = _this;
_this setDir -50.771896;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -562,7 +562,7 @@ if (true) then
_unit_137 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Profiteer2_EP1", [10698.253, 5983.9556, 1.2587931], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Profiteer2_EP1", [10698.253, 5983.9556, 1.2587931], [], 0, "CAN_COLLIDE"];
_unit_137 = _this;
_this setDir -40.017792;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -573,7 +573,7 @@ if (true) then
_unit_138 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Commander", [17503.266, 7163.0801], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Commander", [17503.266, 7163.0801], [], 0, "CAN_COLLIDE"];
_unit_138 = _this;
_this setDir -120.11973;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -584,7 +584,7 @@ if (true) then
_unit_139 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_CO", [17503.395, 7159.9517, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_CO", [17503.395, 7159.9517, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_139 = _this;
_this setDir -70.523041;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -595,7 +595,7 @@ if (true) then
_unit_141 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Commander", [4073.061, 7257.9731, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Commander", [4073.061, 7257.9731, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_unit_141 = _this;
_this setDir -36.958515;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -606,7 +606,7 @@ if (true) then
_unit_142 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_CO", [4074.7593, 7260.0825, -0.062282562], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_CO", [4074.7593, 7260.0825, -0.062282562], [], 0, "CAN_COLLIDE"];
_unit_142 = _this;
_this setDir -83.040123;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -617,7 +617,7 @@ if (true) then
_unit_144 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_2", [13340.847, 8610.9043], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_2", [13340.847, 8610.9043], [], 0, "CAN_COLLIDE"];
_unit_144 = _this;
_this setDir 38.779274;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";

View File

@@ -314,7 +314,7 @@ _group_1 = createGroup _center_1;
_unit_3 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Villager4", [5764.4902, 10776.697, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Villager4", [5764.4902, 10776.697, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_unit_3 = _this;
_this setDir -2.7836955;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -378,7 +378,7 @@ _group_2 = createGroup _center_2;
_unit_7 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Farmwife4", [5776.187, 10776.037, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Farmwife4", [5776.187, 10776.037, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_unit_7 = _this;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
@@ -407,7 +407,7 @@ if (true) then
_unit_10 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Soldier_Sniper_PMC", [4700.2485, 8918.9072, 3.8798354], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Soldier_Sniper_PMC", [4700.2485, 8918.9072, 3.8798354], [], 0, "CAN_COLLIDE"];
_unit_10 = _this;
_this setDir 78.773201;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -534,7 +534,7 @@ if (true) then
_unit_96 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Dr_Hladik_EP1", [5564, 10344.479, 0.064233989], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Dr_Hladik_EP1", [5564, 10344.479, 0.064233989], [], 0, "CAN_COLLIDE"];
_unit_96 = _this;
_this setDir 276.83997;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -677,7 +677,7 @@ if (true) then
_unit_121 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Woodlander2", [7719.583, 5856.1743, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Woodlander2", [7719.583, 5856.1743, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
_unit_121 = _this;
_this setDir 14.189513;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -688,7 +688,7 @@ if (true) then
_unit_122 = objNull;
if (true) then
{
_this = _group_1 createUnit ["CIV_Contractor2_BAF", [4705.4658, 8924.2959, -4.7683716e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["CIV_Contractor2_BAF", [4705.4658, 8924.2959, -4.7683716e-005], [], 0, "CAN_COLLIDE"];
_unit_122 = _this;
_this setDir -20.240097;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -734,7 +734,7 @@ if (true) then
_unit_137 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_Pilot", [7318.0981, 8022.7432, 2.9222913], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_Pilot", [7318.0981, 8022.7432, 2.9222913], [], 0, "CAN_COLLIDE"];
_unit_137 = _this;
_this setDir -106.67235;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -798,7 +798,7 @@ if (true) then
_unit_156 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_CO", [7238.9297, 7046.7632], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_CO", [7238.9297, 7046.7632], [], 0, "CAN_COLLIDE"];
_unit_156 = _this;
_this setDir 137.64249;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -809,7 +809,7 @@ if (true) then
_unit_161 = objNull;
if (true) then
{
_this = _group_1 createUnit ["nac_soldier_2", [8885.5391, 10756.329, 8.9604874], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["nac_soldier_2", [8885.5391, 10756.329, 8.9604874], [], 0, "CAN_COLLIDE"];
_unit_161 = _this;
_this setDir 80.769196;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -862,7 +862,7 @@ if (true) then
_unit_167 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_Crew", [4296.8467, 4772.5088, -0.46098599], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_Crew", [4296.8467, 4772.5088, -0.46098599], [], 0, "CAN_COLLIDE"];
_unit_167 = _this;
_this setDir -35.82135;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -926,7 +926,7 @@ if (true) then
_unit_172 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_2", [5031.3525, 8233.0391, 4.8950696], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_2", [5031.3525, 8233.0391, 4.8950696], [], 0, "CAN_COLLIDE"];
_unit_172 = _this;
_this setDir 157.8391;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -937,7 +937,7 @@ if (true) then
_unit_173 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_1", [5032.7378, 8232.7119, 4.8950772], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_1", [5032.7378, 8232.7119, 4.8950772], [], 0, "CAN_COLLIDE"];
_unit_173 = _this;
_this setDir 185.29475;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1010,7 +1010,7 @@ if (true) then
_unit_176 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Woodlander2", [4312.3286, 4779.0835, 3.0994415e-006], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Woodlander2", [4312.3286, 4779.0835, 3.0994415e-006], [], 0, "CAN_COLLIDE"];
_unit_176 = _this;
_this setDir 41.202724;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1080,7 +1080,7 @@ if (true) then
_unit_194 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Tanny_PMC", [3605.6016, 8037.0762, 4.9591064e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Tanny_PMC", [3605.6016, 8037.0762, 4.9591064e-005], [], 0, "CAN_COLLIDE"];
_unit_194 = _this;
_this setDir -172.49802;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1091,7 +1091,7 @@ if (true) then
_unit_203 = objNull;
if (true) then
{
_this = _group_1 createUnit ["UN_CDF_Soldier_EP1", [2188.5654, 5768.103, 0.0677872], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["UN_CDF_Soldier_EP1", [2188.5654, 5768.103, 0.0677872], [], 0, "CAN_COLLIDE"];
_unit_203 = _this;
_this setDir -161.52242;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1102,7 +1102,7 @@ if (true) then
_unit_206 = objNull;
if (true) then
{
_this = _group_1 createUnit ["UN_CDF_Soldier_MG_EP1", [8885.9033, 10755.449, -1.335144e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["UN_CDF_Soldier_MG_EP1", [8885.9033, 10755.449, -1.335144e-005], [], 0, "CAN_COLLIDE"];
_unit_206 = _this;
_this setDir 84.480438;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1164,7 +1164,7 @@ if (true) then
_unit_209 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Farmwife3", [4297.9097, 4782.6987, 2.0503998e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Farmwife3", [4297.9097, 4782.6987, 2.0503998e-005], [], 0, "CAN_COLLIDE"];
_unit_209 = _this;
_this setDir -57.135807;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1192,7 +1192,7 @@ if (true) then
_unit_220 = objNull;
if (true) then
{
_this = _group_1 createUnit ["UN_CDF_Soldier_Pilot_EP1", [6280.8374, 9403.417, 0.18137954], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["UN_CDF_Soldier_Pilot_EP1", [6280.8374, 9403.417, 0.18137954], [], 0, "CAN_COLLIDE"];
_unit_220 = _this;
_this setDir -235.56369;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";

View File

@@ -17,7 +17,7 @@ _group_2 = createGroup _center_2;
_unit_63 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Soldier_Pilot", [4767.6304, 7481.7207, 0.0088642277], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["GUE_Soldier_Pilot", [4767.6304, 7481.7207, 0.0088642277], [], 0, "CAN_COLLIDE"];
_unit_63 = _this;
_this setDir -20.303209;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -27,7 +27,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_65 = objNull;
if (true) then
{
_this = _group_2 createUnit ["UN_CDF_Soldier_MG_EP1", [5229.5488, 8228.6309, 0.11357399], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["UN_CDF_Soldier_MG_EP1", [5229.5488, 8228.6309, 0.11357399], [], 0, "CAN_COLLIDE"];
_unit_65 = _this;
_this setDir -131.58987;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -56,7 +56,7 @@ if (true) then
_unit_67 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Woodlander3", [8681.8027, 3145.0779, 2.8371811e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["GUE_Woodlander3", [8681.8027, 3145.0779, 2.8371811e-005], [], 0, "CAN_COLLIDE"];
_unit_67 = _this;
_this setDir 108.46211;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -94,7 +94,7 @@ if (true) then
_unit_69 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Damsel5", [8681.4404, 3139.7356, 0.00013637543], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Damsel5", [8681.4404, 3139.7356, 0.00013637543], [], 0, "CAN_COLLIDE"];
_unit_69 = _this;
_this setDir 101.61608;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -131,7 +131,7 @@ if (true) then
_unit_78 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Soldier_Sab", [1909.8895, 3622.9905, 0.89042556], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["GUE_Soldier_Sab", [1909.8895, 3622.9905, 0.89042556], [], 0, "CAN_COLLIDE"];
_unit_78 = _this;
_this setDir -176.86101;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -158,7 +158,7 @@ if (true) then
_unit_83 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Tanny_PMC", [9050.6455, 4055.2571, 0.072279952], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Tanny_PMC", [9050.6455, 4055.2571, 0.072279952], [], 0, "CAN_COLLIDE"];
_unit_83 = _this;
_this setDir 35.298309;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -168,7 +168,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_88 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Commander", [4431.647, 1623.0857, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["GUE_Commander", [4431.647, 1623.0857, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_88 = _this;
_this setDir -78.908539;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -178,7 +178,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_91 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Woodlander1", [4430.9897, 1620.7772, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["GUE_Woodlander1", [4430.9897, 1620.7772, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
_unit_91 = _this;
_this setDir -55.83704;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -253,7 +253,7 @@ if (true) then
_unit_102 = objNull;
if (true) then
{
_this = _group_0 createUnit ["BAF_Pilot_MTP", [9046.2568, 4056.8503, 6.6757202e-006], [], 0, "CAN_COLLIDE"];
_this = _group_0 createAgent ["BAF_Pilot_MTP", [9046.2568, 4056.8503, 6.6757202e-006], [], 0, "CAN_COLLIDE"];
_unit_102 = _this;
_this setDir 53.729794;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -282,7 +282,7 @@ if (true) then
_unit_107 = objNull;
if (true) then
{
_this = _group_2 createUnit ["UN_CDF_Soldier_AAT_EP1", [7221.9956, 732.79102, -4.6730042e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["UN_CDF_Soldier_AAT_EP1", [7221.9956, 732.79102, -4.6730042e-005], [], 0, "CAN_COLLIDE"];
_unit_107 = _this;
_this setDir -51.914528;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -319,7 +319,7 @@ if (true) then
_unit_125 = objNull;
if (true) then
{
_this = _group_0 createUnit ["BAF_Soldier_AMG_W", [8674.4561, 3121.7769, -0.79090881], [], 0, "CAN_COLLIDE"];
_this = _group_0 createAgent ["BAF_Soldier_AMG_W", [8674.4561, 3121.7769, -0.79090881], [], 0, "CAN_COLLIDE"];
_unit_125 = _this;
_this setDir 33.73344;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -366,7 +366,7 @@ if (true) then
_unit_133 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Citizen2_EP1", [4425.9014, 1629.2626, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Citizen2_EP1", [4425.9014, 1629.2626, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
_unit_133 = _this;
_this setDir 6.1045218;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -376,7 +376,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_134 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Farmwife1", [4421.1494, 1631.6565], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Farmwife1", [4421.1494, 1631.6565], [], 0, "CAN_COLLIDE"];
_unit_134 = _this;
_this setDir 11.297326;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -406,7 +406,7 @@ if (true) then
_unit_142 = objNull;
if (true) then
{
_this = _group_0 createUnit ["CZ_Special_Forces_MG_DES_EP1", [8676.0801, 3126.2759, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
_this = _group_0 createAgent ["CZ_Special_Forces_MG_DES_EP1", [8676.0801, 3126.2759, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
_unit_142 = _this;
_this setDir -236.02379;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -425,7 +425,7 @@ if (true) then
_unit_143 = objNull;
if (true) then
{
_this = _group_0 createUnit ["US_Soldier_Medic_EP1", [8690.042, 3130.854, 2.5272369e-005], [], 0, "CAN_COLLIDE"];
_this = _group_0 createAgent ["US_Soldier_Medic_EP1", [8690.042, 3130.854, 2.5272369e-005], [], 0, "CAN_COLLIDE"];
_unit_143 = _this;
_this setDir -121.9497;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -435,7 +435,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_146 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Soldier_Medic", [4430.7729, 1627.4163, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["GUE_Soldier_Medic", [4430.7729, 1627.4163, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_146 = _this;
_this setDir -5.3829327;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -445,7 +445,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_150 = objNull;
if (true) then
{
_this = _group_0 createUnit ["BAF_Soldier_AAA_DDPM", [8675.6895, 3120.5398, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_0 createAgent ["BAF_Soldier_AAA_DDPM", [8675.6895, 3120.5398, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_150 = _this;
_this setDir 48.440151;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -561,7 +561,7 @@ if (true) then
_unit_164 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Soldier_2", [4405.0391, 1629.9131, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["GUE_Soldier_2", [4405.0391, 1629.9131, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_164 = _this;
_this setDir 11.333591;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -694,7 +694,7 @@ if (true) then
_unit_167 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Soldier_1", [3357.1387, 2294.5918, 4.5130548], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["GUE_Soldier_1", [3357.1387, 2294.5918, 4.5130548], [], 0, "CAN_COLLIDE"];
_unit_167 = _this;
_this setDir 65.974861;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -768,7 +768,7 @@ if (true) then
_unit_187 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Rita_Ensler_EP1", [4329.2837, 6316.9658, 1.021734], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Rita_Ensler_EP1", [4329.2837, 6316.9658, 1.021734], [], 0, "CAN_COLLIDE"];
_unit_187 = _this;
_this setDir 301.59369;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -778,7 +778,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_193 = objNull;
if (true) then
{
_this = _group_1 createUnit ["ValentinaVictim", [4329.7354, 6320.0952, 1.0539727], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["ValentinaVictim", [4329.7354, 6320.0952, 1.0539727], [], 0, "CAN_COLLIDE"];
_unit_193 = _this;
_this setDir 212.50203;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -958,7 +958,7 @@ if (true) then
_unit_202 = objNull;
if (true) then
{
_this = _group_0 createUnit ["USMC_SoldierS_Engineer", [4341.6519, 6319.353, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_this = _group_0 createAgent ["USMC_SoldierS_Engineer", [4341.6519, 6319.353, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_unit_202 = _this;
_this setDir 154.26602;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -968,7 +968,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_204 = objNull;
if (true) then
{
_this = _group_0 createUnit ["USMC_Soldier_TL", [4338.6743, 6319.2251, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_this = _group_0 createAgent ["USMC_Soldier_TL", [4338.6743, 6319.2251, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_204 = _this;
_this setDir 165.64389;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1024,7 +1024,7 @@ if (true) then
_unit_205 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Reynolds_PMC", [4322.5977, 6313.9746, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Reynolds_PMC", [4322.5977, 6313.9746, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
_unit_205 = _this;
_this setDir 115.78899;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1043,7 +1043,7 @@ if (true) then
_unit_213 = objNull;
if (true) then
{
_this = _group_0 createUnit ["FR_Corpsman", [2240.3418, 9481.8193, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
_this = _group_0 createAgent ["FR_Corpsman", [2240.3418, 9481.8193, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
_unit_213 = _this;
_this setDir 107.45454;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1053,7 +1053,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_216 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Soldier_AR", [2236.7632, 9477.0029, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["GUE_Soldier_AR", [2236.7632, 9477.0029, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_unit_216 = _this;
_this setDir 59.489071;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";

View File

@@ -1001,7 +1001,7 @@ if (true) then
_unit_26 = objNull;
if (true) then
{
_this = _group_0 createUnit ["FR_Sykes", [1100.2645, 2854.3738, 2.3841858e-005], [], 0, "CAN_COLLIDE"];
_this = _group_0 createAgent ["FR_Sykes", [1100.2645, 2854.3738, 2.3841858e-005], [], 0, "CAN_COLLIDE"];
_unit_26 = _this;
_this setDir -180.34883;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1204,7 +1204,7 @@ _group_1 = createGroup _center_1;
_unit_36 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Villager4", [8387.1025, 2369.3113, 0.61760527], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Villager4", [8387.1025, 2369.3113, 0.61760527], [], 0, "CAN_COLLIDE"];
_unit_36 = _this;
_this setDir 171.99826;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1214,7 +1214,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_39 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_CO", [13246.219, 6071.3926, -1.4305115e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_CO", [13246.219, 6071.3926, -1.4305115e-006], [], 0, "CAN_COLLIDE"];
_unit_39 = _this;
_this setDir 5.4346404;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1224,7 +1224,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_42 = objNull;
if (true) then
{
_this = _group_1 createUnit ["UN_CDF_Soldier_Crew_EP1", [6391.7827, 7791.1045, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["UN_CDF_Soldier_Crew_EP1", [6391.7827, 7791.1045, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_42 = _this;
_this setDir -65.443085;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1395,7 +1395,7 @@ if (true) then
_unit_46 = objNull;
if (true) then
{
_this = _group_1 createUnit ["UN_CDF_Soldier_Pilot_EP1", [6381.814, 7767.4775], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["UN_CDF_Soldier_Pilot_EP1", [6381.814, 7767.4775], [], 0, "CAN_COLLIDE"];
_unit_46 = _this;
_this setDir 121.08885;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1405,7 +1405,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_48 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Soldier_MG_PMC", [6329.1069, 7790.7651], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Soldier_MG_PMC", [6329.1069, 7790.7651], [], 0, "CAN_COLLIDE"];
_unit_48 = _this;
_this setDir 111.3273;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1415,7 +1415,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_49 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Soldier_MG_PKM_PMC", [6330.1953, 7792.3398, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Soldier_MG_PKM_PMC", [6330.1953, 7792.3398, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_49 = _this;
_this setDir 127.65099;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1425,7 +1425,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_50 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Worker2", [6308.3994, 7801.2329], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Worker2", [6308.3994, 7801.2329], [], 0, "CAN_COLLIDE"];
_unit_50 = _this;
_this setDir -79.43615;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1440,7 +1440,7 @@ _group_2 = createGroup _center_2;
_unit_52 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Dr_Annie_Baker_EP1", [6307.5947, 7793.2104, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Dr_Annie_Baker_EP1", [6307.5947, 7793.2104, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_52 = _this;
_this setDir -53.402554;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1527,7 +1527,7 @@ if (true) then
_unit_75 = objNull;
if (true) then
{
_this = _group_1 createUnit ["TK_GUE_Soldier_5_EP1", [4078.2898, 11688.561, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["TK_GUE_Soldier_5_EP1", [4078.2898, 11688.561, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_unit_75 = _this;
_this setDir 550.82233;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1555,7 +1555,7 @@ if (true) then
_unit_84 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_2", [4086.22, 11679.781, -0.00012207031], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_2", [4086.22, 11679.781, -0.00012207031], [], 0, "CAN_COLLIDE"];
_unit_84 = _this;
_this setDir 205.64085;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1565,7 +1565,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_92 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Drake", [11459.7, 11385.781], [], 0, "CAN_COLLIDE"];
_this = _group_0 createAgent ["Drake", [11459.7, 11385.781], [], 0, "CAN_COLLIDE"];
_unit_92 = _this;
_this setDir 44.980869;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1575,7 +1575,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_94 = objNull;
if (true) then
{
_this = _group_0 createUnit ["BAF_Soldier_AAR_DDPM", [11458.045, 11387.044, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_0 createAgent ["BAF_Soldier_AAR_DDPM", [11458.045, 11387.044, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_94 = _this;
_this setDir 38.94429;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1585,7 +1585,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_97 = objNull;
if (true) then
{
_this = _group_0 createUnit ["US_Delta_Force_AR_EP1", [11473.452, 11383.101, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_0 createAgent ["US_Delta_Force_AR_EP1", [11473.452, 11383.101, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_97 = _this;
_this setDir 154.96759;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1694,7 +1694,7 @@ if (true) then
_unit_105 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Soldier_Sniper_PMC", [5066.8984, 9729.3574], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Soldier_Sniper_PMC", [5066.8984, 9729.3574], [], 0, "CAN_COLLIDE"];
_unit_105 = _this;
_this setDir -40.290977;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1749,7 +1749,7 @@ if (true) then
_unit_113 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Tanny_PMC", [12947.661, 12763.261, -1.2341257], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Tanny_PMC", [12947.661, 12763.261, -1.2341257], [], 0, "CAN_COLLIDE"];
_unit_113 = _this;
_this setDir 273.25204;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1822,7 +1822,7 @@ if (true) then
_unit_123 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_3", [6319.7461, 7780.3867, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_3", [6319.7461, 7780.3867, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_123 = _this;
_this setDir 471.17383;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1928,7 +1928,7 @@ if (true) then
_unit_134 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_Crew", [13106.087, 8253.1543, 3.9812155], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_Crew", [13106.087, 8253.1543, 3.9812155], [], 0, "CAN_COLLIDE"];
_unit_134 = _this;
_this setDir 78.321281;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1965,7 +1965,7 @@ if (true) then
_unit_137 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Commander", [4063.4075, 11665.369, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Commander", [4063.4075, 11665.369, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_137 = _this;
_this setDir 364.06381;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1975,7 +1975,7 @@ if (true) then
_unit_138 = objNull;
if (true) then
{
_this = _group_1 createUnit ["TK_GUE_Warlord_EP1", [4065.97, 11664.666, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["TK_GUE_Warlord_EP1", [4065.97, 11664.666, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_unit_138 = _this;
_this setDir 373.22098;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1985,7 +1985,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_139 = objNull;
if (true) then
{
_this = _group_2 createUnit ["CIV_EuroWoman02_EP1", [4059.1609, 11671.943, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["CIV_EuroWoman02_EP1", [4059.1609, 11671.943, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_139 = _this;
_this setDir 69.660759;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2038,7 +2038,7 @@ if (true) then
_unit_142 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Damsel4", [4059.3625, 11681.246, -0.00018310547], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Damsel4", [4059.3625, 11681.246, -0.00018310547], [], 0, "CAN_COLLIDE"];
_unit_142 = _this;
_this setDir 495.77243;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2110,7 +2110,7 @@ if (true) then
_unit_150 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_1", [1607.4941, 7780.2427], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_1", [1607.4941, 7780.2427], [], 0, "CAN_COLLIDE"];
_unit_150 = _this;
_this setDir -153.01509;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2692,7 +2692,7 @@ if (true) then
_unit_190 = objNull;
if (true) then
{
_this = _group_0 createUnit ["BAF_Soldier_EN_MTP", [11460.588, 11395.914, 0.00015258789], [], 0, "CAN_COLLIDE"];
_this = _group_0 createAgent ["BAF_Soldier_EN_MTP", [11460.588, 11395.914, 0.00015258789], [], 0, "CAN_COLLIDE"];
_unit_190 = _this;
_this setDir 151.44485;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2702,7 +2702,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_195 = objNull;
if (true) then
{
_this = _group_0 createUnit ["Herrera_Light", [11467.993, 11394.931, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
_this = _group_0 createAgent ["Herrera_Light", [11467.993, 11394.931, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
_unit_195 = _this;
_this setDir -162.6622;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2712,7 +2712,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_199 = objNull;
if (true) then
{
_this = _group_0 createUnit ["US_Delta_Force_Medic_EP1", [11474.346, 11389.572, -0.00012207031], [], 0, "CAN_COLLIDE"];
_this = _group_0 createAgent ["US_Delta_Force_Medic_EP1", [11474.346, 11389.572, -0.00012207031], [], 0, "CAN_COLLIDE"];
_unit_199 = _this;
_this setDir -116.26833;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";

View File

@@ -224,7 +224,7 @@ _group_1 = createGroup _center_1;
_unit_13 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Profiteer4", [11462.399, 11365.393, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Profiteer4", [11462.399, 11365.393, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
_unit_13 = _this;
_this setDir -104.7984;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -235,7 +235,7 @@ if (true) then
_unit_17 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Villager3", [7996.1021, 2899.0759, 0.6355527], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Villager3", [7996.1021, 2899.0759, 0.6355527], [], 0, "CAN_COLLIDE"];
_unit_17 = _this;
_this setDir 86.85891;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -309,7 +309,7 @@ if (true) then
_unit_56 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Worker3", [4059.3704, 11682.107, 0.22387695], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Worker3", [4059.3704, 11682.107, 0.22387695], [], 0, "CAN_COLLIDE"];
_unit_56 = _this;
_this setDir 147.07179;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -320,7 +320,7 @@ if (true) then
_unit_57 = objNull;
if (true) then
{
_this = _group_1 createUnit ["CIV_EuroMan01_EP1", [4072.6628, 11687.947, -0.038146973], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["CIV_EuroMan01_EP1", [4072.6628, 11687.947, -0.038146973], [], 0, "CAN_COLLIDE"];
_unit_57 = _this;
_this setDir 231.00745;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -331,7 +331,7 @@ if (true) then
_unit_58 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_WorkWoman5", [4054.1255, 11670.723, 0.54440308], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_WorkWoman5", [4054.1255, 11670.723, 0.54440308], [], 0, "CAN_COLLIDE"];
_unit_58 = _this;
_this setDir 459.78314;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -342,7 +342,7 @@ if (true) then
_unit_59 = objNull;
if (true) then
{
_this = _group_1 createUnit ["TK_GUE_Soldier_5_EP1", [4054.218, 11664.668, -0.51617432], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["TK_GUE_Soldier_5_EP1", [4054.218, 11664.668, -0.51617432], [], 0, "CAN_COLLIDE"];
_unit_59 = _this;
_this setDir 422.9967;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -353,7 +353,7 @@ if (true) then
_unit_60 = objNull;
if (true) then
{
_this = _group_1 createUnit ["CIV_EuroMan02_EP1", [4066.6404, 11686.604, 0.33944702], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["CIV_EuroMan02_EP1", [4066.6404, 11686.604, 0.33944702], [], 0, "CAN_COLLIDE"];
_unit_60 = _this;
_this setDir 89.890854;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -364,7 +364,7 @@ if (true) then
_unit_62 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Dr_Hladik_EP1", [6314.0962, 7791.5308, 0.51730686], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Dr_Hladik_EP1", [6314.0962, 7791.5308, 0.51730686], [], 0, "CAN_COLLIDE"];
_unit_62 = _this;
_this setDir 577.32629;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -849,7 +849,7 @@ if (true) then
_unit_73 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Functionary1", [12946.349, 12766.593, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Functionary1", [12946.349, 12766.593, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
_unit_73 = _this;
_this setDir 194.24156;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -860,7 +860,7 @@ if (true) then
_unit_74 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Woodlander1", [11450.503, 11353.635, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Woodlander1", [11450.503, 11353.635, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
_unit_74 = _this;
_this setDir -48.52689;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -871,7 +871,7 @@ if (true) then
_unit_75 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_WorkWoman1", [11454.922, 11355.044, 0.94462103], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_WorkWoman1", [11454.922, 11355.044, 0.94462103], [], 0, "CAN_COLLIDE"];
_unit_75 = _this;
_this setDir -47.533646;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -882,7 +882,7 @@ if (true) then
_unit_78 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Rocker4", [11456.184, 11359.277], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Rocker4", [11456.184, 11359.277], [], 0, "CAN_COLLIDE"];
_unit_78 = _this;
_this setDir -52.978313;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -893,7 +893,7 @@ if (true) then
_unit_79 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Citizen3", [11453.29, 11373.179, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Citizen3", [11453.29, 11373.179, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_79 = _this;
_this setDir 125.74001;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -904,7 +904,7 @@ if (true) then
_unit_82 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Dr_Annie_Baker_EP1", [11455.903, 11376.358], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Dr_Annie_Baker_EP1", [11455.903, 11376.358], [], 0, "CAN_COLLIDE"];
_unit_82 = _this;
_this setDir 107.12319;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -915,7 +915,7 @@ if (true) then
_unit_84 = objNull;
if (true) then
{
_this = _group_1 createUnit ["TK_CIV_Takistani04_EP1", [6321.0005, 7794.4478, 0.98069924], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["TK_CIV_Takistani04_EP1", [6321.0005, 7794.4478, 0.98069924], [], 0, "CAN_COLLIDE"];
_unit_84 = _this;
_this setDir 359.64191;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1024,7 +1024,7 @@ if (true) then
_unit_90 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Citizen4", [13530.905, 6356.7388, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Citizen4", [13530.905, 6356.7388, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
_unit_90 = _this;
_this setDir 102.75758;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1035,7 +1035,7 @@ if (true) then
_unit_91 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Citizen1", [4360.6211, 2260.9841, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Citizen1", [4360.6211, 2260.9841, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_91 = _this;
_this setDir 196.69872;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1063,7 +1063,7 @@ if (true) then
_unit_94 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Pilot_EP1", [6317.0498, 7797.918, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Pilot_EP1", [6317.0498, 7797.918, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_94 = _this;
_this setDir 464.17493;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1074,7 +1074,7 @@ if (true) then
_unit_95 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Rita_Ensler_EP1", [6310.7803, 7794.5054, 0.88001078], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Rita_Ensler_EP1", [6310.7803, 7794.5054, 0.88001078], [], 0, "CAN_COLLIDE"];
_unit_95 = _this;
_this setDir -114.43345;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1246,7 +1246,7 @@ if (true) then
_unit_97 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Worker2", [12061.648, 12636.292, 0.020880492], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Worker2", [12061.648, 12636.292, 0.020880492], [], 0, "CAN_COLLIDE"];
_unit_97 = _this;
_this setDir 19.92712;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1318,7 +1318,7 @@ _group_2 = createGroup _center_2;
_unit_108 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Soldier_MG", [1606.5773, 7806.395, 0.25734121], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["GUE_Soldier_MG", [1606.5773, 7806.395, 0.25734121], [], 0, "CAN_COLLIDE"];
_unit_108 = _this;
_this setDir 187.47844;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1471,7 +1471,7 @@ if (true) then
_unit_118 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Profiteer4", [6301.9575, 7803.8789], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Profiteer4", [6301.9575, 7803.8789], [], 0, "CAN_COLLIDE"];
_unit_118 = _this;
_this setDir -49.359165;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1499,7 +1499,7 @@ if (true) then
_unit_122 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Woodlander3", [6317.9883, 7789.3345, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Woodlander3", [6317.9883, 7789.3345, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_122 = _this;
_this setDir -130.79149;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1530,7 +1530,7 @@ if (true) then
_unit_124 = objNull;
if (true) then
{
_this = _group_1 createUnit ["HouseWife1", [13468.382, 5439.5752, 2.8821261], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["HouseWife1", [13468.382, 5439.5752, 2.8821261], [], 0, "CAN_COLLIDE"];
_unit_124 = _this;
_this setDir -91.741302;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1584,7 +1584,7 @@ if (true) then
_unit_128 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Doctor", [4059.437, 11660.436], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Doctor", [4059.437, 11660.436], [], 0, "CAN_COLLIDE"];
_unit_128 = _this;
_this setDir 24.266853;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";

View File

@@ -191,7 +191,7 @@ _group_1 = createGroup _center_1;
_unit_14 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_Pilot", [8150.3169, 4332.6704, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_Pilot", [8150.3169, 4332.6704, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_14 = _this;
_this setDir 200.83116;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -572,7 +572,7 @@ if (true) then
_unit_37 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Soldier_MG_PKM_PMC", [9652.1055, 10879.585, -0.031912103], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Soldier_MG_PKM_PMC", [9652.1055, 10879.585, -0.031912103], [], 0, "CAN_COLLIDE"];
_unit_37 = _this;
_this setDir -8.7282362;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -583,7 +583,7 @@ if (true) then
_unit_49 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Soldier_GL_M16A2_PMC", [9655.0381, 10879.717, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Soldier_GL_M16A2_PMC", [9655.0381, 10879.717, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_unit_49 = _this;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
@@ -593,7 +593,7 @@ if (true) then
_unit_51 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Villager4", [9665.8789, 10897.973, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Villager4", [9665.8789, 10897.973, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_unit_51 = _this;
_this setDir 253.78191;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -604,7 +604,7 @@ if (true) then
_unit_55 = objNull;
if (true) then
{
_this = _group_1 createUnit ["CIV_Contractor2_BAF", [9648.124, 10900.857, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["CIV_Contractor2_BAF", [9648.124, 10900.857, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_unit_55 = _this;
_this setDir 169.78815;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -620,7 +620,7 @@ _group_2 = createGroup _center_2;
_unit_56 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Dr_Annie_Baker_EP1", [9660.083, 10903.648, 9.9182129e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Dr_Annie_Baker_EP1", [9660.083, 10903.648, 9.9182129e-005], [], 0, "CAN_COLLIDE"];
_unit_56 = _this;
_this setDir 180.8215;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -640,7 +640,7 @@ if (true) then
_unit_58 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Damsel5", [9664.749, 10890.223, 0.0001335144], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Damsel5", [9664.749, 10890.223, 0.0001335144], [], 0, "CAN_COLLIDE"];
_unit_58 = _this;
_this setDir -91.013748;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -784,7 +784,7 @@ if (true) then
_unit_75 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Villager3", [11920.514, 5269.9688, 1.5940602], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Villager3", [11920.514, 5269.9688, 1.5940602], [], 0, "CAN_COLLIDE"];
_unit_75 = _this;
_this setDir 12.366267;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -811,7 +811,7 @@ if (true) then
_unit_86 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Farmwife4", [7976.5767, 10574.898, 0.1468713], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Farmwife4", [7976.5767, 10574.898, 0.1468713], [], 0, "CAN_COLLIDE"];
_unit_86 = _this;
_this setDir -6.4260778;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -822,7 +822,7 @@ if (true) then
_unit_90 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_AR", [7972.5825, 10572.921, 0.14687319], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_AR", [7972.5825, 10572.921, 0.14687319], [], 0, "CAN_COLLIDE"];
_unit_90 = _this;
_this setDir -9.2197142;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -833,7 +833,7 @@ if (true) then
_unit_94 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_CO", [7970.0234, 10572.893, 0.14689368], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_CO", [7970.0234, 10572.893, 0.14689368], [], 0, "CAN_COLLIDE"];
_unit_94 = _this;
_this setDir 5.5570426;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -844,7 +844,7 @@ if (true) then
_unit_97 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Woodlander2", [7985.6006, 10607.414, 0.14688605], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Woodlander2", [7985.6006, 10607.414, 0.14688605], [], 0, "CAN_COLLIDE"];
_unit_97 = _this;
_this setDir 92.554123;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -855,7 +855,7 @@ if (true) then
_unit_98 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_GL", [7989.9077, 10604.353, 4.7683716e-007], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_GL", [7989.9077, 10604.353, 4.7683716e-007], [], 0, "CAN_COLLIDE"];
_unit_98 = _this;
_this setDir 97.450241;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -974,7 +974,7 @@ if (true) then
_unit_103 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Dr_Hladik_EP1", [7963.6943, 10573.726, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Dr_Hladik_EP1", [7963.6943, 10573.726, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
_unit_103 = _this;
_this setDir 14.998249;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -985,7 +985,7 @@ if (true) then
_unit_107 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Tanny_PMC", [9756.0273, 4029.0276, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Tanny_PMC", [9756.0273, 4029.0276, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
_unit_107 = _this;
_this setDir 47.765823;
_this setUnitAbility 0.60000002;
@@ -1249,7 +1249,7 @@ if (true) then
_unit_115 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_Crew", [13575.962, 7496.8281], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_Crew", [13575.962, 7496.8281], [], 0, "CAN_COLLIDE"];
_unit_115 = _this;
_this setDir 244.20033;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1367,7 +1367,7 @@ if (true) then
_unit_122 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_3", [14834.71, 7660.9966, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_3", [14834.71, 7660.9966, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_122 = _this;
_this setDir 185.51167;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1485,7 +1485,7 @@ if (true) then
_unit_132 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_1", [10033.369, 5945.521, -2.1457672e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_1", [10033.369, 5945.521, -2.1457672e-006], [], 0, "CAN_COLLIDE"];
_unit_132 = _this;
_this setDir 181.42169;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1541,7 +1541,7 @@ if (true) then
_unit_136 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Soldier_TL_PMC", [7978.6685, 10584.979, 1.4305115e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Soldier_TL_PMC", [7978.6685, 10584.979, 1.4305115e-006], [], 0, "CAN_COLLIDE"];
_unit_136 = _this;
_this setDir -104.86208;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";

View File

@@ -81,7 +81,7 @@ if (true) then
_unit_2 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_Pilot", [4492.6118, 497.43005, -0.93473291], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_Pilot", [4492.6118, 497.43005, -0.93473291], [], 0, "CAN_COLLIDE"];
_unit_2 = _this;
_this setDir 91.095695;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -332,7 +332,7 @@ if (true) then
_unit_18 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Dr_Annie_Baker_EP1", [3692.9583, 2407.9482, 0.97101575], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Dr_Annie_Baker_EP1", [3692.9583, 2407.9482, 0.97101575], [], 0, "CAN_COLLIDE"];
_unit_18 = _this;
_this setDir 68.873177;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -519,7 +519,7 @@ if (true) then
_unit_21 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Villager3", [3714.2905, 2411.4067, 1.335144e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Villager3", [3714.2905, 2411.4067, 1.335144e-005], [], 0, "CAN_COLLIDE"];
_unit_21 = _this;
_this setDir 197.46411;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -547,7 +547,7 @@ if (true) then
_unit_22 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Woodlander2", [3709.2268, 2413.9536, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Woodlander2", [3709.2268, 2413.9536, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
_unit_22 = _this;
_this setDir 163.08043;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -565,7 +565,7 @@ if (true) then
_unit_23 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Damsel2", [3700.802, 2405.0876, 0.93403047], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Damsel2", [3700.802, 2405.0876, 0.93403047], [], 0, "CAN_COLLIDE"];
_unit_23 = _this;
_this setDir 17.120543;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -603,7 +603,7 @@ if (true) then
_unit_37 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_MG", [3695.7058, 2412.9033, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_MG", [3695.7058, 2412.9033, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_unit_37 = _this;
_this setDir 126.20041;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -613,7 +613,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_41 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_1", [3698.4084, 2412.8806, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_1", [3698.4084, 2412.8806, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_unit_41 = _this;
_this setDir 136.56801;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -952,7 +952,7 @@ if (true) then
_unit_50 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Dr_Hladik_EP1", [3364.3801, 4097.3677, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Dr_Hladik_EP1", [3364.3801, 4097.3677, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_unit_50 = _this;
_this setDir 140.80887;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1016,7 +1016,7 @@ if (true) then
_unit_57 = objNull;
if (true) then
{
_this = _group_0 createUnit ["BAF_Soldier_AAT_W", [3379.9919, 4089.8674, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_this = _group_0 createAgent ["BAF_Soldier_AAT_W", [3379.9919, 4089.8674, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_unit_57 = _this;
_this setDir -5.0636034;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1026,7 +1026,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_60 = objNull;
if (true) then
{
_this = _group_0 createUnit ["BAF_Soldier_AAR_MTP", [3375.4666, 4089.1343], [], 0, "CAN_COLLIDE"];
_this = _group_0 createAgent ["BAF_Soldier_AAR_MTP", [3375.4666, 4089.1343], [], 0, "CAN_COLLIDE"];
_unit_60 = _this;
_this setDir 8.0375652;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1135,7 +1135,7 @@ if (true) then
_unit_63 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Damsel1", [3380.2383, 4101.2407, 0.92276478], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Damsel1", [3380.2383, 4101.2407, 0.92276478], [], 0, "CAN_COLLIDE"];
_unit_63 = _this;
_this setDir 80.881088;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1207,7 +1207,7 @@ if (true) then
_unit_65 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Soldier_Bodyguard_M4_PMC", [3406.2334, 4100.1587], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Soldier_Bodyguard_M4_PMC", [3406.2334, 4100.1587], [], 0, "CAN_COLLIDE"];
_unit_65 = _this;
_this setDir -56.60854;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1270,7 +1270,7 @@ if (true) then
_unit_66 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Commander", [3395.4006, 4097.2539, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Commander", [3395.4006, 4097.2539, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
_unit_66 = _this;
_this setDir 9.57026;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1352,7 +1352,7 @@ if (true) then
_unit_71 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Tanny_PMC", [4350.2427, 3660.3196, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Tanny_PMC", [4350.2427, 3660.3196, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_71 = _this;
_this setDir 203.77193;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1496,7 +1496,7 @@ if (true) then
_unit_87 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Soldier_MG_PKM_PMC", [1603.9364, 1066.9688], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Soldier_MG_PKM_PMC", [1603.9364, 1066.9688], [], 0, "CAN_COLLIDE"];
_unit_87 = _this;
_this setDir 56.743759;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1524,7 +1524,7 @@ if (true) then
_unit_101 = objNull;
if (true) then
{
_this = _group_1 createUnit ["UN_CDF_Soldier_Crew_EP1", [3524.3467, 3132.5461, 1.3646177], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["UN_CDF_Soldier_Crew_EP1", [3524.3467, 3132.5461, 1.3646177], [], 0, "CAN_COLLIDE"];
_unit_101 = _this;
_this setDir 203.27184;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1635,7 +1635,7 @@ if (true) then
_unit_111 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_Scout", [3702.1665, 2414.2417], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_Scout", [3702.1665, 2414.2417], [], 0, "CAN_COLLIDE"];
_unit_111 = _this;
_this setDir 134.77061;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -1645,7 +1645,7 @@ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this d
_unit_113 = objNull;
if (true) then
{
_this = _group_0 createUnit ["FR_Assault_R", [4677.6855, 1880.1096, 4.7683716e-007], [], 0, "CAN_COLLIDE"];
_this = _group_0 createAgent ["FR_Assault_R", [4677.6855, 1880.1096, 4.7683716e-007], [], 0, "CAN_COLLIDE"];
_unit_113 = _this;
_this setDir -124.71986;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";

View File

@@ -2109,7 +2109,7 @@ _group_3 = createGroup _center_3;
_unit_105 = objNull;
if (true) then
{
_this = _group_3 createUnit ["Ins_Woodlander3", [1390.5302, 6944.1221, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_this = _group_3 createAgent ["Ins_Woodlander3", [1390.5302, 6944.1221, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_105 = _this;
_this setDir 91.034714;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2119,7 +2119,7 @@ if (true) then
_unit_108 = objNull;
if (true) then
{
_this = _group_3 createUnit ["Ins_Worker2", [1394.0282, 6980.3257], [], 0, "CAN_COLLIDE"];
_this = _group_3 createAgent ["Ins_Worker2", [1394.0282, 6980.3257], [], 0, "CAN_COLLIDE"];
_unit_108 = _this;
_this setDir 184.04665;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2129,7 +2129,7 @@ if (true) then
_unit_117 = objNull;
if (true) then
{
_this = _group_3 createUnit ["Ins_Soldier_Sapper", [1399.6907, 6932.1113, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_this = _group_3 createAgent ["Ins_Soldier_Sapper", [1399.6907, 6932.1113, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_117 = _this;
_this setDir -65.198639;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2139,7 +2139,7 @@ if (true) then
_unit_137 = objNull;
if (true) then
{
_this = _group_3 createUnit ["Ins_Soldier_Medic", [1403.147, 6935.8843, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_this = _group_3 createAgent ["Ins_Soldier_Medic", [1403.147, 6935.8843, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_unit_137 = _this;
_this setDir -54.290131;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2149,7 +2149,7 @@ if (true) then
_unit_161 = objNull;
if (true) then
{
_this = _group_3 createUnit ["Ins_Woodlander1", [2392.6931, 7534.646, 2.3263159], [], 0, "CAN_COLLIDE"];
_this = _group_3 createAgent ["Ins_Woodlander1", [2392.6931, 7534.646, 2.3263159], [], 0, "CAN_COLLIDE"];
_unit_161 = _this;
_this setDir -96.593018;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2167,7 +2167,7 @@ if (true) then
_unit_189 = objNull;
if (true) then
{
_this = _group_3 createUnit ["TK_Soldier_Spotter_EP1", [3561.2859, 6028.3188, 0.44275188], [], 0, "CAN_COLLIDE"];
_this = _group_3 createAgent ["TK_Soldier_Spotter_EP1", [3561.2859, 6028.3188, 0.44275188], [], 0, "CAN_COLLIDE"];
_unit_189 = _this;
_this setDir -528.21375;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2177,7 +2177,7 @@ if (true) then
_unit_206 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Tanny_PMC", [4802.3774, 3073.3643, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Tanny_PMC", [4802.3774, 3073.3643, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_206 = _this;
_this setDir 268.52533;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2187,7 +2187,7 @@ if (true) then
_unit_207 = objNull;
if (true) then
{
_this = _group_3 createUnit ["Ins_Lopotev", [3942.5715, 853.03564, 0.48624861], [], 0, "CAN_COLLIDE"];
_this = _group_3 createAgent ["Ins_Lopotev", [3942.5715, 853.03564, 0.48624861], [], 0, "CAN_COLLIDE"];
_unit_207 = _this;
_this setDir -17.824253;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2197,7 +2197,7 @@ if (true) then
_unit_208 = objNull;
if (true) then
{
_this = _group_3 createUnit ["Ins_Villager3", [3924.8306, 859.23077, -0.094918966], [], 0, "CAN_COLLIDE"];
_this = _group_3 createAgent ["Ins_Villager3", [3924.8306, 859.23077, -0.094918966], [], 0, "CAN_COLLIDE"];
_unit_208 = _this;
_this setDir -53.146969;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2207,7 +2207,7 @@ if (true) then
_unit_209 = objNull;
if (true) then
{
_this = _group_3 createUnit ["Ins_Woodlander2", [3945.9624, 867.5116, 0.36235416], [], 0, "CAN_COLLIDE"];
_this = _group_3 createAgent ["Ins_Woodlander2", [3945.9624, 867.5116, 0.36235416], [], 0, "CAN_COLLIDE"];
_unit_209 = _this;
_this setDir -108.41523;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2217,7 +2217,7 @@ if (true) then
_unit_213 = objNull;
if (true) then
{
_this = _group_3 createUnit ["RUS_Soldier_TL", [3945.3738, 853.20978, -0.0021039643], [], 0, "CAN_COLLIDE"];
_this = _group_3 createAgent ["RUS_Soldier_TL", [3945.3738, 853.20978, -0.0021039643], [], 0, "CAN_COLLIDE"];
_unit_213 = _this;
_this setDir -388.43741;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2227,7 +2227,7 @@ if (true) then
_unit_224 = objNull;
if (true) then
{
_this = _group_3 createUnit ["MVD_Soldier_TL", [1796.2767, 3674.4536], [], 0, "CAN_COLLIDE"];
_this = _group_3 createAgent ["MVD_Soldier_TL", [1796.2767, 3674.4536], [], 0, "CAN_COLLIDE"];
_unit_224 = _this;
_this setDir 125.48753;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2237,7 +2237,7 @@ if (true) then
_unit_227 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Soldier_GL_M16A2_PMC", [1198.4252, 1902.0905], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Soldier_GL_M16A2_PMC", [1198.4252, 1902.0905], [], 0, "CAN_COLLIDE"];
_unit_227 = _this;
_this setDir 68.655991;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2247,7 +2247,7 @@ if (true) then
_unit_231 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Dr_Hladik_EP1", [3945.9509, 873.69336, 0.5009582], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Dr_Hladik_EP1", [3945.9509, 873.69336, 0.5009582], [], 0, "CAN_COLLIDE"];
_unit_231 = _this;
_this setDir -102.63105;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2257,7 +2257,7 @@ if (true) then
_unit_233 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Dr_Annie_Baker_EP1", [1415.5072, 6965.9204, 0.99102378], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["Dr_Annie_Baker_EP1", [1415.5072, 6965.9204, 0.99102378], [], 0, "CAN_COLLIDE"];
_unit_233 = _this;
_this setDir 119.76057;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2267,7 +2267,7 @@ if (true) then
_unit_235 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Damsel4", [1383.766, 6937.1289], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Damsel4", [1383.766, 6937.1289], [], 0, "CAN_COLLIDE"];
_unit_235 = _this;
_this setDir 117.07826;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2277,7 +2277,7 @@ if (true) then
_unit_236 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Soldier_TL_PMC", [4802.3784, 7338.2749, 3.6239624e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Soldier_TL_PMC", [4802.3784, 7338.2749, 3.6239624e-005], [], 0, "CAN_COLLIDE"];
_unit_236 = _this;
_this setDir 175.74536;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2287,7 +2287,7 @@ if (true) then
_unit_237 = objNull;
if (true) then
{
_this = _group_2 createUnit ["RU_Farmwife4", [3945.803, 879.50177, 1.3585551], [], 0, "CAN_COLLIDE"];
_this = _group_2 createAgent ["RU_Farmwife4", [3945.803, 879.50177, 1.3585551], [], 0, "CAN_COLLIDE"];
_unit_237 = _this;
_this setDir -41.754269;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2297,7 +2297,7 @@ if (true) then
_unit_238 = objNull;
if (true) then
{
_this = _group_1 createUnit ["CIV_Contractor1_BAF", [3932.2576, 883.86243, 2.7418137e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["CIV_Contractor1_BAF", [3932.2576, 883.86243, 2.7418137e-006], [], 0, "CAN_COLLIDE"];
_unit_238 = _this;
_this setDir -60.566174;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2398,7 +2398,7 @@ if (true) then
_unit_240 = objNull;
if (true) then
{
_this = _group_1 createUnit ["GUE_Soldier_GL", [5345.3501, 2304.4453, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["GUE_Soldier_GL", [5345.3501, 2304.4453, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_unit_240 = _this;
_this setDir 45.32769;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";

View File

@@ -498,7 +498,7 @@ _group_3 = createGroup _center_1;
_unit_9 = objNull;
if (true) then
{
_this = _group_3 createUnit ["Worker1", [3566.7996, 6822.4268, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_this = _group_3 createAgent ["Worker1", [3566.7996, 6822.4268, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_9 = _this;
_this setDir 93.120316;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -509,7 +509,7 @@ if (true) then
_unit_10 = objNull;
if (true) then
{
_this = _group_3 createUnit ["Dr_Hladik_EP1", [3574.5276, 6826.0088, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_this = _group_3 createAgent ["Dr_Hladik_EP1", [3574.5276, 6826.0088, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_10 = _this;
_this setDir 59.318363;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -520,7 +520,7 @@ if (true) then
_unit_11 = objNull;
if (true) then
{
_this = _group_3 createUnit ["CIV_EuroWoman01_EP1", [3567.4998, 6825.6235, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_this = _group_3 createAgent ["CIV_EuroWoman01_EP1", [3567.4998, 6825.6235, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_11 = _this;
_this setDir 129.56522;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -620,7 +620,7 @@ if (true) then
_unit_13 = objNull;
if (true) then
{
_this = _group_3 createUnit ["CIV_EuroMan02_EP1", [3577.5337, 6843.0664], [], 0, "CAN_COLLIDE"];
_this = _group_3 createAgent ["CIV_EuroMan02_EP1", [3577.5337, 6843.0664], [], 0, "CAN_COLLIDE"];
_unit_13 = _this;
_this setDir 109.87543;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -631,7 +631,7 @@ if (true) then
_unit_14 = objNull;
if (true) then
{
_this = _group_3 createUnit ["CIV_EuroMan01_EP1", [3578.8706, 6848.2681, -9.5367432e-006], [], 0, "CAN_COLLIDE"];
_this = _group_3 createAgent ["CIV_EuroMan01_EP1", [3578.8706, 6848.2681, -9.5367432e-006], [], 0, "CAN_COLLIDE"];
_unit_14 = _this;
_this setDir 122.72586;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -712,7 +712,7 @@ if (true) then
_unit_20 = objNull;
if (true) then
{
_this = _group_3 createUnit ["TK_CIV_Takistani02_EP1", [4725.0669, 827.51367, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_this = _group_3 createAgent ["TK_CIV_Takistani02_EP1", [4725.0669, 827.51367, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_20 = _this;
_this setDir 145.13918;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -723,7 +723,7 @@ if (true) then
_unit_21 = objNull;
if (true) then
{
_this = _group_3 createUnit ["TK_CIV_Takistani03_EP1", [4728.353, 830.5683, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_this = _group_3 createAgent ["TK_CIV_Takistani03_EP1", [4728.353, 830.5683, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_21 = _this;
_this setDir 186.02428;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -743,7 +743,7 @@ if (true) then
_unit_24 = objNull;
if (true) then
{
_this = _group_3 createUnit ["TK_CIV_Woman02_EP1", [4722.2773, 864.39056], [], 0, "CAN_COLLIDE"];
_this = _group_3 createAgent ["TK_CIV_Woman02_EP1", [4722.2773, 864.39056], [], 0, "CAN_COLLIDE"];
_unit_24 = _this;
_this setDir 142.1062;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -772,7 +772,7 @@ if (true) then
_unit_26 = objNull;
if (true) then
{
_this = _group_3 createUnit ["TK_CIV_Takistani05_EP1", [4727.292, 834.08929, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_this = _group_3 createAgent ["TK_CIV_Takistani05_EP1", [4727.292, 834.08929, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_26 = _this;
_this setDir 65.476814;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
@@ -788,7 +788,7 @@ _group_4 = createGroup _center_2;
_unit_86 = objNull;
if (true) then
{
_this = _group_4 createUnit ["Tanny_PMC", [3569.9138, 6818.8462, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_this = _group_4 createAgent ["Tanny_PMC", [3569.9138, 6818.8462, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_86 = _this;
_this setDir 36.478336;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -851,7 +851,7 @@ if (true) then
_unit_93 = objNull;
if (true) then
{
_this = _group_3 createUnit ["Profiteer4", [3573.853, 6817.5674, -3.6239624e-005], [], 0, "CAN_COLLIDE"];
_this = _group_3 createAgent ["Profiteer4", [3573.853, 6817.5674, -3.6239624e-005], [], 0, "CAN_COLLIDE"];
_unit_93 = _this;
_this setDir 42.312424;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -888,7 +888,7 @@ if (true) then
_unit_95 = objNull;
if (true) then
{
_this = _group_3 createUnit ["TK_CIV_Takistani04_EP1", [4722.1758, 825.21582, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_this = _group_3 createAgent ["TK_CIV_Takistani04_EP1", [4722.1758, 825.21582, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_unit_95 = _this;
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;

View File

@@ -6,7 +6,7 @@ _group_1 = createGroup _center_1;
_unit_2 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Worker1", [4250.3955, 4481.9404, 3.8481112], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Worker1", [4250.3955, 4481.9404, 3.8481112], [], 0, "CAN_COLLIDE"];
_unit_2 = _this;
_this setDir 13.246977;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -106,7 +106,7 @@ if (true) then
_unit_11 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Citizen2_EP1", [3011.9712, 5934.8613, 3.5805645], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Citizen2_EP1", [3011.9712, 5934.8613, 3.5805645], [], 0, "CAN_COLLIDE"];
_unit_11 = _this;
_this setDir 7.3076472;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -144,7 +144,7 @@ if (true) then
_unit_15 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Worker1", [3005.1003, 5931.6553, 0.32037464], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Worker1", [3005.1003, 5931.6553, 0.32037464], [], 0, "CAN_COLLIDE"];
_unit_15 = _this;
_this setDir 267.2005;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -226,7 +226,7 @@ if (true) then
_unit_20 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Worker2", [6013.0737, 6629.2124, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Worker2", [6013.0737, 6629.2124, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_unit_20 = _this;
_this setDir 138.41472;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -528,7 +528,7 @@ if (true) then
_unit_49 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Pilot_EP1", [7033.144, 7103.0996, -1.8119812e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Pilot_EP1", [7033.144, 7103.0996, -1.8119812e-005], [], 0, "CAN_COLLIDE"];
_unit_49 = _this;
_this setDir -50.393272;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -611,7 +611,7 @@ if (true) then
_unit_51 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Worker2", [6545.7944, 6867.1309, 0.13616294], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Worker2", [6545.7944, 6867.1309, 0.13616294], [], 0, "CAN_COLLIDE"];
_unit_51 = _this;
_this setDir 10.41416;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -773,7 +773,7 @@ if (true) then
_unit_59 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Worker4", [7551.1641, 3025.2014, 0.98590052], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Worker4", [7551.1641, 3025.2014, 0.98590052], [], 0, "CAN_COLLIDE"];
_unit_59 = _this;
_this setDir -101.36158;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -882,7 +882,7 @@ if (true) then
_unit_65 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Pilot", [4143.9258, 1481.0282, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Pilot", [4143.9258, 1481.0282, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_unit_65 = _this;
_this setDir 71.022041;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -893,7 +893,7 @@ if (true) then
_unit_66 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Madam3", [4181.9175, 2341.8435, 5.1864305], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Madam3", [4181.9175, 2341.8435, 5.1864305], [], 0, "CAN_COLLIDE"];
_unit_66 = _this;
_this setDir 273.64359;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1230,7 +1230,7 @@ if (true) then
_unit_71 = objNull;
if (true) then
{
_this = _group_1 createUnit ["CIV_EuroMan01_EP1", [3610.2993, 3688.4067, 0.2740716], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["CIV_EuroMan01_EP1", [3610.2993, 3688.4067, 0.2740716], [], 0, "CAN_COLLIDE"];
_unit_71 = _this;
_this setDir -160.882;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1241,7 +1241,7 @@ if (true) then
_unit_72 = objNull;
if (true) then
{
_this = _group_1 createUnit ["CIV_EuroMan02_EP1", [3610.0063, 3685.4143, 0.2596041], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["CIV_EuroMan02_EP1", [3610.0063, 3685.4143, 0.2596041], [], 0, "CAN_COLLIDE"];
_unit_72 = _this;
_this setDir -108.81454;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1252,7 +1252,7 @@ if (true) then
_unit_76 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Dr_Annie_Baker_EP1", [897.12573, 5270.0874, 3.6778364], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Dr_Annie_Baker_EP1", [897.12573, 5270.0874, 3.6778364], [], 0, "CAN_COLLIDE"];
_unit_76 = _this;
_this setDir -102.73165;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1263,7 +1263,7 @@ if (true) then
_unit_77 = objNull;
if (true) then
{
_this = _group_1 createUnit ["CIV_EuroWoman01_EP1", [891.1792, 5271.9116, 0.56924075], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["CIV_EuroWoman01_EP1", [891.1792, 5271.9116, 0.56924075], [], 0, "CAN_COLLIDE"];
_unit_77 = _this;
_this setDir 95.87394;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1301,7 +1301,7 @@ if (true) then
_unit_80 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Citizen3_EP1", [719.30035, 1576.938, 14.100372], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Citizen3_EP1", [719.30035, 1576.938, 14.100372], [], 0, "CAN_COLLIDE"];
_unit_80 = _this;
_this setDir 72.737617;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1411,7 +1411,7 @@ if (true) then
_unit_85 = objNull;
if (true) then
{
_this = _group_1 createUnit ["ibr_lingorman2s", [3059.0198, 8021.9331, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["ibr_lingorman2s", [3059.0198, 8021.9331, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
_unit_85 = _this;
_this setDir -5.0591068;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1491,7 +1491,7 @@ if (true) then
_unit_87 = objNull;
if (true) then
{
_this = _group_1 createUnit ["ibr_lingorman3s", [8348.2188, 8739.2813, 8.5592041], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["ibr_lingorman3s", [8348.2188, 8739.2813, 8.5592041], [], 0, "CAN_COLLIDE"];
_unit_87 = _this;
_this setDir 367.17648;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1520,7 +1520,7 @@ if (true) then
_unit_90 = objNull;
if (true) then
{
_this = _group_1 createUnit ["ibr_lingorman5", [7509.8115, 2951.6182, -8.5830688e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["ibr_lingorman5", [7509.8115, 2951.6182, -8.5830688e-006], [], 0, "CAN_COLLIDE"];
_unit_90 = _this;
_this setDir 167.27051;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1701,7 +1701,7 @@ if (true) then
_unit_99 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Rocker4", [1724.6815, 4136.9688, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Rocker4", [1724.6815, 4136.9688, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_99 = _this;
_this setDir 90.808693;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1863,7 +1863,7 @@ if (true) then
_unit_102 = objNull;
if (true) then
{
_this = _group_1 createUnit ["ibr_lingorman7s", [2381.4463, 4119.7832, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["ibr_lingorman7s", [2381.4463, 4119.7832, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_102 = _this;
_this setDir 82.011307;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1955,7 +1955,7 @@ if (true) then
_unit_106 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Damsel3", [2382.6038, 4114.354, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Damsel3", [2382.6038, 4114.354, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
_unit_106 = _this;
_this setDir 88.664886;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1966,7 +1966,7 @@ if (true) then
_unit_109 = objNull;
if (true) then
{
_this = _group_1 createUnit ["ibr_lingorman5s", [3925.5791, 5225.2319, 1.7729917], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["ibr_lingorman5s", [3925.5791, 5225.2319, 1.7729917], [], 0, "CAN_COLLIDE"];
_unit_109 = _this;
_this setDir 89.601418;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1977,7 +1977,7 @@ if (true) then
_unit_111 = objNull;
if (true) then
{
_this = _group_1 createUnit ["ibr_lingorman2", [3879.7634, 2236.843, 1.1846944], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["ibr_lingorman2", [3879.7634, 2236.843, 1.1846944], [], 0, "CAN_COLLIDE"];
_unit_111 = _this;
_this setDir 43.212208;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1988,7 +1988,7 @@ if (true) then
_unit_113 = objNull;
if (true) then
{
_this = _group_1 createUnit ["ibr_lingorman4", [5511.9951, 4394.8013, 4.1448889], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["ibr_lingorman4", [5511.9951, 4394.8013, 4.1448889], [], 0, "CAN_COLLIDE"];
_unit_113 = _this;
_this setDir 25.054167;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2143,7 +2143,7 @@ if (true) then
_unit_117 = objNull;
if (true) then
{
_this = _group_1 createUnit ["TK_CIV_Woman02_EP1", [4236.6968, 4842.8164, 0.36117083], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["TK_CIV_Woman02_EP1", [4236.6968, 4842.8164, 0.36117083], [], 0, "CAN_COLLIDE"];
_unit_117 = _this;
_this setDir 194.36969;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2163,7 +2163,7 @@ if (true) then
_unit_120 = objNull;
if (true) then
{
_this = _group_1 createUnit ["TK_CIV_Woman03_EP1", [6676.3252, 6361.1772, 0.72185659], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["TK_CIV_Woman03_EP1", [6676.3252, 6361.1772, 0.72185659], [], 0, "CAN_COLLIDE"];
_unit_120 = _this;
_this setDir 132.67206;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2174,7 +2174,7 @@ if (true) then
_unit_121 = objNull;
if (true) then
{
_this = _group_1 createUnit ["ibr_lingorman7", [7508.0059, 2951.5234], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["ibr_lingorman7", [7508.0059, 2951.5234], [], 0, "CAN_COLLIDE"];
_unit_121 = _this;
_this setDir 178.10352;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2185,7 +2185,7 @@ if (true) then
_unit_127 = objNull;
if (true) then
{
_this = _group_1 createUnit ["ibr_lingorman6", [2375.4302, 4120.2432, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["ibr_lingorman6", [2375.4302, 4120.2432, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_127 = _this;
_this setDir 70.515434;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2212,7 +2212,7 @@ if (true) then
_unit_128 = objNull;
if (true) then
{
_this = _group_1 createUnit ["ibr_lingorman6s", [1737.4084, 4142.3691, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["ibr_lingorman6s", [1737.4084, 4142.3691, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_128 = _this;
_this setDir 184.57875;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2439,7 +2439,7 @@ if (true) then
_unit_154 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Doctor", [6678.1494, 4294.6987, 0.55937135], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Doctor", [6678.1494, 4294.6987, 0.55937135], [], 0, "CAN_COLLIDE"];
_unit_154 = _this;
_this setDir 15.470127;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2450,7 +2450,7 @@ if (true) then
_unit_159 = objNull;
if (true) then
{
_this = _group_1 createUnit ["TK_CIV_Takistani04_EP1", [4099.8921, 9243.417, 6.3896179e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["TK_CIV_Takistani04_EP1", [4099.8921, 9243.417, 6.3896179e-005], [], 0, "CAN_COLLIDE"];
_unit_159 = _this;
_this setDir 170.86682;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2493,7 +2493,7 @@ if (true) then
_unit_169 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Functionary1", [4144.0195, 1478.6262], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Functionary1", [4144.0195, 1478.6262], [], 0, "CAN_COLLIDE"];
_unit_169 = _this;
_this setDir 467.24658;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";

View File

@@ -6,7 +6,7 @@ _group_1 = createGroup _center_1;
_unit_2 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Worker1", [4250.3955, 4481.9404, 3.8481112], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Worker1", [4250.3955, 4481.9404, 3.8481112], [], 0, "CAN_COLLIDE"];
_unit_2 = _this;
_this setDir 13.246977;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -106,7 +106,7 @@ if (true) then
_unit_11 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Citizen2_EP1", [3011.9712, 5934.8613, 3.5805645], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Citizen2_EP1", [3011.9712, 5934.8613, 3.5805645], [], 0, "CAN_COLLIDE"];
_unit_11 = _this;
_this setDir 7.3076472;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -144,7 +144,7 @@ if (true) then
_unit_15 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Worker1", [3005.1003, 5931.6553, 0.32037464], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Worker1", [3005.1003, 5931.6553, 0.32037464], [], 0, "CAN_COLLIDE"];
_unit_15 = _this;
_this setDir 267.2005;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -226,7 +226,7 @@ if (true) then
_unit_20 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Worker2", [6013.0737, 6629.2124, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Worker2", [6013.0737, 6629.2124, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_unit_20 = _this;
_this setDir 138.41472;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -528,7 +528,7 @@ if (true) then
_unit_49 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Pilot_EP1", [7033.144, 7103.0996, -1.8119812e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Pilot_EP1", [7033.144, 7103.0996, -1.8119812e-005], [], 0, "CAN_COLLIDE"];
_unit_49 = _this;
_this setDir -50.393272;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -611,7 +611,7 @@ if (true) then
_unit_51 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Worker2", [6545.7944, 6867.1309, 0.13616294], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Worker2", [6545.7944, 6867.1309, 0.13616294], [], 0, "CAN_COLLIDE"];
_unit_51 = _this;
_this setDir 10.41416;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -773,7 +773,7 @@ if (true) then
_unit_59 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Worker4", [7551.1641, 3025.2014, 0.98590052], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Worker4", [7551.1641, 3025.2014, 0.98590052], [], 0, "CAN_COLLIDE"];
_unit_59 = _this;
_this setDir -101.36158;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -882,7 +882,7 @@ if (true) then
_unit_65 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Pilot", [4143.9258, 1481.0282, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Pilot", [4143.9258, 1481.0282, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_unit_65 = _this;
_this setDir 71.022041;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -893,7 +893,7 @@ if (true) then
_unit_66 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Madam3", [4181.9175, 2341.8435, 5.1864305], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Madam3", [4181.9175, 2341.8435, 5.1864305], [], 0, "CAN_COLLIDE"];
_unit_66 = _this;
_this setDir 273.64359;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1230,7 +1230,7 @@ if (true) then
_unit_71 = objNull;
if (true) then
{
_this = _group_1 createUnit ["CIV_EuroMan01_EP1", [3610.2993, 3688.4067, 0.2740716], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["CIV_EuroMan01_EP1", [3610.2993, 3688.4067, 0.2740716], [], 0, "CAN_COLLIDE"];
_unit_71 = _this;
_this setDir -160.882;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1241,7 +1241,7 @@ if (true) then
_unit_72 = objNull;
if (true) then
{
_this = _group_1 createUnit ["CIV_EuroMan02_EP1", [3610.0063, 3685.4143, 0.2596041], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["CIV_EuroMan02_EP1", [3610.0063, 3685.4143, 0.2596041], [], 0, "CAN_COLLIDE"];
_unit_72 = _this;
_this setDir -108.81454;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1252,7 +1252,7 @@ if (true) then
_unit_76 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Dr_Annie_Baker_EP1", [897.12573, 5270.0874, 3.6778364], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Dr_Annie_Baker_EP1", [897.12573, 5270.0874, 3.6778364], [], 0, "CAN_COLLIDE"];
_unit_76 = _this;
_this setDir -102.73165;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1263,7 +1263,7 @@ if (true) then
_unit_77 = objNull;
if (true) then
{
_this = _group_1 createUnit ["CIV_EuroWoman01_EP1", [891.1792, 5271.9116, 0.56924075], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["CIV_EuroWoman01_EP1", [891.1792, 5271.9116, 0.56924075], [], 0, "CAN_COLLIDE"];
_unit_77 = _this;
_this setDir 95.87394;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1301,7 +1301,7 @@ if (true) then
_unit_80 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Citizen3_EP1", [719.30035, 1576.938, 14.100372], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Citizen3_EP1", [719.30035, 1576.938, 14.100372], [], 0, "CAN_COLLIDE"];
_unit_80 = _this;
_this setDir 72.737617;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1411,7 +1411,7 @@ if (true) then
_unit_85 = objNull;
if (true) then
{
_this = _group_1 createUnit ["ibr_lingorman2s", [3059.0198, 8021.9331, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["ibr_lingorman2s", [3059.0198, 8021.9331, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
_unit_85 = _this;
_this setDir -5.0591068;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1491,7 +1491,7 @@ if (true) then
_unit_87 = objNull;
if (true) then
{
_this = _group_1 createUnit ["ibr_lingorman3s", [8348.2188, 8739.2813, 8.5592041], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["ibr_lingorman3s", [8348.2188, 8739.2813, 8.5592041], [], 0, "CAN_COLLIDE"];
_unit_87 = _this;
_this setDir 367.17648;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1520,7 +1520,7 @@ if (true) then
_unit_90 = objNull;
if (true) then
{
_this = _group_1 createUnit ["ibr_lingorman5", [7509.8115, 2951.6182, -8.5830688e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["ibr_lingorman5", [7509.8115, 2951.6182, -8.5830688e-006], [], 0, "CAN_COLLIDE"];
_unit_90 = _this;
_this setDir 167.27051;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1701,7 +1701,7 @@ if (true) then
_unit_99 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Rocker4", [1724.6815, 4136.9688, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Rocker4", [1724.6815, 4136.9688, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_99 = _this;
_this setDir 90.808693;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1863,7 +1863,7 @@ if (true) then
_unit_102 = objNull;
if (true) then
{
_this = _group_1 createUnit ["ibr_lingorman7s", [2381.4463, 4119.7832, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["ibr_lingorman7s", [2381.4463, 4119.7832, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_102 = _this;
_this setDir 82.011307;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1955,7 +1955,7 @@ if (true) then
_unit_106 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Damsel3", [2382.6038, 4114.354, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Damsel3", [2382.6038, 4114.354, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
_unit_106 = _this;
_this setDir 88.664886;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1966,7 +1966,7 @@ if (true) then
_unit_109 = objNull;
if (true) then
{
_this = _group_1 createUnit ["ibr_lingorman5s", [3925.5791, 5225.2319, 1.7729917], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["ibr_lingorman5s", [3925.5791, 5225.2319, 1.7729917], [], 0, "CAN_COLLIDE"];
_unit_109 = _this;
_this setDir 89.601418;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1977,7 +1977,7 @@ if (true) then
_unit_111 = objNull;
if (true) then
{
_this = _group_1 createUnit ["ibr_lingorman2", [3879.7634, 2236.843, 1.1846944], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["ibr_lingorman2", [3879.7634, 2236.843, 1.1846944], [], 0, "CAN_COLLIDE"];
_unit_111 = _this;
_this setDir 43.212208;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -1988,7 +1988,7 @@ if (true) then
_unit_113 = objNull;
if (true) then
{
_this = _group_1 createUnit ["ibr_lingorman4", [5511.9951, 4394.8013, 4.1448889], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["ibr_lingorman4", [5511.9951, 4394.8013, 4.1448889], [], 0, "CAN_COLLIDE"];
_unit_113 = _this;
_this setDir 25.054167;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2143,7 +2143,7 @@ if (true) then
_unit_117 = objNull;
if (true) then
{
_this = _group_1 createUnit ["TK_CIV_Woman02_EP1", [4236.6968, 4842.8164, 0.36117083], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["TK_CIV_Woman02_EP1", [4236.6968, 4842.8164, 0.36117083], [], 0, "CAN_COLLIDE"];
_unit_117 = _this;
_this setDir 194.36969;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2163,7 +2163,7 @@ if (true) then
_unit_120 = objNull;
if (true) then
{
_this = _group_1 createUnit ["TK_CIV_Woman03_EP1", [6676.3252, 6361.1772, 0.72185659], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["TK_CIV_Woman03_EP1", [6676.3252, 6361.1772, 0.72185659], [], 0, "CAN_COLLIDE"];
_unit_120 = _this;
_this setDir 132.67206;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2174,7 +2174,7 @@ if (true) then
_unit_121 = objNull;
if (true) then
{
_this = _group_1 createUnit ["ibr_lingorman7", [7508.0059, 2951.5234], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["ibr_lingorman7", [7508.0059, 2951.5234], [], 0, "CAN_COLLIDE"];
_unit_121 = _this;
_this setDir 178.10352;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2185,7 +2185,7 @@ if (true) then
_unit_127 = objNull;
if (true) then
{
_this = _group_1 createUnit ["ibr_lingorman6", [2375.4302, 4120.2432, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["ibr_lingorman6", [2375.4302, 4120.2432, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_127 = _this;
_this setDir 70.515434;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2212,7 +2212,7 @@ if (true) then
_unit_128 = objNull;
if (true) then
{
_this = _group_1 createUnit ["ibr_lingorman6s", [1737.4084, 4142.3691, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["ibr_lingorman6s", [1737.4084, 4142.3691, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_128 = _this;
_this setDir 184.57875;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2439,7 +2439,7 @@ if (true) then
_unit_154 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Doctor", [6678.1494, 4294.6987, 0.55937135], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["RU_Doctor", [6678.1494, 4294.6987, 0.55937135], [], 0, "CAN_COLLIDE"];
_unit_154 = _this;
_this setDir 15.470127;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
@@ -2450,7 +2450,7 @@ if (true) then
_unit_159 = objNull;
if (true) then
{
_this = _group_1 createUnit ["TK_CIV_Takistani04_EP1", [4099.8921, 9243.417, 6.3896179e-005], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["TK_CIV_Takistani04_EP1", [4099.8921, 9243.417, 6.3896179e-005], [], 0, "CAN_COLLIDE"];
_unit_159 = _this;
_this setDir 170.86682;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
@@ -2493,7 +2493,7 @@ if (true) then
_unit_169 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Functionary1", [4144.0195, 1478.6262], [], 0, "CAN_COLLIDE"];
_this = _group_1 createAgent ["Functionary1", [4144.0195, 1478.6262], [], 0, "CAN_COLLIDE"];
_unit_169 = _this;
_this setDir 467.24658;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";