+ Increased raise horde range to 100m.
+ Fixed player zombie ability to attack and cause bleeding and infect.
+ Server side change to prevent some common duping issues.
+ Fixed parachute dropping vehicles without helipad as marker.
This commit is contained in:
vbawol
2013-03-09 19:37:45 -06:00
parent a4ec727777
commit 15f0f615da
10 changed files with 50 additions and 28 deletions

View File

@@ -37,8 +37,8 @@ if (!isNull _object) then {
{ [_x,"gear"] call server_updateObject } foreach
(nearestObjects [getPosATL _object, ["Car", "Helicopter", "Motorcycle", "Ship", "TentStorage", "VaultStorage"], 10]);
if (alive _object) then {
//[_object,(magazines _object),true,true] call server_playerSync;
[_object,[],true] call server_playerSync;
[_object,(magazines _object),true,true] call server_playerSync;
//[_object,[],true,false] call server_playerSync;
_myGroup = group _object;
deleteVehicle _object;
deleteGroup _myGroup;