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https://github.com/EpochModTeam/DayZ-Epoch.git
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0.995
+ Increased raise horde range to 100m. + Fixed player zombie ability to attack and cause bleeding and infect. + Server side change to prevent some common duping issues. + Fixed parachute dropping vehicles without helipad as marker.
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@@ -37,8 +37,8 @@ if (!isNull _object) then {
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{ [_x,"gear"] call server_updateObject } foreach
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(nearestObjects [getPosATL _object, ["Car", "Helicopter", "Motorcycle", "Ship", "TentStorage", "VaultStorage"], 10]);
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if (alive _object) then {
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//[_object,(magazines _object),true,true] call server_playerSync;
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[_object,[],true] call server_playerSync;
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[_object,(magazines _object),true,true] call server_playerSync;
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//[_object,[],true,false] call server_playerSync;
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_myGroup = group _object;
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deleteVehicle _object;
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deleteGroup _myGroup;
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