mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-16 21:22:57 +03:00
0.81
new vault texture, out of stock messaged added back, lowered armor on vault added damage handeler, Potential fix for for tag friendly option on vehicles w/ player. New custom death screen, bulk trades with custom supply crate model. Simlified dynamic vehicle system.
This commit is contained in:
BIN
dayz_equip/textures/epoch-woodencrate1.paa
Normal file
BIN
dayz_equip/textures/epoch-woodencrate1.paa
Normal file
Binary file not shown.
BIN
dayz_equip/textures/equip_wooden_crate_ca.paa
Normal file
BIN
dayz_equip/textures/equip_wooden_crate_ca.paa
Normal file
Binary file not shown.
Binary file not shown.
@@ -2,13 +2,13 @@ ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,0.88};
|
||||
specularPower=23.799999;
|
||||
PixelShaderID="NormalMapSpecularMap";
|
||||
VertexShaderID="NormalMap";
|
||||
specular[]={0,0,0,0.88};
|
||||
specularPower=0;
|
||||
PixelShaderID="Normal";
|
||||
VertexShaderID="Basic";
|
||||
class Stage1
|
||||
{
|
||||
texture="dayz_equip\textures\safe1_NOHQ.paa";
|
||||
texture="D:\GitHub Personal\DayZ-Epoch\dayz_equip\textures\safe1_NOHQ.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -20,7 +20,7 @@ class Stage1
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="dayz_equip\textures\safe1_SMDI.paa";
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -30,3 +30,37 @@ class Stage2
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="D:\GitHub Personal\DayZ-Epoch\dayz_equip\textures\safe1_SMDI.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.01,2.86)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="ca\data\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
dayz_equip/textures/supply_crate.p3d
Normal file
BIN
dayz_equip/textures/supply_crate.p3d
Normal file
Binary file not shown.
Reference in New Issue
Block a user