Fix exorbitant damage from chainsaws and sledge hammers

Reduces the damage from chainsaws and sledge hammers to prevent the very fast destruction of cinder and metal buildings.

This is the only good way to prevent the high damage on cinder and metal. Eventhandlers for damage are not a good idea and can affect the server performace if to many are set.
This commit is contained in:
AirwavesMan
2020-09-16 22:08:02 +02:00
parent 6a30f5afce
commit 118dbfa6e9

View File

@@ -845,7 +845,7 @@ class CfgAmmo
//Epoch Melee
class Chainsaw_Swing_Ammo : Melee {
hit = 9;
hit = 2;
simulation = "shotBullet";
minRange = 1;
minRangeProbab = 0.8;
@@ -860,7 +860,7 @@ class CfgAmmo
soundEngine[] = {"", db-80, 4};
};
class Sledge_Swing_Ammo : Melee {
hit = 12;
hit = 4;
simulation = "shotBullet";
minRange = 1;
minRangeProbab = 0.8;