From 118dbfa6e9ac1ba8efa0d60de29b184a20300b0c Mon Sep 17 00:00:00 2001 From: AirwavesMan Date: Wed, 16 Sep 2020 22:08:02 +0200 Subject: [PATCH] Fix exorbitant damage from chainsaws and sledge hammers Reduces the damage from chainsaws and sledge hammers to prevent the very fast destruction of cinder and metal buildings. This is the only good way to prevent the high damage on cinder and metal. Eventhandlers for damage are not a good idea and can affect the server performace if to many are set. --- SQF/dayz_code/Configs/cfgAmmo.hpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/SQF/dayz_code/Configs/cfgAmmo.hpp b/SQF/dayz_code/Configs/cfgAmmo.hpp index d72240fd7..57df40962 100644 --- a/SQF/dayz_code/Configs/cfgAmmo.hpp +++ b/SQF/dayz_code/Configs/cfgAmmo.hpp @@ -845,7 +845,7 @@ class CfgAmmo //Epoch Melee class Chainsaw_Swing_Ammo : Melee { - hit = 9; + hit = 2; simulation = "shotBullet"; minRange = 1; minRangeProbab = 0.8; @@ -860,7 +860,7 @@ class CfgAmmo soundEngine[] = {"", db-80, 4}; }; class Sledge_Swing_Ammo : Melee { - hit = 12; + hit = 4; simulation = "shotBullet"; minRange = 1; minRangeProbab = 0.8;