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Swap bloodbags in traders and loot for classic system
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@@ -30,7 +30,7 @@ if (dayz_presets == "Custom") then {
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dayz_bleedingeffect = 3; //1 = blood on the ground, 2 = partical effect, 3 = both
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dayz_OpenTarget_TimerTicks = 60 * 10; //how long can a player be freely attacked for after attacking someone unprovoked
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dayz_nutritionValuesSystem = true; //Enables nutrition system
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dayz_classicBloodBagSystem = true; // removes all blood type bloodbags (not implmented yet)
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dayz_classicBloodBagSystem = true; // disable blood types system and use the single classic ItemBloodbag
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};
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//Temp settings
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@@ -63,7 +63,6 @@ DZE_PlotPole = [30,45]; // Radius owned by plot pole [Regular objects,Other plot
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DZE_BuildingLimit = 150; // Max number of built objects allowed in DZE_PlotPole radius
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DZE_SelfTransfuse = false; // Allow players to bloodbag themselves
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DZE_selfTransfuse_Values = [12000,15,300]; // [blood amount given, infection chance %, cooldown in seconds]
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DZE_UseBloodTypes = false; //Enable blood type system and disable classic bloodbags
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MaxDynamicDebris = 500; // Max number of random road blocks to spawn around the map
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MaxVehicleLimit = 300; // Max number of random vehicles to spawn around the map
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spawnArea = 1400; // Distance around markers to find a safe spawn position
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