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Update ROLLING CHANGE LOG 1.0.3.txt
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@@ -4,15 +4,16 @@
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* [NEW] Gear is only accessible in vehicles with "G" key due to removal of Arma Map Menus.@Skaronator
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* [ADDED] Craftable Gunrack with 6 x PartWoodLumber makes GunRack_DZ that holds 20 weapons. @dayz10k
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* [ADDED] Craftable Base Fire Barrel FireBarrel_DZ @dayz10k
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* [ADDED] Craftable Base Fire Barrel FireBarrel_DZ with an emtpy Fuel Barrel, Full Jerry Can, and 4x WoodPile. @dayz10k
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* [ADDED] Vehicle upgrade system with 4 stages: 1=performance, 2=armor, 3=cargo, and 4=fuel. To upgrade a vehicle you must first find the lvl 1 performance manual and two engine parts then right click next to your vehicle.
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* [ADDED] Added Player Names that killed Objects to diag_log @Torndeco
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* [ADDED] Added Player Worldspace location to Connect/Disconnect/Combat Log RPT messages. @dayz10k
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* [ADDED] dayz_sellDistance is now splitted in "dayz_sellDistance_boat", "dayz_sellDistance_vehicle" and "dayz_sellDistance_air" - @Skaronator
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* [ADDED] Surrender (options > controls > "Surrender") action now drops your weapons and places your hands on your head. While surrendered other players can access your gear.
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* [ADDED] Remove nearest tanktrap with right click option on toolbox @dayz10k
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* [ADDED] Faster in string function by Killzone Kid http://killzonekid.com/arma-scripting-tutorials-how-to-find-a-string-within-a-string/
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* [ADDED] Halo jump option from a helicopter when above 400m. @zabn
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* [ADDED] Localization support added. @zabn
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* [ADDED] Localization support added. @zabn @dayz10k
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* [ADDED] Added dutch translations. @JoSchaap
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* [ADDED] Added Russian translations. @VeryBigBro
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* [ADDED] Added French translations. @th4z
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@@ -23,7 +24,6 @@
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* [ADDED] Destroy tent option when you have a full jerry can and matches. @vbawol
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* [ADDED] Tag friendly system now stores your 5 most recent friends with your life. Building on another friends plot and you are already tagged you still need to look at the owner once to complete the handshake so that you can start building. Server admins can disable this with DZE_FriendlySaving = false; in the init.sqf @zabn @vbawol
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* [ADDED] Player can now get crushed if they get out to close to a wall or building. Successful wall glitches now result in death ONLY if your get out position intersects a building. @vbawol
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* [ADDED] Can now build Fire Barrels (Land_Fire_barrel) with an emtpy Fuel Barrel, Full Jerry Can, and 4x WoodPile. @dayz10k
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* [ADDED] Can now maintain lightpoles with a lightbub. @vbawol @dayz10k
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* [ADDED] Directly Disconnect (back to lobby) if you press abort > yes - @Skaronator
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